Played D3:RoS since release till now, heres the results!
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LostForm wrote:
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Peenk wrote:
You have to love PoE and everything about it, or quit the game.
in my mind, you dont have to love everything about the game, but if you want it to fundamentally be a different game, you should just find something that does scratch whatever is itching you instead of trying so very hard to make this into a replica of another current game. There are things that can change about PoE and let it remain in it's current vein, it doesnt need a total rehaul into a different vein.
You can't suggest slight changes without some douche bag taking things completely out of context.. For example you make a suggestion to make trading less of a mandatory thing to gear up, and you're accused of wanting Kaom's to drop from every white mob.. [Removed by Support]
Last edited by Kieren_GGG#0000 on May 12, 2014, 11:38:26 AM
I have yet to run into one person on these forums that loves everything about this game. At the very least they hate desync, and most people would also agree that jewelers/fusing could be improved.
There are plenty of people who defend desync and jewelers/fusing. It's hardcore, you know?
Syk0tic: it's interesting to note that you put so much emphasis on the quality of customer support, which is something Blizzard has never really been known for, even as far back as early Bnet stuff like D1 and StarCraft. Do you think it would be such a big deal if the actual product were polished and stable enough not to need such intensive support?
I suppose what I am asking is, if a choice has to be made between top customer support for a very problematic game or sluggish customer support for a game that by and large runs just fine, which would you choose?
Odd as it may sound, I prefer the latter. Once I have a game, I would rather be playing it than wrestling with support over technical issues.
And I am very over GGG's trying. They had over a year of closed beta to try. By now, they should be doing. The charm of the indie company driven by passion, essentially very rough around the edges but full of heart gosh darn it wore off a while ago.
Good point I guess when you put it like that then I would choose the latter as well.
Also, when you disagree with blizzard, 3 out of 10 times, one of these things WILL happen:
Your thread will be locked (for beyond silly reasons)
Your thread will be moved to a rarely used forum (more often deleted)
Your account will be banned.
GGG at least suffers fools here, which is nice.
Edit: "Do you think it would be such a big deal if the actual product were polished and stable enough not to need such intensive support?"
Are you serious dude? You'd rather have blizzard's support for D3 over GGG's support for PoE? [Removed by Support]
Going past the bugs that were unfixed from beta to release, and the game breaking bugs unfixed for months at a time, and Blizzard's arguably HORRIBLE/NONEXISTENT customer service right now, I don't see how you can even make that comparison.
Would you rather race with 2 legs, or 0? -that is the comparison you're attempting to make.
VI
Last edited by Simon_GGG#0000 on May 12, 2014, 7:10:15 PM
Also, when you disagree with blizzard, 3 out of 10 times, one of these things WILL happen:
Your thread will be locked (for beyond silly reasons)
Your thread will be moved to a rarely used forum (more often deleted)
Your account will be banned.
GGG at least suffers fools here, which is nice.
Edit: "Do you think it would be such a big deal if the actual product were polished and stable enough not to need such intensive support?"
Are you serious dude? You'd rather have blizzard's support for D3 over GGG's support for PoE? [Removed by Support]
Going past the bugs that were unfixed from beta to release, and the game breaking bugs unfixed for months at a time, and Blizzard's arguably HORRIBLE/NONEXISTENT customer service right now, I don't see how you can even make that comparison.
Would you rather race with 2 legs, or 0? -that is the comparison you're attempting to make.
Massive whiteknight if I ever seen one.
This is biased nonsense and you know it. Do you not see all the removed by support everywhere? And those are edited posts, there are threads and posts that are locked / removed all the time. The funniest thing today, is another passive aggressive whiteknighter riled me up and I replied. My post got edited for being inflammatory hahah, his didn't.
You are also being biased about support for the game. Desync issue - never even tackled, and some things like snapshotting etc are either never fixed or take forever. Take the hoohoo out of you heehee
Last edited by Simon_GGG#0000 on May 12, 2014, 7:10:36 PM
Syk0tic: it's interesting to note that you put so much emphasis on the quality of customer support, which is something Blizzard has never really been known for, even as far back as early Bnet stuff like D1 and StarCraft. Do you think it would be such a big deal if the actual product were polished and stable enough not to need such intensive support?
I suppose what I am asking is, if a choice has to be made between top customer support for a very problematic game or sluggish customer support for a game that by and large runs just fine, which would you choose?
Odd as it may sound, I prefer the latter. Once I have a game, I would rather be playing it than wrestling with support over technical issues.
And I am very over GGG's trying. They had over a year of closed beta to try. By now, they should be doing. The charm of the indie company driven by passion, essentially very rough around the edges but full of heart gosh darn it wore off a while ago.
