Why have you stopped playing?

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Schinski wrote:
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EricJFeels wrote:

Im just confused as to why you would play a "hardcore" league if you're a casual player is all. They have a casual friendly league called ambush, you can die as much as you want with all the loot the casuals love. But the problem with games now a days, is casuals want to be a part of everything, its why World of warcraft went to shit in all honesty.

i agree with you that casuals are a plague.

but not every player in ambush is casual. but by far the most casual retards are in d3, just sayin.

hc is the goal not to die, never. in ambush you have the same goal. after l85 dying pretty suchs in ambush too cuz of 10% penalty. what i like about ambush is, you can just push it harder. but you need good defense as well. tony, 1st l100 last sc ladder, had 13k es e.g., just saying.

i played hc too, a long time, but it gets boring at some point. its fun if you not die, but when you die..it just sucks. thats just frustration i dont need. there are so many builds you cant play in hc, just cuz u have to build 90% defense etc.



I dunno, I wanted a challenging game and I finally found one. Im not saying everyone in ambush is casual either, there is an achievement to level to 90 in Invasion and Ambush which I plan on doing at some point. Changing your build based on level of difficulty is part of the challenge I enjoy. But it seems as if people come into Invasion and die once and say OP and move onto a different game. I've lost plenty of character to know that it sucks when you die. But that doesn't mean im going to quit the game because its a challenge. Sometimes you have to innovate creative solutions to get around certain things. Also, I have only ever played solo in this game, so grouping has never been an option to buff myself and I seem to be doing just fine.

Also as a side note, the problem I have with the standard leagues especially Ambush is the economy is just flooded with items due to the lockboxes, I cant imagine that is fun for someone like myself which is why I would never even consider rolling on a league like that. Theres a reason that Invasion was the hardcore league and ambush was the standard league, hardcore players love a challenge. Just my two cents, I may have steered off topic a little but I like to express my thoughts.
IGN: @Eric_Feels or EricJ_
I stopped playing for a while and came back recently, but I'm bordering on stopping again. Tired of the RNG to do things like socket, link etc... never find anything of value, and the desync/lag is so brutal it makes the game not fun when I die from the lag and I just can't level anymore because of the desync and lag. Also a pain in the ass trying to trade with people.

I'd like to try a more unique build, but there's really only a few very effective ones and they're all cookie-cutter and boring and dull to me. Builds that would seem fun and exciting to me are just not really possible for end-game content.
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EricJFeels wrote:
"
Schinski wrote:
"
EricJFeels wrote:

Im just confused as to why you would play a "hardcore" league if you're a casual player is all. They have a casual friendly league called ambush, you can die as much as you want with all the loot the casuals love. But the problem with games now a days, is casuals want to be a part of everything, its why World of warcraft went to shit in all honesty.

i agree with you that casuals are a plague.

but not every player in ambush is casual. but by far the most casual retards are in d3, just sayin.

hc is the goal not to die, never. in ambush you have the same goal. after l85 dying pretty suchs in ambush too cuz of 10% penalty. what i like about ambush is, you can just push it harder. but you need good defense as well. tony, 1st l100 last sc ladder, had 13k es e.g., just saying.

i played hc too, a long time, but it gets boring at some point. its fun if you not die, but when you die..it just sucks. thats just frustration i dont need. there are so many builds you cant play in hc, just cuz u have to build 90% defense etc.



I dunno, I wanted a challenging game and I finally found one. Im not saying everyone in ambush is casual either, there is an achievement to level to 90 in Invasion and Ambush which I plan on doing at some point. Changing your build based on level of difficulty is part of the challenge I enjoy. But it seems as if people come into Invasion and die once and say OP and move onto a different game. I've lost plenty of character to know that it sucks when you die. But that doesn't mean im going to quit the game because its a challenge. Sometimes you have to innovate creative solutions to get around certain things. Also, I have only ever played solo in this game, so grouping has never been an option to buff myself and I seem to be doing just fine.

