[1.3] Sidra's Necromancing Ranger of Chaos (Poison Arrow) Videos/Atziri capable

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OldeSchool wrote:

Thanks very much; I'm looking at this build as a possibility for 1.3. Why did you decide against MoM ?

MoM need mana, and mana regen. For now, I only have a few % of my life as unreserved mana and a ridiculous mana regen, so it's out of the question.

Even if I use a cloak of defiance to get free MoM (otherwize it'll cost 4 passive points!), I'll need way better stuff (for mana and mana regen bonus) and sacrifying 5 passive points for EB (and thus, also loose my ES). The lack of mana regen node and mana leech will still be a problem I think.

No, I don't think this build can be tanky. You can increase survivability with movement speed + attack speed with this highter level tree but the only mean to tank is with Zombies, as Sidra do it (but that I don't really like, I prefere to be hightly mobile, and die sometimes).
Last edited by bejarid on Dec 13, 2014, 10:58:26 AM
I've ran a few maps (up to 75) but I'm so low on alchs they haven't been super hard. Here's my tree at lvl 90.

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgIAm40ILu2DGY4AXtN-73oknX117g5iWv66Vvq74_zFd9cUdar4xKJnoH8rGNuoopcGoSKHdjB81op08Vuvwdgtg_T445-NfYUyIWBOKhmKokBKfSP2QKC2QZu1-wlNkl4TjX5TNcM69tpgS82YD6uJ4BqPBS3qYm1sFr_mWLVINj0DHuaBJpWTHwYj44Sdqh9By71h4kkTdoIOSGKsbIxVS7TREZZd8sgMf8YHHqKjlS7B8_DVlSCCHklRj_prF9sL0NC86lKvwFStSrtNakMI9Gf83V9tGZf0UlOXlT1f

The Fury Bolts wheel in duelist i think will be a must. and one of these days I might drop Golem's blood but it's a nice wheel I think to top you up. I haven't specced into zombies and skellies this respec but I'm still shifting around- just seeing if I need it (zombies on +2 helm with minion health, resist, and multistrike)

And if anyone would like here's Sidra's old tree just made on the new tree:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgIAm40ILu2DGY4AXtN-73oknX117g5iWv66Vvq74_zFd9cUdar4xKJnoH8rGNuoopcGoSKHdjB81op08cHYLYP0-OOfjX2FMhmKokBKfSP2m7X7CU2SUzXDOvbaD6uJ4MpKGo9tbBa_5lhvnrVINj0DHuaBJpWTH4MJ8bMGI-OEnaofQcu9YeJJE0tXdoIOSGKsbIxVS8DjtNERll3ytMXIDH_GBx7C7KKjlS4qW8Hz8NV59pUggh5JUY_6QzZrF9sL0NBS7LzqUq_AVK1Ku01qQwj0Z_zdX20ZfRiX9GvbUlOXlT1fgl4=


Can anyone confirm Poison Arrow Cloud is working on traps? That would be amazing. Working on the new tree will post when completed.

New build:
LEVEL 95 TREE

DPS and mana are up, as is DPS (by about 800, tooltip went up a bit). I have been away for about a month and a half, so I don't remember where the DPS increase is coming from - it's all the same nodes and gems so it needs to be a numerical change somewhere. Can anyone locate?

The dps nodes now in duelist are nice, but there just isn't room. However for anyone who does not have a Drillneck, they are superior to the ones in the upper right so I'd use those, and then respec upon acquiring Drillneck.
My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885

My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913
Last edited by Asidra on Dec 13, 2014, 3:08:06 PM
why get beef below the ranger instead of Primal spirit?
Any suggestions on what skill to use in place of fire trap now that the poison cloud damages totems? I'm looking for something to maybe squeeze a little extra damage in while the cloud is up. I'm still fairly new to this and I'm not quite sure what to use that best matches up with the skill points already taken.
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Alala wrote:
why get beef below the ranger instead of Primal spirit?


Thanks, man! I had a few points left and needed 15 STR...was staring at the tree trying to find the best way to get it and somehow missed the node that's been there forever and I used to have. Changing as it's vastly superior - thanks for pointing out my oversight.

With Fire Trap not really needed, it really gives the build and open 5L...although I am struggling to think of anything more useful.
My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885

My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913
Hi Sidra,

what do you think about going for duelist area? there are many advantages to go there:
- A ton of projectile damage here now, which is just as good as chaos damage. And Fury bolt gives the needed strength to remove Beef. Refund Method to the Madness cluster into Fury bolt cluster. We can also convert a 9% dot not from the upper right into a 10% projectile node here.
- We can take Master of the Arena for the str buff instead of Physique, if +40 str is enough (Master of the Arena + Fury Bolt). And we get extra life regen.
- Art of the gladiator give us back a bit of move speed we lose from Harrier.
- Mana Flows gives tons of mana / mana regen. To be used instead of the 3 points at witch start.
- We lose cast speed from Harrier.

Here's a 111 point tree.
Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch?
If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch.
Watching witches watch watches is not for the faint of heart...
Last edited by Panini_aux_olives on Dec 14, 2014, 5:27:20 AM
I have updated my tree following Sidra's one, with Acro in place of MoM + Zombies.
Tree LVL90:
Chaos, Dot, Projectile damage: 79 + 71 + 161 = 311
Evasion/Life increase: 154/163 (+14% resist)
Mana/Mana Regen increase: 32/60

And the updated Sidra's tree (with Primal Spirit) I compare to.
Tree LVL 91:
Chaos, Dot, Projectile, Area damage: 79 + 71 + 105 + 12 = 267
Evasion/Life increase: 106/165
Mana/Mana Regen increase: 86/50

You can add Drillneck to both of them if you have it.
MoM and Zombies are probably way better than Acro, but also need better stuff I think.
Last edited by bejarid on Dec 14, 2014, 6:16:13 AM
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With Fire Trap not really needed, it really gives the build and open 5L...although I am struggling to think of anything more useful.


Kaom's Heart perhaps? :D
I'm strugling with this build atm.
Lvl 34, halfway trough act3
I have Poison arrow linked with pierce, faster projectiles and culling.

Finding myself doing very low damage :(


Currently using this build:
https://www.poebuilder.com/character/AAAAAgIAm40ILu2DAF4ZjtN-fXX-urvjxKIknWJa73rnCgqbeOv8xVb6qvioosHYfyt319aK3Q2QCizpytO-pxm0MHyNfSP2TZJnoId2Sn3jnw==

Any ideas what i can do to pick up killing power?
Thanks :)

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