D3 ROS loot/end game better then POE

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SL4Y3R wrote:
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tinko92 wrote:
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LostForm wrote:
strongly disagree. GGG should do everything in their power to not go down the RoS road. I am not surprised that players are eating up d3 ros, it showers them in rewards constantly.


Saying d3:RoS is better then PoE and killing it is like saying hearthstone is better than magic the gathering, and magic is going to die because hearthstone is way way easier to understand and play effectively.


I don't feel rewarded if I don't pay for leveling. That kind of twisted logic can only come from this forum.


Where did he say that?


The reason you're playing dumb is?
how much would the botters/RMTers hate it if GGG actually improved the loot and currency drops, so that these people go out of business?

From what I've been reading, POE is one of the most popular games where people do RMT, and there's a steady industry growing on this.

Would be interesting to see how this business crashes if PoE loot became like D3 :D


P.S: Halfway through RoS and feels really good not to have to hunt poe.xyz for upgrades.
D3 loot is soo freaking boring get rare item with mainstat/vit get legendary with 100 more mainstat/vit after a week you have a char with only legendary items and rare items becomes a complete waste of time. The character customization is a joke, paragon system is a joke, blizzard promise people everything but in the end its a pretty game with no content, i almost fall asleep when play.
Cant believe i spend 40euro on that.
Last edited by Ytzen#3125 on Apr 3, 2014, 12:45:16 PM
well we can agree that they are on opposite ends of the spectrum.

One starves u for upgrades/progress and other showers u with it.

I was a pretty huge fan of PoE but it just does not seem worth playing anymore. The fun factor that should be present in a video game is nearly gone.
Last edited by nightblade157#6640 on Apr 3, 2014, 12:45:52 PM
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Frosty_Pheet wrote:
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LostForm wrote:
strongly disagree. GGG should do everything in their power to not go down the RoS road. I am not surprised that players are eating up d3 ros, it showers them in rewards constantly.


Saying d3:RoS is better then PoE and killing it is like saying hearthstone is better than magic the gathering, and magic is going to die because hearthstone is way way easier to understand and play effectively.

D3 is fun though, which is all that matters right now in my opinion. Lots of different legendary items to farm, no trade to win and a working crafting system, pretty much all an ARPG needs. PoE is superb, but there's only so many times you can play through it's downsides. My first thought when I plan a build on PoE is 'Can I afford this item?', because I know full well the chances of it dropping are next to nothing and I will eventually need to buy it to progress, which isn't very interesting and defeats the purpose of playing an ARPG.

Okay what makes you think D3 that shower you with rewards constantly will give you the exact items you want for a specific build?

Tbere are 300+ legendaries in D3, let's say you get one every hour (acutally you will get one every hour with a chance of many more then one). You need to play 100 hours for a 33% shot of getting the one you want (one piece of the many slots) , and then even though the rolls are extremely generous in D3 it can still "suck." Thanks to the artisan rerolling one stat it helps alot though.

People are mistaking the chance of drop for getting what they want, getting more shots but you can't trade means you have a higher chance but you still need to play the game more. Lower chances but trading means if you don't get what you want you can still exchange what you got for what you want.

It's literally boils down to the same thing, you still need to play the game a metric shit ton for the items that you >exactly< want.
Last edited by RagnarokChu#4426 on Apr 3, 2014, 1:07:07 PM
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RagnarokChu wrote:
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Frosty_Pheet wrote:
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LostForm wrote:
strongly disagree. GGG should do everything in their power to not go down the RoS road. I am not surprised that players are eating up d3 ros, it showers them in rewards constantly.


Saying d3:RoS is better then PoE and killing it is like saying hearthstone is better than magic the gathering, and magic is going to die because hearthstone is way way easier to understand and play effectively.

D3 is fun though, which is all that matters right now in my opinion. Lots of different legendary items to farm, no trade to win and a working crafting system, pretty much all an ARPG needs. PoE is superb, but there's only so many times you can play through it's downsides. My first thought when I plan a build on PoE is 'Can I afford this item?', because I know full well the chances of it dropping are next to nothing and I will eventually need to buy it to progress, which isn't very interesting and defeats the purpose of playing an ARPG.

