I think it is time, to finally consider stability

"
TheWretch wrote:
TL:DR and more importantly dont care. Do whatever you want John, ive told ya that multiple times. Your semi-weekly threads that moan over performance issues really helps..They got old awhile ago.


this passive aggressive attitude of yours is driving me nuts.
especially the "TL;DR don't care" after I spent 7 whole minutes of my life writing a post just for you, so you'll finally get what I'm trying to say, in "those semi-weekly moans over performance" of mine.
not necessarily agree, but at least get the point.

thankfully, age brought me a great deal of self-control.
age, and years of dealing with far greater trolls than you.

bye.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Dec 26, 2014, 3:28:58 AM
"
SL4Y3R wrote:
"
morbo wrote:
"
PolarisOrbit wrote:
You can believe what you want, but having the right person for the job matters a lot more than you may want to believe. Here is an anecdote- when Doom was ported to the iPhone id contracted a team to make the port who estimated it would take several months to do. They then had further delays which frustrated Carmac so he decided to do the port himself. He completed it in just 4 days, the same thing a team of developers had expected to take months to do.


Yes, because he knew the code in & out, cause he created it (the other team had to first learn the code).

But at GGG the opposite seem to be going on :) - the core team who created the engine doesn't know how (or doesn't bother) to fix it, but some external guy did the magic in just a few months. Rather than waiting for the next genius to come by, they should think how to port PoE on some quality 3D engine that are nowadays available & accessible even for small indie teams.

Anyway, Act 4 is top priority, I believe. And even after that is out, nothing major will be fixed on the technical side, again IMO, because I've been here long enough tho see the continuity - MTX & content takes precedence before everything else.


If this were the case, we wouldn't have bug fix patches. Which they do a damp good job on.

So far their bug fixes seem to be mostly targeting issues that their new gameplay content and UI changes introduce, rarely (if ever) fixing a pre-existing issue that existed before the new content was released.

I too agree that GGG needs to place a much greater emphasis on stability, performance and enhancements to existing content and UI functionality. It's still, still a pain in the ass to:

- Organize a player (& guild) stash with 10+ stash tabs. Why is there no option to have 2 stash tabs visible on either side of the screen for easily transferring stuff from one tab to the other via Ctrl (Or right) Click or something? Currently it forces your personal stash to occupy the right side even though you sometimes just want to manage your stash. Why can we still only view 7 or so tabs at once if we give them decent names? Stack them 2 rows high or vertically stack them on the side instead!

- Why does currency still not intuitively stack in any form of storage (Player, stash, guild storage)? You constantly have to micromanage it because it never sensibly places left over fragments or anything.

- Socket designs on items is still inferior to both what it was and also to an example image made by Chris (I think) for colour blind players. Sockets that are both shape coded and colour coded for example would work great.

- No decent customization for graphics settings. Also can't customize every key bind.

- Can't disable the dumb vignette effect that is present when looking at the Skill Tree. Same for their online skill tree planner which is woefully lacking in features to make planning a character easy. If I want to see a tooltip for a skill in the skill tree I have to pan the view across and center it on the skill I'm looking at or else the tooltip will be faded/obfuscated.

- The game can not utilize an amount of audio channels appropriate to the number of sounds a player is likely to experience at any one time, especially when playing with other players. Only 32! sounds can be heard at any one time, most games support at least 64 with a rare few supporting 128 and 256.

- Too many particles in every effect causing the screen to be a chaotic confusing mess during intense combat, especially when playing with other players. This also cripples video card performance.

- Barely any (If any even exists) documentation is provided for the game, no tutorial information, no explanations of how things operate or interact with each other, no mechanics explanations etc. This is all handled by the community, STILL, outside of the game/official websites. Yes there are snippets of information from the developers here and there, but they are spread out everywhere that it would take a great deal of effort to glean enough information to form an overall understanding of the game.

Basically, it still takes way, way, waaay too much effort to understand the game if you're new to ARPG's in general and still has a pretty heavy learning curve even when you ARE familiar with such games.

- No combat log makes it difficulty to gauge how well your character is performing which makes it difficult to make an informed decision when it comes to choosing what to get on the skill tree at level up. Unless you planned ahead of time which, as Ive previously mentioned, isn't an easy thing to do.

- Performance in general as well as in terms of consistency still strangely takes a dive if you ever alt-tab out of the game and than return to the game when you've finished multi-tasking (May only affect those that use a fullscreen exclusive display mode, not borderless fullscreen). This problem also introduces minor hiccups whenever any lighting effect is loaded. The only solution is to quit to the desktop and start the game again (Some people have limited success with messing with the in-game video settings to fix an existing instance of the issue).

- Changing resolution or anti aliasing can crash the game.

And some other stuff that I can't think of off the top of my head. Yes, these points are all off the top of my head, that's how memorable these issues are, I don't need to jot them down.

