Social Interaction from Gaming

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Hypomaniac wrote:
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DogFaceNoSpace wrote:
Interaction with a computer is not social interaction. Even if there is somewhere also interacting with a computer somewhere else. It's antisocial to play games on the computer all day. Being in a guild will not prevent this. The only games in which guilds really work are games in which they are a means to an end. Games in which you need a guild/team/clan such as WoW / Eve online / other team based games.


I think you're kind of right, but the point of this thread might be more to discuss how if guilds are further developed (thinking guild battles, guild tournaments, etc..), then it would change the dynamics of the game somewhat towards the games you listed, but ideally not a full shift in that direction.

I'm not saying it would be ideal for everyone having to rely on joining a guild, but being part of one opening the doors to different game modes with guild battles/competitions would accommodate everyone , if solo people wanted to stay solo then they could continue with their races and stay out of it.


Well yes and no to the interaction with the computer thing. However, when you talk on the phone, with your Mom, do you interact with your phone or your Mom? These are real people, here, and interaction with them, via computer is still interaction.

Thankyou for your posts, though. I really want both sides of the fence, even on the fence opinions here.
[Removed by Support]
No.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by Support#0000 on Jun 11, 2014, 3:51:01 PM
Being an expert in social interaction you leave much to be desired not intuit that presentation only would cause problems. Just that mistake is enough to crush the grandiloquent first part of the post. Make another topic about the same without speak about your great person and perhaps you obtain an interesting topic without fights...
Bethesda is known for having good ideas and terrible realization of them. GGG is a Bethesda subsidiary or what?
Last edited by Actkqk#4579 on Jun 11, 2014, 5:20:24 PM
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DogFaceNoSpace wrote:
Interaction with a computer is not social interaction. Even if there is somewhere also interacting with a computer somewhere else. It's antisocial to play games on the computer all day.


Try interaction 'via' a computer. 'With' is misleading. This isn't 2001 or Electric Dreams.

'All day' isn't really the issue. That's just argument 'via' (see, it's a handy word!) extremity.

Your statement might have worked before internet 2.0 (i.e. when The Rest Of The World Discovered DSL and Caught Up To US Cable Internet), wherein we got skype, streaming, video chatting, photo exchanging, podcasting, facebooking, twitting...the whole boatload of social facilitators that showed Real Life that the Internet isn't antisocial, it's just a more artificial social environment.

It's still social.

Also, the word you're looking for is 'unsocial'. Antisocial, as in antisocial behaviour, means to actively act against social norms, which is why people can be ejected from pubs and bars for 'antisocial behaviour'. Given Real Life's embracing of Internet 2.0, you could probably argue that NOT using the Internet to supplant one's social life is antisocial these days. I have friends who refuse to use facebook and thus I have to manually contact them if I'm organising something larger than a casual get-together. They're friends and I don't begrudge them that, but it's still 'against the norm' these days.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Last edited by Foreverhappychan#4626 on Jun 11, 2014, 6:24:04 PM
And your friends and I don't begrudge you for using facebook, Charan.

But, ewwww facebook. :)
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grant_m wrote:
And your friends and I don't begrudge you for using facebook, Charan.

But, ewwww facebook. :)


Eh, I resisted it for *ages* (of course I had people getting in at the ground level), but when I took this epic little trip to Europe in 2008, I had like, 500 photos to share with people and was like 'oh, shit, well...this works' and that was the end of it. That said, I like tailoring FB to my needs and desires. [realnamehere]book is full of wordplay, wanky discussion of literary figures, high school female 'friends' who never really said much to me but apparently love my status updates and play a mean game of Scrabble...and, relevant to this, conduit to the organising of the occasional outing/inning, depending on the mood.

It's just another tool. I used to be a ferocious net addict, back in the D1 days (Internet 1.0, as it were), so learning how to integrate things like Facebook into my 'real' life was a big step towards evolving past fear of relapse.