Good point I guess when you put it like that then I would choose the latter as well.
I'm just saying I feel GGG should have evolved by now. That would probably mean some compromises (doesn't all evolution demand that?), and I know how stubborn they can be. Things like outsourcing (not for Support, but for development), a certain step away from being 'personable' and 'direct' in their communications to just get on with the job, players be damned. Of course, that's a lot harder to do when you're free to play and you're essentially relying on player good will rather than being able to use their lump payments to make the game better, if not get to work on the next game. So we're back to that old chestnut!
This is the rut I think GGG are in. Most developers who 'sell' games can take the profits from one game and pour the majority of them into developing the next, thus ensuring the studio's longevity. This goes for both buy-to-play games (traditional computer and console financial models) and free-to-play, pay-as-you-go games (most MMOs out there these days, not to mention oodles of phone/tablet games and now some console games such as Tekken Revolution and Soul Calibur: Lost Swords). The former makes a big lump of cash; the latter is typically cheaper to develop, given it relies more on the gimmick of 'just one more purchase' to play.
Path of Exile has neither of these. The money coming in from mtxes is likely steady and sufficient to keep GGG going with PoE development but a mixture of that and the commitment to a single game model that doesn't have anywhere near the immediate potential for expansion as a traditional MMO is concerning.
Where is the true longevity of PoE? Races and leagues. They can't afford to add substantial content frequently, so instead they are pushing the boundaries, the envelope, of what is already in play. Modifying the parameters. And that's clever. But is it enough to keep players of this day and age, and more importantly, is it enough to draw in the cash required to allow GGG to grow beyond just PoE?
Because whether we like it or not, that's what has to happen. That's the biggest difference between GGG and Blizzard North right now: Blizzard North grew substantially not long after D1 came out. Sure, the end-result isn't so pretty but without Blizzard North's willingness to grow beyond Diablo 1, we wouldn't have had Diablo 2, Hellgate (for better or worse), Torchlight, Marvel Heroes, and whatever else anyone from Blizzard North is now working on.
It's tough, y'know? You want to love GGG for how they're doing this, how passionate they are and their single-minded devotion to this one amazing title, but I think we also know, deep down, that PoE should be a learning experience for them, that they need to hit 'maintenance mode' asap and get to work on something that takes the best of PoE and leaves the worst behind.
Because there's so much to praise about PoE. So much. It's just being held back by earlier decisions that cannot be revoked and shaky foundations not worth the effort to fix. Blizzard could have kept working on D1 but I think they knew they had a bigger hit waiting, something they could only do after the test run of D1. I pray and dream that GGG come to this realisation too, and that they muster the resources to pursue it.
Because I believe GGG made Path of Exile, not the other way around.
Man, you are just on a role! Totally agree. But I love PoE as it is and probably will be for a while longer. I am just not to sure on the 5+ more year thing that they envision. You know, the one that includes ten total acts or whatever it was. I think, like you do, that there should be a PoE2 or a spiritual successor to PoE that leaves the garbage behind, and keeps the good and expands on it. Act4 or 5 could be a 'close' to the current game, and then introduces a new one in the same universe, or a completely different game/story altogether.
I really don't know, we are just the players and our opinions are too varied, and none concise. I think this thread has outlived it's usefulness, though I like the conversation.
Let us get the facts straight - Vyr set is fixed. Black damage has been fixed because ele damage % works properly now. It is a straight up % increase to elemental damage. They left legacy items in the game though ... is this your excuse for it not being fixed, because ummm ... GGG left legacy items in the game too? That shit makes me sick, you wanna balance the game but leave the old broken ones in? Makes no sense.
When d3 devs found out about the skeleton king exploit? fixed it asap. Fans urged to fix the broken (understatement) thunderfury proc? Fixed. Wanna talk about things that havent been fixed and should have been aeons ago in POE? Yeah sit down son, let us talk about SNAPSHOTTING!
Their uniques have nothing unique about them? Missed all the build changing affixes? You are just trying to shit on D3 now lol. Try harder to troll, please.
I like both poe and ROS, and they both have flaws and good points, but your tirade is full of shit and is extremely biased. And tries to pick on certain things where poe is actually worse off than current D3.
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SL4Y3R wrote:
Pretty much spot on OP. Nothing to really disagree with. I do think the games cater to different audiences though.
lol havent you been awarded the fanboy of the century award yet slayer? you prolly havent even played ros, how would you know? pfff
Last edited by ancalagon3000#6581 on May 13, 2014, 5:51:51 AM