I understand now why multiboxing is "excepted"

Because there is no easy way to block it. They could try to detect the same signal being sent to multiple characters at the same time in the same map; that may work.
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Altadoc wrote:
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iizark1 wrote:
My only problem with multiboxing in POE is that you pretty much need a certain third party software in order to accomplish the boxing. POE restricts the ratio size of the screens, so even if you want to two box, the screens overlap making it a lot more difficult to box. So I am either forced to pay a third party, or fall behind the rest? Doesn't seem very fair honestly. I really wish GGG finds a way to disable this certain third party software. Boxing without software? Awesome if you can do it. If you need third party help in order to box, that should NOT be allowed.


These points, questions and concerns come up again and again and again and again and aga......

They have been answered and addressed again and again and again and again and again and ag.......

So once again:

- There is NO RESTRICTION on using 3rd party software anywhere in the Terms of Use.

- There IS a restriction on using Automation.

- Multi-boxing does NOT USE AUTOMATION, it uses REPLICATION.

- Multi-boxing DOES NOT require 3rd party software in any case and there ARE SEVERAL HARDWARE ONLY SOLUTIONS. Software is a convenience and in any case, there is no restriction on using 3rd party software as long as it is not automation.

- At ANY point, the developers could make multi-boxing illegal by limiting accounts per person, but they have not. Therefore they allow it even if they do or do not approve of it.

.



Not sure what the difference is between automation and replication, if you are not manually moving each avatar, each individual action.. that is not allowed. players who do so are being reported.
"the premier Action RPG for hardcore gamers."
-GGG

Happy hunting/fishing
This is also a good thread. Kudos to Time2Kill3, and a -1 to this guy:
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Panda413 wrote:
I don't think you entirely understand the purpose or method of multiboxing.

It's not to fight mobs with multiple characters. They just stand there and add more loot for one main character.
This type of thing was fixed with patch 0.10.4. Characters "just standing there" now do nothing; they now all need to be in close proximity of another, which means moving all characters to within harm's way. It is no longer a reason to multibox, or at least not one that is easy to execute without automation.

By the way, replication is automation. An autonomous bot is automation that feeds off feedback provided by the game server; replication is automation that feeds off the feedback of the mouse and the keyboard of the user. What's important is not the source of the input used for decision-making, but the fact that it's a program, and not the user, that is giving the commands for that account.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Apr 3, 2013, 11:22:47 PM
be tum bsssssss
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Panda413 wrote:
I don't think you entirely understand the purpose or method of multiboxing.

It's not to fight mobs with multiple characters. They just stand there and add more loot for one main character.

Some people do it via one very high end computer, but other people have multiple computers side by side.



No thats multiclienting. Miltiboxxing is meant to run and play all the toons simultaneousely. www.dual-boxing.com for the real info on boxxing. Fighting mobs with multiple toons at once is the exact defiinition of multiboxing
Last edited by Kissell13#0043 on Apr 4, 2013, 11:36:37 AM
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Kissell13 wrote:
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Panda413 wrote:
I don't think you entirely understand the purpose or method of multiboxing.

It's not to fight mobs with multiple characters. They just stand there and add more loot for one main character.

Some people do it via one very high end computer, but other people have multiple computers side by side.
No thats multiclienting. Miltiboxxing is meant to run and play all the toons simultaneousely. www.dual-boxing.com for the real info on boxxing.
The definition of multiboxing is simply "one user logged in with multiple accounts simultaneously, using multiple machines;" multiclienting is the same concept on one machine.

This definition includes both Kissell13's situation (minimalist multiboxing) and the situation on that website (multiboxing supported with automation for simultaneous control). It shouldn't be surprising that many multiboxing enthusiasts are tempted into the dubiously ethical realm of botting to make their multiboxing experience smoother and more profitable; however, this doesn't mean all multiboxing is like that.

The important thing here is that automation, not multiboxing, is the indicator of unethical play. It is possible, although uncommon, to multibox ethically; it is not possible to use automation ethically.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Apr 4, 2013, 11:38:50 AM
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Stonegoal wrote:
Because there is no easy way to block it. They could try to detect the same signal being sent to multiple characters at the same time in the same map; that may work.


Sure there is. Limit the game executable to one active process per operating system. There is a way to check if the executable is being run inside of a virtualization software -- anti-cheating programs used in colleges, like LockDown browser, routinely have this feature.
I just giggle when people talk about multi-Boxing on one machine.

Multi-boxing was a term used to describe the use of multiple 'boxes' or computers by one user.

I know I know, the context has changed...

Just find the change to be funny.

But seriously, your major multi-boxers have a computer farm set up with modified controls that send one input to multiple places.

I would call any software used to repeat key strokes a 'bot' as the input is being created digitally at that point, even if it is based off of an analog button press (I mean, even a fully automated character playing script starts with an analog command to kick it off).

If you rubber band 6 mouses together and use 6 input devices with analog devices to multiply your key strokes...you are not botting. If you play one computer with your hands and another with your feet you are not botting, left hand right hand controlling two different mice isnt botting. Having several accounts logged in is not botting.

But that is not what is entailed in the 'big leagues' of multiboxxing. the big leagues is purely botting, digital repetitions of your analog device, digital changing of which machine/client is receiving primary inputs (as opposed to an analog KVM switch or even an analog alt+tab), smart input control and routing and beyond with the more robust multiboxxing software creating commands on its own to help maintain control of all the characters.


We need a new term for multiple clients on one machine lol, multi-boxxing being used to describe that just makes me giggle.


Hey...is this thing on?
Last edited by LostForm#2813 on Apr 4, 2013, 12:14:18 PM
Also I think people just get bored with the game and go why not, are they just going to ban my free accounts, so what I will just make more.

Sub based games people take risks doing this, but F2P games its like so what.
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cdotter wrote:
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Stonegoal wrote:
Because there is no easy way to block it. They could try to detect the same signal being sent to multiple characters at the same time in the same map; that may work.


Sure there is. Limit the game executable to one active process per operating system. There is a way to check if the executable is being run inside of a virtualization software -- anti-cheating programs used in colleges, like LockDown browser, routinely have this feature.


Every piece of software used to aid in multiboxxing defeats the block you describe, all without doing anything with virtualization software.

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