Predict the next batch of ''Nerfs'' in 1.1

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Antnee wrote:
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STUN WILL BE CHANGED TO STILL ALLOW MOVEMENT BUT TO CANCEL AND BLOCK ALL ATTACKS OR SPELLS FOR SHORT PERIOD


Albeit in caps, this is the smartest thing in this entire thread.


Sorry about the caps hah, I got really excited when I thought about that fix and how it could completely change game play for most people suffering from not using unwavering stance.
I predict a map overhaul. The new maps will start in the boss room. If you can beat the Map boss then you gain access to the rest of the map. Along with this change all map bosses have been re-tuned to have 50% increased damage, 25% increased attack speed and 200% more HP. Oh and just for fun map drops will be lowered by 50% for all maps over level 72.
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I predict a map overhaul. The new maps will start in the boss room. If you can beat the Map boss then you gain access to the rest of the map. Along with this change all map bosses have been re-tuned to have 50% increased damage, 25% increased attack speed and 200% more HP. Oh and just for fun map drops will be lowered by 50% for all maps over level 72.


<3
Freedom is not worth having if it does not include the freedom to make mistakes
Ah, I forgot to mention, Shadow Passives Rework.
EA IGN: We_Have_Monk_at_Home

*Burnt out and waiting for either PoE1 League or new PoE2 Classes.*
Something along the lines of "Players have reported getting good items. This is troubling, so we have lowered the chance of getting the 3 highest brackets by 90%. This will ensure a more enjoyable experience for the players overall."
I wonder why no one ever asked if anyone has played the game the way its intended instead of using the new OP skills the way theyre not intended.
If GGG follows the golden rule: "balance the game during beta, not after release" then they actualy should avoid to heavy nerfing orgies. Before releasing, items/skills should be tested, not after release. Beta is over so if GGG is clever, they stop floading the game with untested new Items and Skills that are not really tested.

Or is PoE official still Beta?
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Fusion_Power wrote:
If GGG follows the golden rule: "balance the game during beta, not after release" then they actualy should avoid to heavy nerfing orgies. Before releasing, items/skills should be tested, not after release. Beta is over so if GGG is clever, they stop floading the game with untested new Items and Skills that are not really tested.

Or is PoE official still Beta?


When has a game ever been released and not been hit by nerfs when skills and other things were deemed unbalanced or used in an unintended way?
im banking on RF snapshotting. they mentioned it was up in the air, and snapshotting has become a dirty word lately.
Magic Find , Aegis , Voltaxic

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