Predict the next batch of ''Nerfs'' in 1.1

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Kamro wrote:
Magic Find , Aegis , Voltaxic


You mean buff right, on voltaxic. the current state is pathetic
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BACKREAP wrote:
"
Kamro wrote:
Magic Find , Aegis , Voltaxic


You mean buff right, on voltaxic. the current state is pathetic


No Voltaxic is good for the sake of reflect that's why it's worth so much other then that It's a terrible bow in terms of max'ing damage why people think it needs a nerf is beyond me It's like saying Aegis isn't OP.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
voltaxic is doo doo bow
balanced because anti reflect
its nowhere near op
Last edited by LuffyTheGreatzz#2644 on Feb 6, 2014, 5:54:06 PM
I had a voltaxic and the DPS was terrible. Mostly because all the lightning damage modifiers have such a wide range.

Sometimes it felt like i was using a pea shooter and other times, if i got a high lightning roll and a crit, i could 2 shot kole.

The inconsistency killed it for me. Also, very few ways to scale the damage to a respectable level.

Because of this i dont find it to be worthy of a nerf. The insane price actually confuses the shit out of me and im fairly certain that most people who spend 90 ex on one of those feels soooooo stupid after using it for a little while.

Oh, also, theres only 2 skills it really makes sense to use with it, ele hit and LA.
Being as repeat trolls are having their threads moved and locked as well as being put on probation, the nerf that mattered most has already happened.

Other than that, aegis I'm sure will see some attention. Although as has been stated it's a diamond unique so hard to tell what will happen there.

Elemental damage will probably see a buff, but it might not be a straight numbers buff. Could be something along the lines of it's effectiveness being increased against monsters.

And probably some balancing with map bosses.

Really, I'm just hoping that nothing is done in the sake of appeasing a bunch of whiners. I'm all for improving how things work, but just don't make things easy and turn this into some casual boring shit.
Man_Mode
Spectral Throw nerf, everyone lvls this way. It is the fastest way to lvl and it's all I see pretty much.
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Valkaneer wrote:
Spectral Throw nerf, everyone lvls this way. It is the fastest way to lvl and it's all I see pretty much.

Leveling as ST is really only good until level 35-50, once you can use Dual [Strike] Mightflay Splash, things get ridiculous... WAY faster clear speed than ST Geofri's imo.
EA IGN: We_Have_Monk_at_Home

*Burnt out and waiting for either PoE1 League or new PoE2 Classes.*
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Sheriff_K wrote:
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Valkaneer wrote:
Spectral Throw nerf, everyone lvls this way. It is the fastest way to lvl and it's all I see pretty much.

Leveling as ST is really only good until level 35-50, once you can use Dual [Strike] Mightflay Splash, things get ridiculous... WAY faster clear speed than ST Geofri's imo.


Yep.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
At this point I honestly wouldn't be remotely surprised to see a dual strike nerf....for gods sake "Dual Strike"+"Melee Splash" is better AoE damage then "Cleave"+[secondary less important melee skill gem to fill extra gem slot].

BoR and Aegis nerfs seem probable of course.

I expect to see one of the strong keystones airlifted out of the duelist starting area(Iron Reflexes, Resolute Technique, Vaal Pact, or Mind Over Matter) and send to the far north of the tree(I'm thinking in the Witch, Templar area- far enough from CI/EB to make the combos not a total no brainer but still far north).


Also, I bet we see Aura nerfs. They are still a core part of pretty much every character build that's any good.


Talisman softcore IGN:disappointment
Last edited by bilun#7650 on Feb 6, 2014, 6:53:48 PM
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bilun wrote:
At this point I honestly wouldn't be remotely surprised to see a dual strike nerf....for gods sake "Dual Strike"+"Melee Splash" is better AoE damage then "Cleave"+[secondary less important melee skill gem to fill extra gem slot].

BoR and Aegis nerfs seem probable of course.

I expect to see one of the strong keystones airlifted out of the duelist starting area(Iron Reflexes, Resolute Technique, Vaal Pact, or Mind Over Matter) and send to the far north of the tree(I'm thinking in the Witch, Templar area- far enough from CI/EB to make the combos not a total no brainer but still far north).


Also, I bet we see Aura nerfs. They are still a core part of pretty much every character build that's any good.




Oh NO better aoe damage....cant have that nerf it!!!!!!!! nerf everything that works, that will make the game fun...............;.

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