Okay what makes you think D3 that shower you with rewards constantly will give you the exact items you want for a specific build?

Tbere are 300+ legendaries in D3, let's say you get one every hour (acutally you will get one every hour with a chance of many more then one). You need to play 100 hours for a 33% shot of getting the one you want (one piece of the many slots) , and then even though the rolls are extremely generous in D3 it can still "suck." Thanks to the artisan rerolling one stat it helps alot though.

People are mistaking the chance of drop for getting what they want, getting more shots but you can't trade means you have a higher chance but you still need to play the game more. Lower chances but trading means if you don't get what you want you can still exchange what you got for what you got.

It's literally boils down to the same thing, you still need to play the game a metric shit ton for the items that you >exactly< want.

I don't search for EXACT items, if a nice build enabling legendary drops then I'll make a character around it and repeat the process... The thing is, I don't expect ANYTHING of use to drop in PoE very much at all.. Whilst playing the game I think from items I've found by playing the game, maybe 5% were useful? Oh and it doesn't shower you with rewards constantly, play the game a bit before trash talking..
Last edited by Frosty_Pheet#2737 on Apr 3, 2014, 1:07:50 PM
take down poe.xyz website for a month and lets see how much people love PoE then?

I myself used to feel frustrated about trades till I found this website.
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I don't search for EXACT items, if a nice build enabling legendary drops then I'll make a character around it and repeat the process... The thing is, I don't expect ANYTHING of use to drop in PoE very much at all.. Whilst playing the game I think from items I've found by playing the game, maybe 5% were useful? Oh and it doesn't shower you with rewards constantly, play the game a bit before trash talking..

I'm paragon level 100 in D3, stop being retarded. I know how the game exactly works and I spilled it out for you, D3 "isn't better" then PoE. You spend a billion hours getting the exact items you want for the build. A casino that offers more "bonus slot dollars" and free spins doesn't mean you win more.

Also Dafaq is an "reward" in a ARPG, you get "less rewards" as gear scale up because you moved up the gear curb so everything worse is "bad gear." 99% of items I find in D3 aren't useful because I have better gear, does that mean it "rewards" me less or some shit?

http://us.battle.net/d3/en/profile/Ragnarok-1745/hero/31654617

My gear is also much better then this since it doesn't show rerolls from artisan by the way.
Last edited by RagnarokChu#4426 on Apr 3, 2014, 1:13:23 PM
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RandallMourn wrote:
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anubite wrote:
So, I have no constructive thing to say in response besides, kindly fuck off.


Which means you have no constructive thing to say. Period. Haters are going to hate. Why stoop to that level?


Cherry picking, lol. I made plenty of good points, more than I needed to make honestly. This is all re-tread -- people complaining in this thread don't fundamentally understand or enjoy the design of PoE's uniques or looting systems. Great. I'm sorry you don't understand, but the explanations exist already; if you don't agree with them, then just leave. GGG's business model is not all-encapsulating, we don't need you.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
D3 RoS itemization and loot is still a joke.

Legendary items are pretty much what everyone hopes to find yet when they do find them they have to deal with the low drop rate, the item itself which can be designed badly from the start, and then RNG which can mess up the item.

Want to try and fix your broken item? Use the Enchanter and spend even more time and gold trying to find the necessary crafting materials to try and fix Blizzard's mistake.

The legendary items themselves aren't that impressive. Most of them just have gimmicks that try to fix the lack of a skill tree and failure on diversity with builds.

The only thing that RoS did better then PoE is the amount of hype that game generated. Sure not nearly enough as D3 vanilla which is good because that shows that some players have the brains not to immediately swallow anything that Blizzard tries to ram down their throats.

I didn't buy the game as I wanted to wait for reviews and more importantly threads posts on the D3 website. So far from what I've seen and read on the expansion I'm glad I didn't waste $40 on RoS.

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