Why have you stopped playing?

nearly impossible to get any good end game gear by self-found/solo what ever its called here. the lack of drop rate really hurts. i know its trying to make the market competitive but there's such a drastic difference between those who have exalts and those who dont. i've put many hours into this game and it seems i would have to triple that to get just 1 exalt. therefore; im out. I dont regret donating. the game was very creative and has a lot of great aspects about it. the reward for end game just is non resistant unless your one of the 1%.
Waiting to see what happens first, I have enough money to make the SSD + Radeon R9 280x PC build I want or the Devs optimize the frame rate.
I haven't totally stopped playing, but I definitely am taking a break from playing much for a while.

My character is fully geared and a lot of fun to play, but maintaining a 74+ map pool is stupidly expensive while playing solo, and everything under 74 is a waste of time on my level 88 character.

The endgame is just not fun in this game while playing solo. Having map drops depend only on RNG is stupid, and it is too costly to get sustainable IIQ quantities on your maps solo.

I'll probably eventually get the last 2 levels to get my level 90 achievement, but I haven't decided if I will re-roll anytime soon or not. Depends on what the 1.1 patch brings.
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
Waiting for new leagues. In the meantime, I'm playing on alpha as well as bf4
Currently I stopped playing because I pretty much started this league late and wait for a reset.

In the past (closed and open beta) I stopped playing several times because I dont think this map system is enough for long term fun.
Imho this game needs some events like e.g. the diablo 2 hellfire quest (farming for keys -> organs -> torch) and it needs map/boss specific drops.
I dont think it is a good idea that everything can drop almost everywhere. It also could make some unpopular maps better and leads to more map trading.

I also miss real bossfarming like back in D2. Something like some quick Eldritch farm rounds/teleport Mephisto runs... instead of always having to clear entire maps.
I know there are some bosses you can farm for orbs like hillock, but their lvl is just so low...

Another reason why I stopped playing in the past is becasue some of my chars got nerfed too much. Imho a lot of skills just were nerfed till they werent really effective anymore instead of buffing unused stuff to make them as good.

And reflect really annoys me - why punish builds so hard when they finally get good dmg with good build and high end gear, especially when you use high dmg skills/weapons with low attack speed???
Last edited by azraelb#0313 on Jan 25, 2014, 5:55:26 PM
I currently am still playing on and off, but I'm going to stop soon. Here are my reasons.

- Game gets boring after continuously running through same content with different characters. Levels 1-30 get painful after creating numerous toons.

- Too life dependent if you wish to get far, causing many builds to be similar.

- Too gear dependent if you wish to get far, causing many builds to utilize same gear / stats on gear.

- Desync desync desync. Would love to play HC league but can't be bothered to knowing at some point at some level, I will wind up in the middle of a mob out of nowhere getting killed with no chance to rescue myself. And I will NOT Alt-F4 like a bitch just because its a "viable strategy".. I'm not a child, I will take my death like a man.. just not when its because of poor netcode.

- Low Drop rate of orbs = making crafting unviable unless you RMT or happen to find a .000001% amazing drop which you can turn around and trade. It also serves to make orbs the "currency" that this game is supposed to not use, remember?

- Even IF you were to gain crafting materials, the RNG will fuck you constantly, making crafting a frustrating endeavor more times than not. Even just getting the right colors on a 4l can sometimes take a full stack of chromes.. this is not even unfair, its just plain stupid.

- Most drops in the game are only vendor-worthy.. takes an immense amount of time and luck to find anything of significant value, and even then the chances are very high that it will not be viable to use with the build you are currently working on.

- End game map system, though interesting as far as concept, is a broken system. Players cannot sustain map pools and are forced to grind the same content as they have for days/weeks to even get to maps and find initial maps. Also, maps do not have any buff to item drops keeping drop rates poor even WITH quantity/quality.. I've read enough and seen enough to know that even with high MF, you can still get absolutely nothing AND after spending tons of orbs/chisels..

- Low end items can still drop in very high level areas. Thanks for the ilvl 75 club with 10-22 physical damage.

- Some mechanics in game are beyond annoying such as lightning thorns and reflect

- many skills in the game are useless. Many uniques in this game are useless. Many mods that can be rolled on gear are useless.

- Skills and builds constantly getting nerfed at random points in time yet content stays the same = balance is a moving target and always seems off

- probability of finding direct upgrades for your gear thoughout the life of a character is way way too low = not rewarding to find your own items.

- trade is pushed far too much leading to crazy prices set by users on gear, making much of the gain unattainable or "gated" from large percentage of player-base.

- GGG seems to put more onus on creating new content and nerfing existing content as opposed to fixing core mechanics within the game (Trade, Desync, Difficulty Scaling)

- Scaling between Act 3 and Act 3.5 is totally out of whack - you go run Piety easily only to head to scepter of god and almost get three-shot.. what in the fuck..

- have to deal with many people to trade, many of whom are greedy as could be and generally unfriendly.. although some are helpful, reading bitching and elitism on the forums is pathetic and not inviting, especially to new players

- in order to achieve anything a player is required to donate way too much of their time and GGG doesn't appear to be interested to create separate leagues to accommodate more casual players, which the vast majority are..



