Lair Map -> Boss needs balancing
" I'm pretty sure that some do. I mean, some comments clearly showed that they didn't understand the mechanics of the fight, or at least not completely. Plus the current meta is all about going as fast as possible and many just go for dps + leech and ignore most mechanics that the game has to offer in term of monster design. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" I think you (totally) missed my point. Your "balance base build" assumes a certain type of build and you call other type of build "specialized". " Correct. But you (totally) missed my question: From which "other side" (player build wise) should the game be balanced? Should the game then be "normalized" so that builds not conforming to this meta become irrelevant? You didnt answer that at all. " Maybe try understand my point before making assumptions. I wasnt talking about leech or 1shot or "broken DPS". As has been pointed out leech doesnt even work vs the wolf form. Edit: typo No wonder it's lost, it's in the middle of the jungle! Last edited by Zrevnur#2026 on Jun 5, 2017, 9:56:35 AM
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" I think he was refering to me. |
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" 1. No i don't. I use the word specialized just like it is meant to be used. Seriously i am losing my patience with these forums. In this case i would call a build specialized if it counters bleed and phys damage(specialized against the boss) vs build without particular specialization in anything that counters the specific fight - but in the end even that is irrelevant i'm just trying to throw you a bone really, because in the end you don't want game balanced around logging into a new char to handle content this or that, maybe outside of the very endgame like a map boss your particular build has a weakness to, uber atziri, shaper etc, in general you don't want a game were you are forced to swap characters often because the game is balanced around that. Yet here you are arguing for that. And before you say "no i am not", realize that what you said and what you meant isn't always the same, and when thinking consequences through you may arrive at unexpected ends, but don't expect that others haven't already been there and therefore can see what you are pointing towards. 2. It is obvious isn't it. It should be balanced around builds working as intended, not builds with grossly OP dps that almost instantly kills anything even end-bosses, nor ones that completely override boss mechanics by instant leech paired with enormous dps. When things are too powerful you nerf them, when things are too weak you boost them. This boss is too powerful and as such for everything the game is balanced around this will be out of balance therefore you nerf it. It really is as simple as 1+1=2. You can't see that this boss is not as balanced as other bosses? I don't need to explain that to you, it's obvious, if you still don't believe me come back with proof because i wasted enough time on nothing already. 3. I was answering to more than you with that, honestly can't even remember if you also had something that touched on and don't really care either. Furthermore i was referring to his cone attack whichs is extremely nasty but can just be leeched through. Ahh i fell into your trap of arguing against something random coz you didn't understand what i was saying. I was talking about general design principles. " I laugh my ass off when i read this, even though i've read it before. I just fucking cba arguing with this 'ish and it's like that. Take or or leave it, i said what i mean and doesn't make it any more right or wrong if i spend an hour arguing with those who don't comprehend. I am the light of the morning and the shadow on the wall, I am nothing and I am all. Last edited by Crackmonster#7709 on Jun 5, 2017, 11:45:27 AM
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"Ok, no point trying to answer my questions/posts if you dont read them I guess. If you dont want to answer my questions you can just say so. Or maybe you are trying to say this here. No wonder it's lost, it's in the middle of the jungle!
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I have answered your questions i think.
The part where i don't care comes in when you reply with irrelevant things and i'm like: Serious? this again? Sorry mate, I am in bad mood today apparently and have no tolerance. I am the light of the morning and the shadow on the wall, I am nothing and I am all. Last edited by Crackmonster#7709 on Jun 5, 2017, 12:17:17 PM
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" These are the questions I asked: " You did write some generic stuff about the first question but I am not sure if you addressed the question or sth else. In any case it didnt properly answer my question == I still have no idea what kind of build spectrum you want the game to be balanced around. No wonder it's lost, it's in the middle of the jungle!
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No, i actually did answer that quite accurately because there is no X balance, no fixed always constant number to achieve, it is a relative principle.
" With further explanation to help understand: " I am the light of the morning and the shadow on the wall, I am nothing and I am all. Last edited by Crackmonster#7709 on Jun 5, 2017, 12:56:36 PM
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" Its only an (incomplete) answer to the first question. As I said it does not tell me what kind of build spectrum the game should be balanced around. You just exclude builds with high DPS and high leech. Example: Armour/Block/Evasion build gets murdered by beam/degen boss => nerf beam boss? Or is armour/block build not part of your spectrum? No wonder it's lost, it's in the middle of the jungle!
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It actually does, it means that devs should be(and are), working to bring the main body of the game within an area of balance where it feels good.
That principle results in that bosses that are doing way more damage(or maybe its delivery method, reaction time etc) than other bosses are not feeling well balanced, such as this boss. So you should see as has been directly and indirectly said many many many times here, it matters what the rest of the game is balanced like. For that reason all i needed to say from the start was, and have said many times, "This boss is out of line compared to other bosses in game.". I don't need to say anything more everything is contained in that line. I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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