Petition for brain rattler
" I don't think you understand this properly. The mod is a shit mod. The mace is a shit mace, with or without that mod. What people want to make it NOT-a-shit mace, is to replace it with a useful mod that could justify this item coming from a T16 boss. | |
People not bothering to actually read and comprehend the op is pretty funny.
For try, for see, and for know.
This is a buff | |
" Y'know, ages ago my first character to reach maps was a 2H sword Cyclone Duelist. Nothing fancy, just a guy with a sword, spinnin' around the map. Nowadays Cyclone exists purely as a means to trigger CoC. This is a buff™
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" Joined: January 25, 2013 Best 1h item to date: It has a good potential for exalting (If i hit a hybrid roll), with which it could go upwards of ~200% increased damage making it a ~390 pdps axe in that case. Thing is, this is the only 300+ dps 1 hand weapon I have gotten in since that joined date above. And I id a good bunch of good base rare weapons from maps (so much that I have to sell scraps/whetstones to generate wisdom scrolls). On the other side of the spectrum I had several Doryani Catalysts at ~260 pdps and Siege Takers which are at ~280 pdps and a LOT higher usability because of their mods. Result of my "crafting" attempts (axe was in talisman). Several exalts were harmed during the creation of these items, and a lot of chaos orbs/alterations and regals also. Mace was crafted because the base 6L costed 20 chaos, go ahead and figure why. I didn't link the uniques or gear that I bought from other people because they serve no point in the point I am making. These are all the good physical weapons I have acquired during the course of the 3+ years in this game. Not one of these except the axe have real potential. [2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662
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+1 vote.
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" Best 1handed weapon I have ever found. Funny thing is, I've had it for over 4 leagues now I think. Been sitting in my stash and I can't seem to throw it away. In theory I know it rolled pretty well and could become pretty good. In practice, I know if I try to exalt it I'll get a shit roll and waste the weapon and my currency. I should probably vendor and move on. | |
That reddit thread is actually making my face hurt. wtf?
If it were possible to combine the last two mods into one, you could keep the chance to flee and add a mod that works off of that. "You have elemental proliferation if you've caused a monster to flee recently" "Enemies near fleeing monsters are shocked" stuff like that. |
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wheres the petition??
- I agree /sign | |
" The last thing that reddit understands is this game. They just watch streams and form inane theories based on that. - I'm also signing for anything, because this mace gave me some cool ideas, but at the end of the day, it's a melee weapon and it's going to be an uphill battle no matter what. Why should bows get everything useful and interesting? | |
" Pretty much what I expected, don't even want to go there because I'd probably just get pissed off. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |