Predict the next batch of ''Nerfs'' in 1.1

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YpO guy so mad right now


Fuck yeah ME MAD.
Freedom is not worth having if it does not include the freedom to make mistakes
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Ypokrator wrote:
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I_NO wrote:
YpO guy so mad right now


Maybe i am but i am wrong?


I didn't even read what you said srry :(

Boam can probably read it for meh
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Very glad we had a short conversation with good and valid points.

Edit: At least i stated mine. You stated nerf nerf QQ and some irony crap on me. Good Points!!
Last edited by PureRhymes#2363 on Feb 7, 2014, 7:53:21 PM
I predict, That I_NO Build going to get NERFED TO THE GROUND!! \(`0´)/

Yup your worst nightmare coming true I_NO



Spoiler
J/k (⌒ ‿ ⌒)。
Spoiler
I think?
Spoiler
Shit! Did I just jinxed you? (-_-)'

Last edited by DragonsBIood#2218 on Feb 7, 2014, 8:11:47 PM
I'd cry and whine about it pretty hard and may possibly quit of it yes :P I enjoy this build.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
They'll ninja nerf it while you're playing Dark Souls 2.
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Ypokrator wrote:

Yes my main character is Aegis user and i dont use BoR. Personally i hate BoR.


A nice start, I can see where the next part came from - subjectivity.

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To build around Aurora you need to invest so many points on block and armor nodes to make it viable , and if you do that you end up with much less dps than other builds. Tank build all the way. And more than that , to make it viable you need to spend around 50-100 ex!!


Yeah, and other block-tanks don't need to invest many nodes on block and armour?

Sure you'll end up with much less DPS, but you'll also end up with crap DPS with any other tank build without Aegis, but, what one gets with Aegis is 5 times greater survivability, "afk" ability and overall much better safety than with any other shield (for melee players).

When using Aegis, you're almost immortal as long as you're under attack by monsters, the more the better, how idiotic is that?

To build around Aegis doesn't require more than 20 ex to ensure you'll be "immortal" in 90%+ of situations.
BoR works great because it gives the block chance, and saves almost a lot of passive nodes.

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Why in the name of God you sell Aurora 10 ex and BoR 8 ex if you think are too OP?? If you think Aurora is OP then why you sell Kaoms 35-40 ex?? Why you sell Shavronnes 40-50 ex?? Why you sell Soul Taker 35-40 ex??


Because of their drop rates, Aegis and BoR were going for ~2 ex in the summer.

While changing the drop rate for BoR might be a good idea, because it's not OP, it's just the best in terms of price-value.
Any good 6L and a helmet is better than BoR overall, the block mod on BoR is the thing.
Physical damage is not as great as block, because MPD and FA supports are level 18 without quality, and in 6L you'll have 20/20 both, still, that flat phys is better, but not much.

I hear Blind is great for evasion builds, I find it useless personally.

TLDR; drop rate


But, changing drop rate on Aegis shouldn't be the solution at all, it's the best shield for melee players by far in the whole game.

If GGG decides not to nerf Aegis, it would "require" changing other shields and monster damage somehow.


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Block work properly and spell block too. There is no need to ask for nerf on block chance/cap/nodes. They just need to add more spellblock chance on the passive tree


Block is decent overall, not even close to OP when it comes to PvM.

It's OP only with Aegis, which means...

More spell block nodes, so you can ditch Stone of Lazhwar? :P
It depends if face tanking is more overpowered than facerolling.
IGN: Arlianth
Check out my LA build: 1782214
As a user of both here are my opinions:


Not "OP" but a bit too powerful. I would make the HP something like 140-160. Why should it go up to 220 HP when it'd take a perfect helmet/chest life rolls to get that? 160 will still make BoR amazing. I would also remove the Blind. Believe it or not, the Blind is what I consider truly OP on the BoR. It gives ou a 7th link to a gem 99% of people deem good but not worth a slot. Remove that, make BoR's HP cap at 160 and now you have a poor man's 6L that gets beaten by a Rare 6L as you can now use quality gems too.



Remove the % Armor/ES. That will force people to ACTUALLY build around the Aegis instead of just "get a handful of block nodes and armor nodes I'd grab with any other sword/board build". I'd also nerf the 4$ armor to ES 2%. Currently, at 11k armor I heal 440 ES per block which is kinda silly. I'd make it so, at 11k armor, you'd be looking at 220 ES. To get up t the original level you'd have to focus more on defense.
IGN: Caessa_Undying - 4 FPS Immersive Rain 4 Lyfe!

Shop: http://www.pathofexile.com/forum/view-thread/822740
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nGio wrote:
1. Monster damage

Never been a fan of nerfs in a pve, because it doesn't benefit anyone besides the monsters. I hate monsters, so I lean more towards the power of players. Instead of nerfing Aegis and BoR they should just make more end game viable choices.


Stupid logic.

It effects everyone. Immersion, Gameplay, partying. If there are no nerfs every 14 yr old and 40 yr old virgin plays the same builds.
"I became insane, with long intervals of horrible sanity." - Edgar Allan Poe
IGN: DarkenedSoui

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