Lair Map -> Boss needs balancing

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Zakaluka wrote:
Do you have a comment on the (90% reduced Damage taken)? I truly believe this eliminates any benefit to facetanking his barrage. The boss is taking 90% reduced damage from all sources. Why go to the effort?

It was an experiment. I am not trying to say "this is the one right way to do it". Not sure what you mean with "effort" though.
No wonder it's lost, it's in the middle of the jungle!
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Zrevnur wrote:
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Zakaluka wrote:
Do you have a comment on the (90% reduced Damage taken)? I truly believe this eliminates any benefit to facetanking his barrage. The boss is taking 90% reduced damage from all sources. Why go to the effort?

It was an experiment. I am not trying to say "this is the one right way to do it". Not sure what you mean with "effort" though.


I just mean it's way easier to back down than to get switches set up to defend this attack sufficiently. Setting up to tank the attack is costly and time consuming, plus you don't get to do much damage to him at the same time. Just backing down for 5 seconds is way cheaper and almost as effective.
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I don't have alpha access, that was a LONG time ago.
Last edited by Zakaluka#1191 on Jun 5, 2017, 4:01:15 PM
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Zakaluka wrote:
But, have you tanked it in dark forest?
No. Neither the "real" Rigwald. At least not recently enough (== this league) to remember details.

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Zakaluka wrote:
Setting up to tank the attack is costly and time consuming,
With "setting up" you mean the build?
No wonder it's lost, it's in the middle of the jungle!
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Zrevnur wrote:

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Zakaluka wrote:
Setting up to tank the attack is costly and time consuming,
With "setting up" you mean the build?


That's not really what I was thinking, I mean I wouldn't usually change my passive tree just to be able to handle a teir 13 boss. I'd switch gear, potions, auras, etc first. Basically I'd have defensive switches set up for this fight if I really felt like I wanted to tank it.

I could go to all that effort or just back down when he channels. So I don't go all-in on the switch strategy. (I'd only need it for dark forest, my dw cleave build handles lair fine)

Getting good defensive switches ready is definitely something I do for some of the tougher boss encounters. Palace. Scriptorium. Core. Overgrown Ruin. Dark forest rigwald I consider easy enough that it's not needed.
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I don't have alpha access, that was a LONG time ago.
Last edited by Zakaluka#1191 on Jun 5, 2017, 4:14:42 PM
I still think its an easy boss for anyone with decent attack mitigation. all my marauders, duelists, melee rangers etc just bash down that boss, dont give a shit about the wolf spray, no bother.

Imo if theres a problem with this boss its that theres not enough bosses like this, so people think that it needs a specialised defense. It doesnt, it needs the defenses that all bottom of the tree life based melee chars should be taking, their basic defenses of armour, endurance, block, evasion. Those should not be specialised defenses, theyre basic core defenses and should be needed for a lot of encounters.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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Zrevnur wrote:
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Zakaluka wrote:
But, have you tanked it in dark forest?
No. Neither the "real" Rigwald. At least not recently enough (== this league) to remember details.

Have build with similar defenses now and can not quite consistently facetank-outregen Wolf Barrage on Dark Forest on "white" map. Meaning I sometimes lose life and use a life flask. Sometimes its not necessary. Not sure if the difference is due to player error or due to randomness of the damage. (Probably wouldnt need life flask if I would turn off RF though.)
No wonder it's lost, it's in the middle of the jungle!
Last edited by Zrevnur#2026 on Sep 11, 2017, 4:51:53 PM
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Snorkle_uk wrote:

someone in a thread posted about being able to tank through dark forest rigwald with vaal pact,

What I found interesting is that my no real mitigation vp berserker can easily facetank the dark forest version, but dies within split seconds to the lair version of the "wolf beam".

I guess the t13 damage is too low to trigger the "savage hit" leech.



3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
Just did this map, died twice before learning the boss's mechanic. It was harder for certain builds like mine, I played as a cyclone slayer with life leech as one of my defenses, you must avoid the wolf form at all cost, i think you can't attack the boss when it is in wolf form, and i died almost instantly with no life/mana leech.
Not like we have a 100 portals open to understand his every move and how to react on current situations. I even had no time to read what he is immune to and what not, and that is a shitty mechanic. The new meta on how to play these high tier map bosses is, you google about them or ask streamers about them, which is what 90% of players tend to do. And don't give me this high skill shit, git gud etc. etc, because without asking someone else to explain these mechanics for you, you would be here arguing about this absolutely idiotic design.

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