Sustaining 75/76/77 Maps /w Blue Rolls

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Laminar_Flow1 wrote:
blue Dry Penin

29%Q, 2 rogues, power charges



67

Another 75? And of course it dropped nothing with 29% IIQ (a 69 is a chisel at this point).

Where are those 76-77's? Show me the money, man. Show me the money! :)
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Chundadragon wrote:
Yet again another map thread with people:

A. no clue on statistics.
B. bitching about something that is non-existant.

Yolo-alch and boom you have maps flowing out your arse at those levels.


Then why do I not have that after running quite a few 75+ maps that were also chiseled? I should see more returns. But I am not.
Remove Horticrafting station storage limit.
"
Chundadragon wrote:
Quant means almost nothing. The most important stat is packsize.


I can't stress this enough.

And please what the fuck are people doing posting results of one map? I want to kill people who have zero clue on statistics.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
"
Char1983 wrote:
"
Chundadragon wrote:
Yet again another map thread with people:

A. no clue on statistics.
B. bitching about something that is non-existant.

Yolo-alch and boom you have maps flowing out your arse at those levels.


Then why do I not have that after running quite a few 75+ maps that were also chiseled? I should see more returns. But I am not.


Never chisel 75s. You might as well buy maps at this point since 75s are so worthless. Just yolo alch and move on.

SO MANY PEOPLE ON THIS FORUM NO CLUE HOW TO ROLL MAPS
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Last edited by Chundadragon on Sep 3, 2015, 5:10:34 PM
I do have quite some clue on statistics, thanks. And what the TO is doing here is very helpful for me, because it provides statistics. The longer he (or she) continues, the better.
Remove Horticrafting station storage limit.
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Snorkle_uk wrote:
the map system consistently makes huge amounts of players feel like shit

THIS! ^^^
Thank you for formulating it so eloquently.

GGG, if you are reading these threads at all, THIS is exactly what you need to fix. Rarity, quantity, RNG... you can play with the parameter however you want, but stop making players feel like shit!
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Chundadragon wrote:
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Char1983 wrote:
"
Chundadragon wrote:
Yet again another map thread with people:

A. no clue on statistics.
B. bitching about something that is non-existant.

Yolo-alch and boom you have maps flowing out your arse at those levels.


Then why do I not have that after running quite a few 75+ maps that were also chiseled? I should see more returns. But I am not.


Never chisel 75s. You might as well buy maps at this point since 75s are so worthless. Just yolo alch and move on.

SO MANY PEOPLE ON THIS FORUM NO CLUE HOW TO ROLL MAPS


That does not answer the question, though: Why do I not get map drops from the 75s? Why am I running out of 75+ maps? I had about 25 or so, and have been chainrunning them, now I am down to 7 I think.
Remove Horticrafting station storage limit.
"
Char1983 wrote:
I do have quite some clue on statistics, thanks. And what the TO is doing here is very helpful for me, because it provides statistics. The longer he (or she) continues, the better.


It's actually encouraging people who don't understand shit like the one above asking why he doesn't get 76/77 from one map.

Don't talk about map drops at all unless 20+ maps collected since it's only encourages people.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
"
Char1983 wrote:
That does not answer the question, though: Why do I not get map drops from the 75s? Why am I running out of 75+ maps? I had about 25 or so, and have been chainrunning them, now I am down to 7 I think.


Wrong question.

http://poe.trade/search/hasanikarimami

The real question is why do you care about running out of things that are less than 1c each?

Every single map returns at least 1c equiv, just buy shitloads of maps and you can never fail to profit.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Last edited by Chundadragon on Sep 3, 2015, 5:13:59 PM
"
Chundadragon wrote:
Quant means almost nothing. The most important stat is packsize.


Correction.

The most important stat, by far, by a light year, is the seed the map draws.

Then, pack size.
Casually casual.

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