ASUS P6T
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6GB DDR3 RAM
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Auzentech Forte
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 32GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & Crucial MX 500 4TB SSD's
Last edited by Nicholas_Steel#0509 on Dec 27, 2014, 6:29:26 AM
nice "to do list", Nicholas.
though before we even get there, GGG need to actually recognise they have a problem. one serious enough to be put as top-priority, and treated as top-priority.

but if I was a GGG staff member reading the forums, and stumbling upon this thread (or others like it), then also reading BS "all is fine. upgrade your potato" comments made by people who - let's face it - don't give a fuck about neither the game nor other players... I'd be pretty confused, tbh.

so dear GGG guy *hopefully* reading this: performance/stability is a serious problem. it always was a serious problem. and I'm basically pushing the "panic button" here, so you guys finally consider treating it, as a serious problem.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Dec 27, 2014, 2:22:06 AM
In terms of full disclosure, please list PC specs for those having issues with the game.
"
SL4Y3R wrote:
In terms of full disclosure, please list PC specs for those having issues with the game.


you can have a list yourself. PM people off-line, me included, then compare with known minimal system requirements you'd get from GGG.
even better: build a sample of sufficient size, then present it to GGG.

"full disclosure" of system specs here on the forums, is only fuel to the trolls - and you know it.
trolls who are here only to troll people trying to make a difference, they themselves would actually benefit from.
which is precisely why I don't understand why they do it. I really don't.
fuck it let's be direct here: I don't understand why you do it, Slayer.
game runs fine for you. do you care enough about the game to help make it run fine for people who aren't you, as well?
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Dec 27, 2014, 2:59:31 AM
"
SL4Y3R wrote:
In terms of full disclosure, please list PC specs for those having issues with the game.


he wont. hes already admitted to running a potato that isn't up to spec
Don't forget to drink your milk 👌
I think its time to consider upgrading computer.

Great tech sites are avail..techreport...anandtech with wonderful up to date buyers guides. Alls you need is a sub $1000 setup to run this game full blown not to mention anything else out there.
Git R Dun!
Last edited by Aim_Deep#3474 on Dec 27, 2014, 3:50:11 AM
"
johnKeys wrote:
"
SL4Y3R wrote:
In terms of full disclosure, please list PC specs for those having issues with the game.


you can have a list yourself. PM people off-line, me included, then compare with known minimal system requirements you'd get from GGG.
even better: build a sample of sufficient size, then present it to GGG.

"full disclosure" of system specs here on the forums, is only fuel to the trolls - and you know it.
trolls who are here only to troll people trying to make a difference, they themselves would actually benefit from.
which is precisely why I don't understand why they do it. I really don't.
fuck it let's be direct here: I don't understand why you do it, Slayer.
game runs fine for you. do you care enough about the game to help make it run fine for people who aren't you, as well?


Hey I offered you a free PC. Further, I've stated *many* times I'm all for optimizations, BUT folks need to also realize that the game could be optimized, and still run like shit on an outdated rig. And I'm not talking about some 4-5 year old desktop. No, I'm talking about those who have 5+ year old laptops that were mediocre at best when they were purchased.
"
SL4Y3R wrote:
Hey I offered you a free PC.


and I thanked you for your offer, but declined it because this isn't about me, and because I can easily play PoE on a stronger rig, if I didn't need it exclusively for work.

"
SL4Y3R wrote:
Further, I've stated *many* times I'm all for optimizations, BUT folks need to also realize that the game could be optimized, and still run like shit on an outdated rig. And I'm not talking about some 4-5 year old desktop. No, I'm talking about those who have 5+ year old laptops that were mediocre at best when they were purchased.


mine fits the 5+ years definition (though it sure wasn't "mediocre" when purchased).
but people with 2-3 year old non-super-water-cooled PCs are having issues too, which btw only strengthens my claim optimization only got worse over time.
a lot worse.

therefore, I hardly understand your definition of "outdated rig" for a game that's more Diablo 2 or Titan Quest, than it is a crazy just-released FPS on maxed-out settings.
and I think GGG are "all for optimizations" the same way you "are". which is exactly the problem.

you know how much time this game exists. I'm 2 years in, and I'm a new player compared to Alpha guys such as yourself.
isn't it about bloody time to stop talking, and start doing?
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Dec 27, 2014, 5:35:18 AM
"
SL4Y3R wrote:
please list PC specs for those having issues with the game

You're stalling. Look at what the FAQ (http://www.pathofexile.com/faq#q14) says about min specs for PoE:
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14. What are the hardware requirements for Path of Exile?

Path of Exile is designed to run on a huge variety of systems, from an everyday laptop to a top of the line gaming rig. Our detailed art is designed to not only look great, but also reveal additional detail as the resolution is increased to the maximum of 2560x1600.

At the moment, you will need a Graphics Card with Pixel Shader 3.0 or higher, and a CPU that supports SSE2. At least 2GB of RAM is recommended, and older Integrated Graphics Cards will not run well.


Try to run PoE on a machine which barely exceeds these specs, if you can still find one (JK's PC doesn't count for you :) ). Then come back and tell us that the game really needs no optimization. Geeeeez.
May your maps be bountiful, exile

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