Played D3:RoS since release till now, heres the results!

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Kislorod wrote:
D3 doesn't desync and PoE does. That's all that matters.


Here's my experience between D3 and PoE.

PoE: Ping of 35-40. Has occasional desync but the upside is abilities have no delay on them.

D3: Ping of 300-1000. Since the client in D3 won't do anything until it gets a response from the server, when I use an ability I get to wait a second or more until it even happens. Not only that but you rubberband like mad. I rubberband more in D3 then I desync in PoE(barring using cyclone anyway). I don't get when people say it has such smooth gameplay. Maybe if Blizzard didn't use the cheapest servers imaginable.
Both games are fucking shit.
I find it extremely hilarious when people compare 30 (low) ping PoE with 300 (very high) ping D3, and then decide to claim that D3 is in fact worse.
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Telzen wrote:
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Kislorod wrote:
D3 doesn't desync and PoE does. That's all that matters.


Here's my experience between D3 and PoE.

PoE: Ping of 35-40. Has occasional desync but the upside is abilities have no delay on them.

D3: Ping of 300-1000. Since the client in D3 won't do anything until it gets a response from the server, when I use an ability I get to wait a second or more until it even happens. Not only that but you rubberband like mad. I rubberband more in D3 then I desync in PoE(barring using cyclone anyway). I don't get when people say it has such smooth gameplay. Maybe if Blizzard didn't use the cheapest servers imaginable.


If you think that 300-1000 ping is the norm then you are clearly delusional.
People say that it has a smooth gameplay because no one else suffers from the ping issue that is on your end.
Last edited by Sickness#1007 on May 10, 2014, 12:28:32 PM
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Sickness wrote:
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Telzen wrote:
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Kislorod wrote:
D3 doesn't desync and PoE does. That's all that matters.


Here's my experience between D3 and PoE.

PoE: Ping of 35-40. Has occasional desync but the upside is abilities have no delay on them.

D3: Ping of 300-1000. Since the client in D3 won't do anything until it gets a response from the server, when I use an ability I get to wait a second or more until it even happens. Not only that but you rubberband like mad. I rubberband more in D3 then I desync in PoE(barring using cyclone anyway). I don't get when people say it has such smooth gameplay. Maybe if Blizzard didn't use the cheapest servers imaginable.


If you think that 300-1000 ping is the norm then you are clearly delusional.
People say that it has a smooth gameplay because no one else suffers from the ping issue that is on your end.


This.

I don't have the most stable internet in the world, and on D3 I get roughly 60-80 ping on D3, and actually about the same on PoE, and maybe averaging out at about 90-100 on PoE based on loosely made observations.
I love pie.
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Sickness wrote:
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Telzen wrote:
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Kislorod wrote:
D3 doesn't desync and PoE does. That's all that matters.


Here's my experience between D3 and PoE.

PoE: Ping of 35-40. Has occasional desync but the upside is abilities have no delay on them.

D3: Ping of 300-1000. Since the client in D3 won't do anything until it gets a response from the server, when I use an ability I get to wait a second or more until it even happens. Not only that but you rubberband like mad. I rubberband more in D3 then I desync in PoE(barring using cyclone anyway). I don't get when people say it has such smooth gameplay. Maybe if Blizzard didn't use the cheapest servers imaginable.


If you think that 300-1000 ping is the norm then you are clearly delusional.
People say that it has a smooth gameplay because no one else suffers from the ping issue that is on your end.


Ah that's funny. On my end huh, have you tried looking at the D3 forums? There are plenty of people complaining about it. I know for a fact that the 20 or so people in my guild also have the same problem.
I know for a fact that 22 people have issues with high ping in PoE.
So clearly D3> PoE.
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Sickness wrote:
I know for a fact that 22 people have issues with high ping in PoE.
So clearly D3> PoE.


All you have to do is look at the technical support forum for D3. Every third or so post is about the latency. Even when you do happen to get 80 ping in D3, you still rubberband like mad. Just because its fine for some people doesn't mean plenty of others aren't having issues. Or are we going to start saying PoE has no desync again because a few people don't notice it? D3 has issues with latency, its a fact. Be glad if you aren't effected.
Wow, D3 hate is causing people to become delusional.
Every online game with millions of players will have some players with issues. But in poe desync is a feature.
Last edited by Sickness#1007 on May 10, 2014, 1:43:51 PM
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xSyK0TiC wrote:
Hey!

I can't wait to start playing some Path of Exile once again! Holy crap. I don't know how many of this community (in secret lol) played the new expansion for D3, but let me tell you...do not waste any amount of cash on it. Now, it was fun for the first two weeks for me personally. Getting upgrades here and there, enjoying the new skills and activities like bounties and rifts. Then something happened. The wall hit, and by wall I mean the gear progression wall. The scaling of the difficulty system in D3 is atrocious. Anyone who has played D3Vanilla knows that crit chance, and crit damage is everything. This remains true, except they added +ele damage to the mix which is now also a must for every class if you want to do anything above Torment 1 difficulty. Anyways, the game is mediocre, not horrible, but by Diablo fan's standards it is utter garbage still, 2 years after release.


Why am I making this thread? Well, if you ever want to complain that GGG doesn't listen, or communicate with us the community, then you may want to pay the forums a visit in D3. When GGG is addressed with a bug they fix it. And we know they fix that shit in a hot minute in most cases, unless it requires a serious patch. In D3 on the weapons, there is an mod that is %damage. Well, this particular mod only works on black damage (non element affiliated damage type). This has been an issue since release. Still not fixed even though it has been addressed. Pathetic. Also, set items - A monk set, and a Wiz set, has been broken since release. Still no fix. Basically two classes are shafted, and have been, and will be until one magical Tuesday morning, maybe a patch will fix it.


Alas, here comes my final personal opinion. GGG may not always get it perfect. But hell, they try, and they try hard. I honestly believe if they had the resources and finances that Blizzard has at their disposal, this game would surely be at the top, gameplay wise and popularity wise.


Oh also, in D3: RoS, legendarys are not thrown to you like candy. Maybe in comparison to PoE, but its not all cookies and unicorns. I am sure we all know of Crown of Thorns. You know, that unique you've had drop a million times in 70+ maps? Well, D3 has a lot of legendary items, but most are filler. They don't even have anything unique about most of them. Just a tad bit higher mainstat and vitality. In PoE a unique is a unique item. Shitty or not. It has something that makes it unique apart from a rare. Also in D3 you can now farm for an item theoretically for years and still not get it because of the now revealed, weighted loot tables. Basically like PoEs drop tables but the key difference here is that you can trade, or slowly save up to purchase said item, or chance it, or hell find it!


The only thing D3 has over PoE, is a smooth gameplay experience, except when you open your inventory, or a friend logs on, or a clan mate identifies 10+ legendaries in chat, or you are fighting on the Bridge of Korsikk. But other than that, smooth. Not really any noticeable desync or rubberbanding, and fast and satisfying skills.


So to the PoE community, new or old, be glad this game has dev's that care. That are willing to listen to you, and communicate back. Hell! Even involve themselves in podcasts with players of the game! Invasion league may not have been great for everyone, but from what I have seen they have been working on it for the community, and I believe the same goes for Vaal areas if I am not mistaken.


Anyways, respond how you want. I know sometimes we can get frustrated at times with GGG about things, but I believe in most cases things will be looked at and worked on the best they can. The only complaints I usually have are midseason nerfs, and skills that are left in the abyss and are never used, or reworked to usable status. But I think they are addressing skills as well, but I may be mistaken.


P.S.

I freaking love coconut cream pie, and lemon meringue pie.


Seems my opinion differs from yours.

I finally broke to my friends nagging me to come play RoS and I'm having a blast,it's fun as fuck in my opinion.

It's light in depth but absolutely oodles of fun when partied up with mates.

=)

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