Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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mobutu wrote:
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bhavv wrote:
being shamefully beaten

I am hundred percent sure you speak about yourself.
Its cristal clear.

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bhavv wrote:
Play on your own, or play with friends

I wonder why when i press S (ingame) theres a tab called "public parties"/"create public".
Why do you think the devs put it there?
Hmmm ... the answer seems to be so hard to figure ...

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bhavv wrote:
Its unbelievably simply for anyone with a single braincell to understand.

indeed ;) you give yourself pretty good advices, keep up the good work


Public parties are there for people who want to play in public parties with FFA loot.

They are not there for people who want to play with assigned loot. If you want assigned loot then you are meant to play with people you know, or farm solo. I'm not aware of a single other ARPG where people didn't spend most of their time solo farming to gain loot.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
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wrathmar wrote:
Diablo 2 had a death penaltie.


Yes, on higher difficulties only.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Mar 4, 2013, 8:47:06 PM
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bhavv wrote:

Everything that the MMO genre typically does, PoE needs to stop doing. I also don't believe that you or anyone else have yet found a way to beat this game by playing it 100 solo and melee, so don't think you're so pro because you leech in other peoples groups with a ranged / summoner / totem build.


I have played it solo and my build requires me to be up close to the enemy (molten shell doesn't trip unless I get hit).

Not ranged, not summoner, not totem. If you would like to see it in action find me in game.

Also, Diablo 1 had you drop all of your gear when you died and you would have to find a way to get it back (You also permanently lost gold). That's a death penalty. Your critique is wrong.
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Last edited by iamstryker#5952 on Mar 4, 2013, 8:53:49 PM
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iamstryker wrote:
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bhavv wrote:

Everything that the MMO genre typically does, PoE needs to stop doing. I also don't believe that you or anyone else have yet found a way to beat this game by playing it 100 solo and melee, so don't think you're so pro because you leech in other peoples groups with a ranged / summoner / totem build.


I have played it solo and my build requires me to be up close to the enemy (molten shell doesn't trip unless I get hit).

Not ranged, not summoner, not totem. If you would like to see it in action find me in game.

Also, Diablo 1 had you drop all of your gear when you died and you would have to find a way to get it back (You also permanently lost gold). That's a death penalty. Your critique is wrong.


Good for you, how about you make your own thread on that topic then instead of derailing this one?

Loot has nothing to do with death penalties.

Id rather lose gold than lose EXP ... Oh wait, can't do that.

Id rather lose my survival bonus to magic find like in Sacred 2, such an insignificant hindrance.

Its already been confirmed by the devs that melee in this game is currently too hard, and that act 3 mobs are dealing too much damage, and both these issues are being fixed.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Mar 4, 2013, 9:00:54 PM
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bhavv wrote:


Good for you, how about you make your own thread on that topic then instead of derailing this one?

Loot has nothing to do with death penalties.

Id rather lose gold than lose EXP ... Oh wait, can't do that.

Id rather lose my survival bonus to magic find like in Sacred 2, such an insignificant hindrance.

Its already been confirmed by the devs that melee in this game is currently too hard, and that act 3 mobs are dealing too much damage, and both these issues are being fixed.


Then how about arguing foe a tweaked or different death penalty instead of asking for none?

I bring it up because It annoys me when people talk down to players who just want to PVE in public games as if they are softcore noobish casuals and then you go and ask for no death penalties which is the easiest friggin way in the world to play this game.
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iamstryker wrote:
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bhavv wrote:


Good for you, how about you make your own thread on that topic then instead of derailing this one?

Loot has nothing to do with death penalties.

Id rather lose gold than lose EXP ... Oh wait, can't do that.

Id rather lose my survival bonus to magic find like in Sacred 2, such an insignificant hindrance.

Its already been confirmed by the devs that melee in this game is currently too hard, and that act 3 mobs are dealing too much damage, and both these issues are being fixed.


Then how about arguing foe a tweaked or different death penalty instead of asking for none?

I bring it up because It annoys me when people talk down to players who just want to PVE in public games as if they are softcore noobish casuals and then you go and ask for no death penalties which is the easiest friggin way in the world to play this game.


That's exactly what I asked for in my thread I started about death penalties, again I have no clue what you are reading or why you are derailing this thread.

There are several death penalty threads already in the suggestions forum detailing a magic find penalty instead of an XP loss.

It annoys me when people talk down to players who enjoy FFA like they are bad for the community ... The last I checked 80% of public groups play FFA of don't specify the stupid 'no ninja' policy which means FFA. No such groups that I joined had anyone complaining about FFA loot, I don't understand what is wrong with the current system.

If you don't like FFA, make your own 'no ninja' groups, though I'm sure you'll find pretty fast that it still doesn't work.

Also I havnt talked down to anyone on the basis that they enjoy playing in public games, read a bit better. I defended my position against an insulting comment.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Mar 4, 2013, 9:50:38 PM
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bhavv wrote:
People who actually enjoy losing XP when they die are idiots.

That's my opinion. If you're a sadistic person that wants to be punished when you die then you can play on hardcore. There is no valid reason to punish players on default league for dying. Its literally impossible not to die unless you play one of very few builds, and this kind of narrow minded gameplay should be left to hardcore.

Death penalties which remove a players progress don't make the game any easier or harder, it just makes it tedious and frustrating and forces every player into having to play nothing but highly survivable tank builds to reduce their risk of dying.


I wonder where I got that idea...
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Last edited by iamstryker#5952 on Mar 4, 2013, 9:56:38 PM
You're reading skills are horribly bad. That entire quote is detailing XP loss on death, aka losing progress when you die, and yes that is a terrible idea.

Don't think you're so great due to an inability to read. The actual thread posted on that topic detailed fairer penalties that don't remove a players progress such as a temporary stacking MF penalty.

And you have to have something seriously wrong with you to be so over obsessed with a single post you read on a forum, I don't get why you need to be following and stalking every post I make, but then again you manage to do a very lousy job on that.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Mar 4, 2013, 10:02:51 PM
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bhavv wrote:


It annoys me when people talk down to players who enjoy FFA like they are bad for the community ...


Who is doing that? The only reason anyone is arguing at all in this thread is because the FFA supporters are against any other looting OPTION. I think FFA is perfectly fine in this game. It just doesn't need to be forced onto anyone who joins a public game.

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bhavv wrote:

The last I checked 80% of public groups play FFA of don't specify the stupid 'no ninja' policy which means FFA. No such groups that I joined had anyone complaining about FFA loot, I don't understand what is wrong with the current system.


All this might prove is that there is a population of players who don't mind the current system. Its not proof that there isn't a huge portion of players who hate the current system. It also doesn't show out of the players using it whether or not they would prefer a tweaked or different system. They might only be tolerating it.

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bhavv wrote:

If you don't like FFA, make your own 'no ninja' groups, though I'm sure you'll find pretty fast that it still doesn't work.


You suggested something that you know doesn't really work?
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I find it surprising that you've been posting in this thread for so long, yet entirely missed the whole 'ninja and proud of it' thread that's still on the first page.

Obviously proof of how bad you are at reading anything.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.

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