I understand now why multiboxing is "excepted"

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GFValkyria wrote:
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Ikagawa wrote:
I don't understand that. If they're all synced and they're trying to move to the same spot, then they'll all follow the same path. The only time that might be a problem is if they're moving while there are multiple enemies on the field.


Have you even tried multi-clienting/boxing/whatever you want to call it? Its takes alot of effort to keep two active characters alive.

I guess its doable if you have one main active character and a bunch of low level toons that sit tightly at the entrance until everything is cleared, but I haven't tried that.


No, I haven't. But from your posts it doesn't seem like you have either.
Hmm, i ran multiple accounts for years in diablo 2, and WoW, and I certainly can't see anything changing here.

GGG says its fine, and it'll continue to be so until they say different, which i really don't see happening any time soon.

<3 GGG.

<3 GGG.

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Ikagawa wrote:
No, I haven't. But from your posts it doesn't seem like you have either.


Actually, I did. So go ahead and try it on PoE before assuming anything.
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inDef wrote:
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GFValkyria wrote:
The only multiboxing there is in PoE is one main character that kills everything and 5 useless characters that just stand there to increase the drops.

It's really hard to even have just two characters following each other because your characters can't overlap each other unlike some games (WoW for example).


This isn't true. Running 6 clients and putting 5 characters + your active one in an instance generates better drops. People then take these drops and flood the economy.

The economy in the game right now is horrific. This is why. I'm level 45 on my highest character and have about 10 characters. I have gotten 3 alch orbs throughout my entire gameplay experience. People want 1-2 alch orbs for gems that you can get from 10 minutes of time on a new char.

At end game I hear it is even worse. People wanting 10+ GCP or exalts for things.


People take the generated drops and flood the economy? I hardly think that this type of game play affects the economy. it is like saying. when you are in a party group your drops will flood the economy. What is the difference?

And to who ever thinks you can control all your characters at once is wrong. You can not do it. Like I said when I made this topic. it is LITERALLY impossible to control 2 characters and get them to do what you want let alone 4 or 6. At first I tried running 4 games. And your characters are all over the map. 1 facing a wall, and all pointing in the wrong direction when all you want them to do is attack what your attacking.
The only thing this is good for is having all YOUR characters in your party for better loot. And that is it. And to get mad at people for doing this is ridiculous. It is like getting mad at 6 INDIVIDUALS all in the same party. Do you get mad at people that are playing in a different party? Seriously. By that logic. you would get mad or hate every other person that plays this game that is not in your party.
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Delmas wrote:
Its not really accepted its just not really easy to detect or prevent.


will not edit it to correct spelling. :)
I actually tried to multi this the other day when the servers were not stable....

Aromour affecting run speed ruined it, so I will continue to play solo on my pc...

The only reason I ever started was that D3 became so boring but I wanted to win that gear "lotto", that I multied 4 monks and tempest rushed everything...

Poe is way better and it keeps my attention, so no need for 4 characters at once on this
The key argument is that multi-boxing can be done completely on a hardware basis alone. It's not that difficult to chain together one kb/mouse to mulitiple computers with NO SOFTWARE. That's why it's generally accepted to use the software simply because it could still be done without (conveniently enough the same argument applies to an auction house lol).

I was once ignorant to the facts and acted as the haters. Once I was educated, I saw the truth. And most of the time with these forums, it's really just the educated vs the uneducated. Ignorance vs fact. It should be the goal of all of us to gravitate to fact over opinion.
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Chancellor wrote:
It is unethical. They are exploiting a game-mechanic for increased personal gain. The game mechanic is improved loot for groups. It is meant to reward people who play together. There is no developer intention to provide improved loot for an individual, otherwise they would just have loot be equal between solo and grouped content.

I agree with this observation. Additionally, right now there is quite a bit of debate over how much easier it is to level in a party than it is to try to build a character that can solo the content.

The simplest solution to all of this is to not modify the experience gain or quantity of loot in parties. This negates any advantage someone 'multi-boxing' would gain and it addresses the 'unfair' nature of partied experience versus solo experience. The experience earned would be the same total experience as a solo player and is divided among those that are within two screens of the kill. Loot drops are the same as those are in solo and are FFA.

'But then why would anyone want to party?'
For the social aspect.
For the speed of clearing areas.
I actually believe this would be sufficient reward for grouping.

Because the speed at which mobs can be cleared is so much faster than a solo player, it indirectly increases the loot/experience gain as a reward for partying.
"We were going to monitor the situation but it was in the wrong aspect ratio."
Last edited by Garr0t#3474 on Jan 31, 2013, 9:26:27 PM
Multi boxing is a exploit and should be treated so with account bans.

Here is your simple reason, 1 person with 4 accounts lvls chars to appropriate level,
3 of these accounts are useless fodder, However the 1 account your main is deals dps. This would mean you will receive the multi player difficulty/reward for not playing multiplayer.

I lost so much respect when blizzard said this kind of crap is ok due to the sales in games they receive.

I hope GGG decides this is bannable, It's absolute garbage exploit.

The question in why, If it is difficult and your guys are "scattered" try to justify it is a ok way to play, I think someone has a hidden agenda.

TLDR, Multi-boxing is exploit, GGG plz ban them, Multi boxers and hackers are pathetic.
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romedidm wrote:
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Delmas wrote:
Its not really accepted its just not really easy to detect or prevent.


Anyone else scrool through here just to see how long it took for a grammar Nazi to pop up lol? I'm just picking with you Delmas; I saw this one too.


Well someone could either be a "grammar nazi" by correcting him once, or we could all let him go through life looking like a fool.

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