Diablo 3 Vs Path Of Exile

D3 has a very different look and is far less gritty than PoE. To tell you the truth, I think the games compliment one another. For your arcade style, slick looking dungeon crawl, play D3. For your real-feel, dungeon crawler, play PoE.

As a consumer, I see no reason why having more than one option is a bad thing. I think that fans of the genre will probably play both games. The idea that there is only room for one on our lives is silly, especially since PoE does not HAVE to be a game you spend 60 dollars on.

You can love Both! Its ok! :)


Dan
Yeah...i cant play them so both look alike...
"Who's motorcycle is this?
It's a chopper baby.
Who's chopper is this?
Zed's...
Who's Zed?
Zed's dead baby!... Zed's dead!"
D3 was made with so many feature, skill and rune system is more complex and interesting. Boss fight/ team from Wow- great. Attracted design style, huge and excited story, bosses... PoE complex skill tree- like google map@.@,=>abundant char building, reality + darkness design style, similar gameplay, ...FREE
=>You should better try both of them! :)
I'm waiting for a beta key. If you dont have anyone to invite, please just invite me.
Mail: bo.xaoxaot@gmail.com
Thank :)
If we take away the legacy of D2 from D3, what D3 is left with is closer to what Torchlight 1 was.

D3 is going to get high rating simply because of the legacy of D2, and that they've simplified it.

I don't feel that they've added to the merits that D2 garnered... I feel that they've subtracted from it in quite a few ways in order to open up their game to a larger audience... to get more money.

D3 has clearly been biased by the desire to make more money, as opposed to their pre-WOW games that seemed to attempt to be biased to make better innovative games.

POE on the other hand is clearly not money grabbing. Their goal is to improve on a system that people enjoyed, by expanding on it in a new innovative direction. It has no legacy, so they aren't burdened with it like D3 is.

They are two different games, almost entirely. D3 is a simplified game that is going to lack the hardcore options that POE will give you... you'll have fun killing stuff and getting loot, and maybe buying and selling it for real money. POE will give you the opportunities that D3 left out, like cut throat modes, pvp, resource management, and much larger character customization.
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zeto wrote:
If we take away the legacy of D2 from D3, what D3 is left with is closer to what Torchlight 1 was.

D3 is going to get high rating simply because of the legacy of D2, and that they've simplified it.

I don't feel that they've added to the merits that D2 garnered... I feel that they've subtracted from it in quite a few ways in order to open up their game to a larger audience... to get more money.

D3 has clearly been biased by the desire to make more money, as opposed to their pre-WOW games that seemed to attempt to be biased to make better innovative games.

POE on the other hand is clearly not money grabbing. Their goal is to improve on a system that people enjoyed, by expanding on it in a new innovative direction. It has no legacy, so they aren't burdened with it like D3 is.

They are two different games, almost entirely. D3 is a simplified game that is going to lack the hardcore options that POE will give you... you'll have fun killing stuff and getting loot, and maybe buying and selling it for real money. POE will give you the opportunities that D3 left out, like cut throat modes, pvp, resource management, and much larger character customization.


While I do agree that POE will have a much larger customization, and 'game modes', I would like to make the point that the reason for many of the D2 to D3 changes were to keep the players killing stuff not running back and forth to town and to promote variety amongst players

Now if you were talking about the bland appearing of states on the items right now, it is best to note that the original items in D2 were not anywhere close to what they they would become once runewords were added. Blizzard is intentionally trying deal away with the idea that there is only one gear set to have and any thing else is just not worth using.

As of right now we have seen a lot of D3, but Blizzard like to hold onto its best cards, so don't write off D3 as just another game by a company trying to cash in on nostalgia with no innovation.

You are technically correct... The best kind of correct.

Bureaucrat number 1.0

Beware the killer of threads
POE looks awesome and i want to be in the beta

but from what i read,saw from diablo 3 i think diablo 3 is going to be better then POE
I pray to the 12 Gods of Olympia that i get into the Beta :D
Diablo 3 and PoE both look awesome! But I think D3 will be better just because there are more people working on it, but PoE looks awesome as well. I'll have to play both to decide which I like better
Finally got a BETA key, Playing Game.....NOW
Path of Exile all the way :D Its so much darker and has a lot of style. I mean dont get me wrong im getting Diablo 3 but from what i saw it doesnt have that old diablo style. So in my opinion path of exile is actually better at being diablo than diablo 3 is ;o (dont try to understand that you brain will explode)
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faithlessnub wrote:


While I do agree that POE will have a much larger customization, and 'game modes', I would like to make the point that the reason for many of the D2 to D3 changes were to keep the players killing stuff not running back and forth to town


This was a problem with their currency system. Inventory management should be a concern imo.

"

As of right now we have seen a lot of D3, but Blizzard like to hold onto its best cards, so don't write off D3 as just another game by a company trying to cash in on nostalgia with no innovation.



I think it'll be a fun game, but I think it's important to call it how it is. D3, without the legacy of D2, is going to be a decent ARPG... will it be of the revolutionary game design and campaign as D2 was and be a fitting sequel of equal or greater? Not a chance.

My beef with it is that they should have taken D2 and made it better as they did from D1 to D2... what they instead did was made what probably amounts to 'yet-another-dungeon-crawler' by creating a totally different game due, unfortunately, to WoW's massive influence over the team and Blizzard's creation methodology.

Will it be fun... of course... it'll be one of the best crawlers since D2. Will it be a fitting sequel to D2? No. Could they have rebranded it as a different title and would people know it was D3? People would have no idea.

That ultimately is the crux... if you put D1 next to D2, you can see them as a pair. If you put D3 next to them, you don't see it.
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Strong nostalgia man. D2 became a hollow shell of itself very early in to its life.
D2 was a mess of a game that consisted of teleporting around with a sorc looking for mf gear so you can one shot people with no gear in pvp.

Remember guided arrow?
Yeah. That is what D2 was.

Don't get me wrong, I still play it from time to time. It was a fun game back then when I was a teen.

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