Hell is most definitely not other people. Just some. And most of those, I firmly believe, are only such because we haven't had a chance to get to know them.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Last edited by Foreverhappychan#4626 on Jun 11, 2014, 6:39:27 PM
I have the feeling that no matter how I presented this, some people would still not like it. You can't please everyone all the time. The negative ones seem to be more vocal, in most situations I see. When you go to McDonalds and they forget your pickles, you complain. If there are pickles on your burger, you're fine and don't say a word. I'm sorry if I rubbed some of you wrong with my presentation. Can we please move on to discussing tools which can promote social interaction now? That would be great. Please? (please #2)
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FusionReactor wrote:
I have the feeling that no matter how I presented this, some people would still not like it.


You DO realise which board you started this thread in, yes?

Even I don't start threads here anymore.

...The problem is you're making 'suggestions' in GD. The moment that becomes clear, the thread gets buried in Suggestions. Most of the regulars know that, too. And I think this would have been a lot shorter if you'd framed it that way instead of trying to polarise two player types.

On the other hand, maybe it was always your plan to garner attention by doing that. I dunno.

Either way, your topic title says 'social interaction from gaming', which is certainly vague and broad enough to invite all sorts of responses, not just direct 'how can we make guilds in PoE better' feedback or input.

...I'd probably start over if I were you.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Last edited by Foreverhappychan#4626 on Jun 11, 2014, 6:44:08 PM
So, this is a secret suggestion thread?

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FusionReactor wrote:
I spent the greater part of my life specializing in behavior management, in the mental health field. One thing I do know is humans crave social interaction. I worked with some very low functioning developmentally disabled folks, for a while, and noticed that when you hold your hand out, not to shake hands, because they don't grasp that concept, they still reach out to touch your hand. This is basic social interaction. We all need it.

However, I've seen a trend, in a lot of games, over the years, of less social interaction and more solo play/solo farming. We sit hours in front of our computers and isolate ourselves into a game that potentially can give you about all the social interaction you need, but we still alienate ourselves from other players, usually. Why is this? Shyness? Anxiety of meeting new people? Anti-social behavior?

This is where guilds come in handy. Guilds potentially provide that much needed social interaction we all so subconsciously are craving in the game(s) we play. I'm sorry, but if a game has sucky social interaction for me, I move on. POE has a decent guild system but it needs some tweaking. It's still a very nice platform from which to provide a pool of social activities for it's members and should promote as much of that social interaction that we so much need, as we deprive ourselves from receiving it in real life, because we're on our asses playing Fluffytheaxekiller.

Something to think about.

Edit in 6-11-14

I don't want to come off as bragging but rather would like to support why I posted this thread. Not only have I been doing behavior management in rl, but for the past 16 years, I've been playing around with those social interaction pools, in games, that we call clans and guilds. I see this awesome game and see the flawed guild system and just have to do something about it. In order to do that, one thing I feel I need to do is have a thread like this. I hope this explains things for you all better.




You do know games are way more social now then they used to be.

There was a very good professional work a few years ago that analyzed gaming mechanics. Cant remember his name but basically he stated that in the beginning gaming was much healthier.

As an old school gamer myself ive seen this change. However now you have a bunch of youth that never lived through that period.

But over the years the introduction of addictive mechanics caused gaming to rapidly shift more towards social platforms. This is the new meta partly because these types of games are much easier to produce.

Think about it. The traditional console games while they are still around are more expensive.
Ofcourse now they also jumped on the bandwagon.


The introduction of internet also played a major role in this shift. New technologies opened new doors.


Personally if you ask me all games now a days are not really games. Social interaction is all just a bunch of filler to distract you from content! If i want to socially interact ill stick to real life.

And heres a scary thought! If you really knew what you were playing and put up with in your own mind you would abandon gaming all together.

What we tolerate to play as a society is rediculously too high! We should demand better.

Peace!


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