Why don't YOU play HC?

"
Mr_Cee wrote:
"
CraZy_SkuLL wrote:
...softcore it's just.... mehhhh... bored.

softcore is... exactly the same GAME as playing HC. if it bores you, something is wrong with your general expectation ^^

There's nothing you can do in HC but not in standard, even to prove that you never died (not by ladder, but by char validation, but thats just a minor difference - at least since the ladders only list by around 5% of the chars). Nothing forces you to play different than you would do in HC.

But there are a lot of things said to be impossible in HC, but no issue on "the other side"... ;)



not only that, HC give you emotion to not die, constant attention, more... how to say.. excitement? (it's correct this word??)

SC it's like gogogog kill kill ohh i died!! nah np only lossed a few exp points i continue whit gogogo kill kill kill, ohh i find a very dificult boss!!! nah no problem i hit hit hit and die die die until i kill him just now i have 0% exp in my lvl i don't lose nothing!!!


that's why HC will always better, but also if the game isn't balanced like Path of exile the HC it's absolutly shit.
"
Mr_Cee wrote:
"
CraZy_SkuLL wrote:
...softcore it's just.... mehhhh... bored.

softcore is... exactly the same GAME as playing HC. if it bores you, something is wrong with your general expectation ^^

There's nothing you can do in HC but not in standard, even to prove that you never died (not by ladder, but by char validation, but thats just a minor difference - at least since the ladders only list by around 5% of the chars). Nothing forces you to play different than you would do in HC.

But there are a lot of things said to be impossible in HC, but no issue on "the other side"... ;)


this is the biggest shit i have read so far every softcore ladder is flooded with items ppl die through acts you dont even need to think how you play on top of that everyone and his mom is doing dom runs with full iir gear failing multiple times because it doesnt matter

"
The accomplishment is the same if you have zero deaths in SC than it is in HC.

i dont even know what to say i bet when i click his profile its hidden and we all know what that means
https://poe-ssf.herokuapp.com/. Join the fun.
SSF HC Legacy Witch Lvl 53
Last edited by ventiman#1405 on Aug 30, 2014, 7:19:27 AM
Yes, HC gives you the thrill and the adrenaline rush. That is what always caused me to get "addicted" to HC in other games. It is unmatched, and you won't get it quite the same way if you know that drying may suck, but that you won't lose you character (going to Standard is pretty much like having the character deleted). PoE's problem is how easy it is to get killed by desync and other technical and design issues. Having to plan for them severely cuts into one's options.
This game is an ARPG right? So the way I see it is:
HC action>RPG
SC RPG<action
Then there are the 'elitists'. They belong to the second but just cant help it...
ign : mnyga
Last edited by Skellimancer#1250 on Aug 30, 2014, 7:55:06 AM
played hccl on d2 since i was 9 years old.

reason i dont on this game is because my internet is just poor enough for me to risk dying just by playing.
IGN: Scuhr
"
DarthSki44 wrote:
"
CapitalPunishment wrote:
I think softcore is kind of boring.

I dislike the games cheap HC deaths however. Going down to desync, or mob bugs, its just not fun knowing that sooner or later ill slack and play the game like an ARPG and then die to desync. So I have to play uber caution...which isn't really all that fun to begin with but at least I get a feeling of some sort of accomplishment for it...something I lack in SC.


So its a game that im kind of torn between softcore and not having the lame cheap deaths be an issue, but lacking the sense of accomplishment...or go HC, further restrict what builds I can use that are both tanky and desync friendly, and know that ill most likely go down due to poor game code in the end.


This makes no sense. Dying in HC is the same as dying in SC. The only difference in HC is your player exits the league. The accomplishment is the same if you have zero deaths in SC than it is in HC. Only if you have a "cheap" death in SC it doesn't hurt as much. Altho the exp penalty is so severe in SC from the 80's on.

The only thing the hardcore players have accomplished is avoiding cheap deaths as much as possible while grouping, and having AHK logout ready!

Kudo's HC players! You guys really are gud!


Yes your character goes to SC when you die. But HC players usually don't play SC, and every death usually results in deletion, I used to give out my super good gear when I died. I don't even bother anymore.. just delete and start again. My last 5 characters were deleted within a few minutes of death.

As an HC character, I never group up. That is because I do not do pick up groups. And only play with friends. Friend grouping doesn't last so long because inevitably someone dies and no longer has a character the same level. Therefor when playing with friends we usually play SC.

This ALT-F4 thing that keeps popping up... do you not realize that this is not limited to HC players and most SC players do this as well to avoid the 10% and the potential hours lost?

As to which is harder to play or requires more skill, that is up in the air and depends on how one plays the game. If you enjoy crazy DPS clearing builds and are able farm vast amounts of resources in a super efficient manner, this requires a different set of skills than the HC character who is more focused on survival.

Therefore for me anyways and my playstyle, the HC part of the game requires more skill from me than when I play SC with friends. I am much more focused and have to keep a closer eye on the boss descriptions, and skip the ones that I know are going to destroy me. I pay close attention to chests before triggering them etc. I pick my battles. In SC for me anyways, none of it matters and I never pause to inspect any bosses etc, blasting away and usually laugh when I or one of my friends gets killed.


HC and SC both requires skill. They are just different skills.
Two reasons why I don't play HC. The first, no surprise, is desync. While yes, I do acknowledge that people like to blow this problem out of proportion, when saying that desync is not a major issue you're ignoring that the effect is very much connection dependent. As PoE has little to no mitigation against desync it will always hit some players worse than others. If I can make it through a single evening without dying to desync at least once I'm considering myself lucky.

The second reason, as the OP stated, is that you simply cannot play every build in HC, and I do enjoy playing builds that the majority considers suboptimal. Dying in SC may not affect my character (except for a small XP loss), but is still aweful enough for me as a player that it matters.
Because you cant progress before you have good gear. Also, i like to play recklessly.
My best char so far https://www.pathofexile.com/forum/view-thread/1211377
"
mazul wrote:
And noone in their right mind plays legacy hardcore so it is pointless to discuss that one.


Hey man, that's a bit personal. My mind is fine. Merci Sarn is actually pretty busy for a during league time. No public games really tho if that's your thing.

I started playing PoE hc with Onslaught, and now I can't play it any other way. It's not better, just better for me.
We tested it extensively
Last edited by Icholas#7287 on Aug 30, 2014, 6:18:24 PM

Report Forum Post

Report Account:

Report Type

Additional Info