Why don't YOU play HC?

Because i prefer to put DPS nodes not some defensive booring shits with tons of HP and zero dps oh the desync too.....
Have fun ripping. It will happen.
My reason is I am a noob (casual gamer) and can't help it but to die every once in awhile. I like to be able to die without ruining my gaming experience.
Unique 3D art- http://www.pathofexile.com/forum/view-thread/342452
Don't wanna die to desync. If I'm about to die, I want it to be from my own mistakes, not from desync.
desync. oh and i experienced 2 deaths by loading screen (on HC).
the design choice to limit invulnerable time is questionable, at least...
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CraZy_SkuLL wrote:
HC give you emotion to not die, constant attention,

this 'constant attention' can also be taken (at least for some) as: constantly stressing... why should I want this?

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CraZy_SkuLL wrote:
more... how to say.. excitement?

How can I be excited about the beauty of a game (environment, gfx, effects... even to enjoy and examine the interaction of skills etc), if I havent the time to do so, to have to focus always on what maybe happening around me? I'm much more excited if I can do it slightly more relaxed.

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CraZy_SkuLL wrote:
SC it's like gogogog kill kill ohh i died!

Only if these players are blinded by the imagination to 'prove' theirself, by a challenge that is MUCH less important than people try to claim. The ability to play very fast, much and efficient by some makes a real aim for a top-spot really out of reach for the huge majority of the (less nolifing) players... Many of them dont 'need' your call for the 'challenge'. Comparable with pvp: if I dont like it, dont want it - I dont need nor accept any invitations.

b) Its ONE playstyle, that isnt present in HC (or you wont score anything) - but its never the only one. To me, its mostly the playstyle of HC players that have to do that 'boring' standard for some specific goal. And of course, there are this blinded guys as mentioned above, that see SC as a challenge from an HC view. "Real" addicted casuals DONT play it this way.

c) Its often said that Standard/SC would prevent you from "learning" - but its the exact opposite; its a neccessary mode TO learn, for people that are new to a game or even new to the game class... there's no way to not make mistakes while seeing what happens and how things work - and you cant do this if every mistake can or will kill you.
invited by timer @ 10.12.2011
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deutsche Community: www.exiled.eu & ts.exiled.eu
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ventiman wrote:
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Mr_Cee wrote:
There's nothing you can do in HC but not in standard, even to prove that you never died (not by ladder, but by char validation, but thats just a minor difference - at least since the ladders only list by around 5% of the chars). Nothing forces you to play different than you would do in HC.
But there are a lot of things said to be impossible in HC, but no issue on "the other side"... ;)

this is the biggest shit i have read so far every softcore ladder is flooded with items ppl die through acts you dont even need to think how you play on top of that everyone and his mom is doing dom runs with full iir gear failing multiple times because it doesnt matter

I'm not for 100% sure to what your reply refers? In general: see my above post. Yes, people can die on every corner by playing mindless, or not taking care of anything; yes people can die 100 times while doing bosses without preparation etc... but in what way does this affect ME while trying to die as least as possible? By nothing: I play MY game, not theirs. And I also dont play the game of people that call me/us scrubs or anything similar coaxing :D

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The accomplishment is the same if you have zero deaths in SC than it is in HC.

i dont even know what to say i bet when i click his profile its hidden and we all know what that means

it maybe means he dont want to be stalked, or he's using multiple accounts for whatever reason. Its simply his decision; an opinion has nothing to do with how or how many I play.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
I don't play HC because I consider the challenge the game has to offer is not HC worthy.
I play HC when I reckon what's the game has to offer and I accept to tackle it fully.
Playing HC in this game is mostly about avoiding the challenges the game has to offer.

Also, there is absolutely not a single difference between playing 'hardcore' in HC mode and playing 'hardcore' in SC mode.
Zero.
A smiley face on the character sheet of chars who never died would serve the same purpose than the current HC mode.
I don't play HC because I play games to temporarily get away from everyday stress, not to create new instances of it.

Losing 10% XP in the feasibly-obtained levels (up to 90) and then strategically attempting atziri at the start of new levels without any fear of death is a lot more appealing to my time schedule.
IGN: Fiona_Falconstrike, Geldar_the_Barbarian, Natalie_Fellshadow
Last edited by InsaneWallaby#6740 on Aug 31, 2014, 10:32:01 AM
1. Because I get nothing out of HC that I wouldn't have in SC
2. I like to plan a build and follow through with it, and have fun with end game, don't want to start it over 3 times before I can reach maps
3. I don't always want an undestructible char, if my char dies once in a while but is twice as fun to play than if it was tankier, that's a win.

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