Also as a side note, the problem I have with the standard leagues especially Ambush is the economy is just flooded with items due to the lockboxes, I cant imagine that is fun for someone like myself which is why I would never even consider rolling on a league like that. Theres a reason that Invasion was the hardcore league and ambush was the standard league, hardcore players love a challenge. Just my two cents, I may have steered off topic a little but I like to express my thoughts.

dunno who told you about the strongboxes, but they are in no way 'flooding' the market, no idea what you are speaking about. imo the only strongbox which is really good is the cartographers. this one is flooding the map market, thats right to some extent. but its not like that you can do 77/78s nonstop thanks to cartographers.

all other strongboxes...only other 2 mention worthy are a box which drops orbs and a box which drops qgems. the one which drops orbs,..well you find it like 1 time in 10 maps at best, put an alch on it and it drops maybe 1 chaos + 1 the alch you invested.

the qgems box...isnt too great either. the chances that a commonly used 15q+ gems drop is rarely low. the chances that you get a buyer for it are pretty low as well since the 'good' level their gems themselves and thus have 20q gems, and only noobs/new ppl etc who cant even afford q15 gems pm you about them.
Neurotypicals are the worst thing this planet ever experienced.
"
Azixo wrote:
I stopped playing for a while and came back recently, but I'm bordering on stopping again. Tired of the RNG to do things like socket, link etc... never find anything of value, and the desync/lag is so brutal it makes the game not fun when I die from the lag and I just can't level anymore because of the desync and lag. Also a pain in the ass trying to trade with people.

I'd like to try a more unique build, but there's really only a few very effective ones and they're all cookie-cutter and boring and dull to me. Builds that would seem fun and exciting to me are just not really possible for end-game content.


Have you heard of the /oos command? I would recommend it if your having tons of desyncing problems. Skill gems seem to be something that they are going to be releasing fairly shortly or at least I hope, obviously they need to start making more so the game is new and exciting. To comment on finding nothing of value, this is an ARPG they're all the same. I found someone in trade that was selling a soul taker for 7ex, I bought it and flipped it instantly. You make your own luck.
Also, this is why the chaos recipe is in existence, farm piety or vaal for a few hours and you have 10-20c depending on how fast you are. Once again, if you dont want to take the chance the option is there for you.
IGN: @Eric_Feels or EricJ_
Last edited by EricJFeels on Mar 28, 2014, 4:38:39 AM
Too be honest I played ambush with my friend at first as a joke and orbs were flying out the chests like it was nothing. I had so much currency and I was level 20.
IGN: @Eric_Feels or EricJ_
Last edited by EricJFeels on Mar 28, 2014, 4:40:24 AM
Im still playing but the lack of 73 and above map drops is giving me the urge to quit.

Lol atleast boost that map drop GGG and btw not 66 maps but 73 maps and above so everyone can have access to end game
Last edited by Lesheart on Mar 28, 2014, 4:45:32 AM
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EricJFeels wrote:
Im just confused as to why you would play a "hardcore" league if you're a casual player is all. They have a casual friendly league called ambush, you can die as much as you want with all the loot the casuals love. But the problem with games now a days, is casuals want to be a part of everything, its why Diablo/World of Warcraft went to shit in all honesty.


I'm just confused why players that trade for progression call themselves hardcore at all by bypassing one of the main mechanics that defines a hardcore player.

I guess hardcore has been redefined over the years so as not to let those filthy traders feel left out when toting the best items they can afford and trivializing content.


lol



Last edited by Temper on Mar 28, 2014, 4:53:10 AM
I refuse to play HC because it'd just piss me off honestly, I don't find leveling fun enough to want to do it alot. I just got bored eventually on standard, the new leagues don't change the game enough to interest me. I've mostly been playing TERA, intend to come back though at a later date.
IGN: Adrastos (Betrayal)

Shaper/Uber Service:

https://www.pathofexile.com/forum/view-thread/2289614
My reasons from a solo player perspective with THOUSANDS hours spend in D2LOD, D2 mods, TQ and mods, Sacred, etc...:

1. Design philosophy more oriented on trade and virtual economy than on gameplay and solo player experience.

2. Even with '1' as prime design principle GGG is extremely tolerant to exploiters, cheaters and RMTers.

3. Designing totally unfair 'competitions' with basically allowed RMT and for example kill selling (Atziri).

4. Totally shitty and antifun design principles taken direclty from game developers hell like - 'everything must be RNG gated' and 'everything must be RNG based'.. EVERYTHING. /faceplam

5. Lack of QA and balance testing (SoTV)

6. RNG gated content - especially at endgame, totally RNGgated progression (or trade gated - whatever) past lvl 60

7. Extremely shitty droprates of better uniques and 'crafting' materials due to global economy... more D3 than D3.

8. Developers thinkng that wining in a casino = skill and RNG = difficulty when both are only luck. Overall - game is not skill based.

9. This is not HnS loot hunt game anymore. Its more like virtual RMT heaven.

10. Adding new and more broken stuff and ignoring issues like desync and performance (not adding graphics options, performance in dominus fight, etc..).

11. Adding skills and stuff that makes this issues even more glaring (lag and desync on strongboxes opening for example).

12. Lack of typical and beloved HnS games features (normal gear customization like in D2/TQ for example or item sets, NORMAL and USABLE not totallty RNG based crafting, ...) and zero desire to add them... instead we get MORE RNG!

13. Lack of developers dialogue with community and overall developers stubborness. I dont see something like that for a long time. Designers should be open minded - POE designers are exact opposite.

14. Many little things like design around ALT+F4 and oneshotting for example that slowly makes this game antithesis of a HnS/action/skillbased game. Overall this game becomes more and more standard modern MMO game with design inspirations taken from korean games (item destroing, rng everywhere, etc..).

15. Biggest problem in this game atm... "Wilson curse" ... its just like in D3. Game director (infamous Jay Wilson) and devs THINKS that they make fun stuff and good design job. When for majority of players is exacly opposite and they are completelty out of touch with their own game, it issues and playerbase.
D3 was more or less 'saved' by changing design 'mindset' and principles and by changing ppl in charge.

We will wait and see what will save PoE.


PS. oh i forgot... loot is boring. It can be fun... with increased drop rates. Now its Alteration (aka gold that 'we dont have in our game because gold sucks so much'.... lmao) Orbs and 50 the same uniques over and over again. When i look what items drops in D2LOD or Titan Quest or Torchlight 2 or even Sacred tha POE loot system is more than laughable and boring. Even crappy D3 legendaries are better than 10 Crown Of Thorns and Kaoms rings in lvl 70+ maps. This is so idiotic design.

PS2. I think it will be my last post here on PoE forums. I totally regret supporting this game and 'developers' like Wilson and i also can justify even 30 mins in this unrewarding pile of turd that this (very promising in beta) game becomes.

Moving to greener pastures.. good that i have so much chice (original D2LOD, TQIT with mods, Torchlight 2 with mods, Grim Dawn in development, new Van Helsing game, meh... even RoS is more fun due to lack of forced economy bullshit).

cya and i honeslty wish more open mind (when it comes to game design) to all ppl at GGG - you will need it. If not? RIP.
Last edited by KarraKurri on Mar 28, 2014, 8:54:01 AM
"
Temper wrote:
"
EricJFeels wrote:
Im just confused as to why you would play a "hardcore" league if you're a casual player is all. They have a casual friendly league called ambush, you can die as much as you want with all the loot the casuals love. But the problem with games now a days, is casuals want to be a part of everything, its why Diablo/World of Warcraft went to shit in all honesty.


I'm just confused why players that trade for progression call themselves hardcore at all by bypassing one of the main mechanics that defines a hardcore player.

I guess hardcore has been redefined over the years so as not to let those filthy traders feel left out when toting the best items they can afford and trivializing content.


lol





You should probably not play an online ARPG if you dont like trading. Diablo II was an offline game as well for this fact. Trading is one of the many aspects of an ARPG that makes it so much fun.
IGN: @Eric_Feels or EricJ_

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