You completely missed the point Kechop was making.
Last edited by Jojas#5551 on Dec 4, 2013, 6:08:44 PM
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Posted byJojas#5551on Dec 4, 2013, 6:08:32 PM
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reboticon wrote:
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drewiey wrote:
This is basically a qq thread saying, "I want better drop rates". I'm a casual player, I have to study for my finals now. Maybe in the one hour that I play a day, I should be able to get 10 uniques drops from Hillock. Remember you have to farm for that currency or items to get something in equivalent when you trade.
Congrats on either not reading the thread or not understanding a word of it. As stated several times, this is about items not dropping in the leagues, period, not whether they drop for us.
As someone who completed ALL challenges last league, I'd say I have a pretty good idea of what it took to get them before 1.0 compared to after.
But, apparently, the items are dropping in the leagues, just not for you, and not in quantities required to bring the values down due to increased supply to allow you to trade for them reliably. This impedes your ability to put a check-mark next to an achievement, and you seem really upset by it.
How is this GGG's problem?
Sidebar - Resorting to checking someone's account and toon roster is an invalid way to argue against their valid points. You have no idea how many toons I have had, or if I have other accounts. It is, in essence, stooping to personal attacks in order to attempt to "win" a discussion.
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Posted bySinnesteuer#7507on Dec 4, 2013, 6:25:50 PM
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jeonitsoc wrote:
if you don't like poe, just quit; THIS GAME IS A GIFT FROM GGG TO US, if you don't like it, you can REFUSE it.
First of all, things are not always black and white. You don't have to like and agree with
every aspect of the game to like the game as a whole.
Secondly, GGG are not a charity, they are a game developing company and free to play is a business model so I would say the people who paid money to support them have the right to voice their opinions because without their money there would probably be no game to speak of.
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Posted byTGeorge#1689on Dec 4, 2013, 6:32:40 PM
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Sinnesteuer wrote:
But, apparently, the items are dropping in the leagues, just not for you, and not in quantities required to bring the values down due to increased supply to allow you to trade for them reliably. This impedes your ability to put a check-mark next to an achievement, and you seem really upset by it.
How is this GGG's problem?
Sidebar - Resorting to checking someone's account and toon roster is an invalid way to argue against their valid points. You have no idea how many toons I have had, or if I have other accounts. It is, in essence, stooping to personal attacks in order to attempt to "win" a discussion.
If there is one of each item for sale or even listed on xyz, I wouldn't consider that "dropping."
You have not made any valid points, I checked your toons because you made the "enjoy the journey" argument, and to make said argument when you haven't even completed the journey is fallacious at best. I do in fact have a way to check how many toons you have had that have ever reached the ladder in any league. It is not stooping to a personal attack to point out your lack of experience when said experience is pertinent to the discussion at hand.
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt
Tempest/War Bands T shirt Last edited by reboticon#2775 on Dec 4, 2013, 7:00:13 PM
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Posted byreboticon#2775on Dec 4, 2013, 6:47:26 PM
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jeonitsoc wrote:
this makes no sense to me.
poe = play to win the stuff you need
Lvl 67 (not higher because ES gear is expensive as fuck + VP+GR+CI) and 5-6 toons. Not found a single piece of anything that can be used for more than 5-10 levels, everything on my main char is traded because otherwise I would still rip in Cruel because nothing dropped.
And my items are still shit.
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jeonitsoc wrote:
many different scenarios to play
"Many"? Dock runs or maps because HEY, XP PENALTY.
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jeonitsoc wrote:
incredibly deep challanges to complete (like, might sound stupid but, my favourite challange is "how many weeks will i need to play JUST in 77+ maps?")
That's not a challenge, that's counting weeks.
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jeonitsoc wrote:
intems diversity at its finest
Everything < 5L has no real value if it has no high end stats.
Want to cyclone but can't afford Soul Taker? Oh sorry, you're fucked because 300+ mana per activation.
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jeonitsoc wrote:
a skill tree that is so incredibly rich you need time to LEARN what it means.
Rich with what? 40x 8% more ES? 40x 8% more life?
The skill tree is complex, but complex is not "rich".
Make
Spectral Throw
great again Last edited by CommodoX#7313 on Dec 4, 2013, 7:07:59 PM
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Posted byCommodoX#7313on Dec 4, 2013, 7:06:38 PM
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this shit again?
lets just remove items so everyone is the same?
The game does not adapt to you, you adapt to it.
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Posted byDelmas#1107on Dec 4, 2013, 7:24:42 PM
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adghar wrote:
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Xavderion wrote:
Care to elaborate? Why is this a problem?
Because with current drop rates, the only way to obtain 50 exalts in less than 5 years of play for a very lucky player is to trade and not grind.
Unfortunately, I'm not sure if there is a method out there to reward people who grind more than they trade, because trading intrinsically tends to maximize economic efficiency.
Like it should be. There needs to be an ecnomomy, without one there is no value to items and when items have no value they don't mean shit and the fun of finding them or owning them is gone. Stop whining or go play a babies game, because really, a 12yr old could understand such a simple fact and work that out for themselves.
Last edited by oBLACKIECHANo#6895 on Dec 4, 2013, 7:30:42 PM
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oBLACKIECHANo wrote:
Like it should be. There needs to be an ecnomomy
Sure, but trading needs to be optional, not mandatory. At the moment we have Diablo 3 with a different skill system.
Make
Spectral Throw
great again
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Posted byCommodoX#7313on Dec 4, 2013, 7:35:52 PM
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CommodoX wrote:
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jeonitsoc wrote:
this makes no sense to me.
poe = play to win the stuff you need
Lvl 67 (not higher because ES gear is expensive as fuck + VP+GR+CI) and 5-6 toons. Not found a single piece of anything that can be used for more than 5-10 levels, everything on my main char is traded because otherwise I would still rip in Cruel because nothing dropped.
And my items are still shit.
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jeonitsoc wrote:
many different scenarios to play
"Many"? Dock runs or maps because HEY, XP PENALTY.
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jeonitsoc wrote:
incredibly deep challanges to complete (like, might sound stupid but, my favourite challange is "how many weeks will i need to play JUST in 77+ maps?")
That's not a challenge, that's counting weeks.
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jeonitsoc wrote:
intems diversity at its finest
Everything < 5L has no real value if it has no high end stats.
Want to cyclone but can't afford Soul Taker? Oh sorry, you're fucked because 300+ mana per activation.
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jeonitsoc wrote:
a skill tree that is so incredibly rich you need time to LEARN what it means.
Rich with what? 40x 8% more ES? 40x 8% more life?
The skill tree is complex, but complex is not "rich".
Man, you should quit, obviously you don't like this game AT ALL, why are you imposing this on you ?
IGN : @Morgoth
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Posted byMorgoth2356#3009on Dec 4, 2013, 7:42:03 PM
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oBLACKIECHANo wrote:
Like it should be. There needs to be an ecnomomy, without one there is no value to items and when items have no value they don't mean shit and the fun of finding them or owning them is gone. Stop whining or go play a babies game, because really, a 12yr old could understand such a simple fact and work that out for themselves.
With that logic every single player RPG ever made has no value, is shit and no fun.
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Posted byJojas#5551on Dec 4, 2013, 7:43:32 PM
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