I could go on, but I think I made my point. This is not to say that I haven't had fun with this game.. I think GGG have done a great job with many fascets of the game, and the fact that its free is great.. but that is not enough IMO to save it from its shortcomings.

Many players who love the game and support it will stand by it no matter what.. that is their prerogative.. but to turn a blind eye to all of the problems and challenges this game has is unfair to the playerbase and also to GGG.

People will come and go, but I doubt this game will ever reach its true potential after its extended Closed and Open Beta phase already passed, and large number of players who have already played themselves out of this game.
Other games are coming along now that will match and surpass what this game has to offer, and it will be a steady decline to where only hardcore streamers and traders and botters will bother with this game. This to me is the greatest shame of what has had the makings to be a top tier game.

Last edited by Denezen#5942 on Jan 25, 2014, 6:19:21 PM
because trading and a lot of builds being gear dependent.

why cant i play self-found and have the needed gear like that guy by the time i need it?
Last edited by high_choose#5888 on Jan 25, 2014, 6:18:01 PM
"
Denezen wrote:
I currently am still playing on and off, but I'm going to stop soon. Here are my reasons.

- Game gets boring after continuously running through same content with different characters. Levels 1-30 get painful after creating numerous toons.

- Too life dependent if you wish to get far, causing many builds to be similar.

- Too gear dependent if you wish to get far, causing many builds to utilize same gear / stats on gear.

- Desync desync desync. Would love to play HC league but can't be bothered to knowing at some point at some level, I will wind up in the middle of a mob out of nowhere getting killed with no chance to rescue myself. And I will NOT Alt-F4 like a bitch just because its a "viable strategy".. I'm not a child, I will take my death like a man.. just not when its because of poor netcode.

- Low Drop rate of orbs = making crafting unviable unless you RMT or happen to find a .000001% amazing drop which you can turn around and trade. It also serves to make orbs the "currency" that this game is supposed to not use, remember?

- Even IF you were to gain crafting materials, the RNG will fuck you constantly, making crafting a frustrating endeavor more times than not. Even just getting the right colors on a 4l can sometimes take a full stack of chromes.. this is not even unfair, its just plain stupid.

- Most drops in the game are only vendor-worthy.. takes an immense amount of time and luck to find anything of significant value, and even then the chances are very high that it will not be viable to use with the build you are currently working on.

- End game map system, though interesting as far as concept, is a broken system. Players cannot sustain map pools and are forced to grind the same content as they have for days/weeks to even get to maps and find initial maps. Also, maps do not have any buff to item drops keeping drop rates poor even WITH quantity/quality.. I've read enough and seen enough to know that even with high MF, you can still get absolutely nothing AND after spending tons of orbs/chisels..

- Low end items can still drop in very high level areas. Thanks for the ilvl 75 club with 10-22 physical damage.

- Some mechanics in game are beyond annoying such as lightning thorns and reflect

- many skills in the game are useless. Many uniques in this game are useless. Many mods that can be rolled on gear are useless.

- Skills and builds constantly getting nerfed at random points in time yet content stays the same = balance is a moving target and always seems off

- probability of finding direct upgrades for your gear thoughout the life of a character is way way too low = not rewarding to find your own items.

- trade is pushed far too much leading to crazy prices set by users on gear, making much of the gain unattainable or "gated" from large percentage of player-base.

- GGG seems to put more onus on creating new content and nerfing existing content as opposed to fixing core mechanics within the game (Trade, Desync, Difficulty Scaling)

- Scaling between Act 3 and Act 3.5 is totally out of whack - you go run Piety easily only to head to scepter of god and almost get three-shot.. what in the fuck..

- have to deal with many people to trade, many of whom are greedy as could be and generally unfriendly.. although some are helpful, reading bitching and elitism on the forums is pathetic and not inviting, especially to new players

- in order to achieve anything a player is required to donate way too much of their time and GGG doesn't appear to be interested to create separate leagues to accommodate more casual players, which the vast majority are..



I could go on, but I think I made my point. This is not to say that I haven't had fun with this game.. I think GGG have done a great job with many fascets of the game, and the fact that its free is great.. but that is not enough IMO to save it from its shortcomings.

Many players who love the game and support it will stand by it no matter what.. that is their prerogative.. but to turn a blind eye to all of the problems and challenges this game has is unfair to the playerbase and also to GGG.

People will come and go, but I doubt this game will ever reach its true potential after its extended Closed and Open Beta phase already passed, and large number of players who have already played themselves out of this game.
Other games are coming along now that will match and surpass what this game has to offer, and it will be a steady decline to where only hardcore streamers and traders and botters will bother with this game. This to me is the greatest shame of what has had the makings to be a top tier game.



and thats the nail in the coffin
^
I'll be playing more when the new summoner stuff is released but I slowed down just getting a bit bored of the grind. I don't find drops in this game to be fun or fun enough to keep me grinding maps or bosses. I'm drawn to the game to because I like the skills/builds and killing stuff with them but the drops are super boring. Part of that is also because crafting is bad, it all points to the game catering to the economy/trading. Thats why I have so much interest in a SFL because I have no faith that the devs will ever make any changes big enough to fix these issues.
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