"
Frosty_Pheet wrote:
"
Your opinion that ARPG's are about loot and that killing monsters just for loot is better then my opinion? I'm pretty sure I'm drastically having much more fun in video games as well as a billion times richer then you and more successful in D3 and PoE.
If I wanted to drive backwards in a racing game because it's fun what is the problem? I paid for the game, and I can do whatever the hell I want on it. It's like saying people are playing skyrim or grand theft auto wrong when they play 100s of hours on it not doing the main storyline quest or dicking around.
It's not an opinion, it's the core aspect of ARPGs since they were introduced.. If you want to play a racing game and drive backwards then please, do so at your leisure, same as if you want to kill mobs without caring for loot on an ARPG, but you may as well argue that water isn't liquid if you think ARPGs aren't about loot :). And your examples of Skyrim and GTA go against your argument, as they are both open world non linear games meaning the whole idea is to go out and 'dick around'. You see the pattern here?
Please cite "loot whoring" as part the "core aspect" of arpgs. I'm pretty sure the core aspect of rpgs is a sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat.
The witcher, dragon age, fallout, elder scrolls ect series are arpgs but I don't see the same amount of "loot whoring" that PoE and D3 has. If I didn't get the gun of ultimate awesome of a billion damage in fallout I'm pretty sure I had tons of fun with character progression, exploring the world and enjoying the storyline and content. Should we redefine PoE/D3 genre into loot whoring to better fit what you think they should be about then?
Also I can go out and dick around all in PoE all I want, there's nothing stopping me. I can sit in town 24/7 and roleplay a character if I want. It's a video game, like for real. I can strip myself naked and do practice survival runs in merc to see how long I last with my amazing dodging skills.
Like everyone wants to define what other people have fun in a game for some reason.
Last edited by RagnarokChu#4426 on Apr 3, 2014, 1:49:44 PM
|
Posted byRagnarokChu#4426on Apr 3, 2014, 1:45:48 PM
|
"
tinko92 wrote:
"
RagnarokChu wrote:
There is no difference, if you focus on "gear" in a video game then you spend time to acquire gear. If the sole focal point of fun in a game is "gear" you will do your best to get the best gear possible asap? Do you know what people do in D3? They do runs were they skip monsters and break only stuff/flip rocks/open chest because it gives the most legendary an hour. They play the adventure bounty mode on normal to get the reward after you do 5 quests asap for more legendary. Hell they don't even play in a group together properly and they all split up to steamroll the game in normal to do 4 at a time (you need to do 5 to get the reward) so you can speed run through the bounty.
That is a difference, in the way how you get the gear, on the time however, I agree.
I'm aware of that, I have a friend whose father is an ultimate D3 grinder, they also do exp runs in the areas with those "mothers" that puke zombies, they send a Monk to scoop out the area and then they enter with areas full of zombies.
It's just extremities, there are extremities here in PoE too.
Like I've said, it all comes down to what you like, if you like your gear to be dropped while you kill shit, D3 is the way. If you like to get it by trade, then PoE is the way.
But there are 2 things that made me switch from PoE to D3 at the moment, those are: no more wasting currency to buy Orbs of Experience instead of upgrading my gear and no more FPS issues.
And so far how thing are going there, I don't think I'll handle those things in PoE ever again. I'm not burned out on PoE, I'm burned out on those 2 points, which are getting worse and worse as the time passes.
And I do agree with a lot of things you've wrote in your previous post.
Well to be fair here you have no choice in D3, if you like it the other way and even if they it more inefficient you can't "choose" to trade. You "have" to kill monsters for loot or do one of my many mundane methods above that is still better then killing monsters. Even then without trading you still can't use the fruits of your labors to trade for what you want and still at the mercy of complete RNG.
When people talk about "trade" they don't talk about I found x item and trade it for y item of equal value. They talk about "trade" in the sense that they need it for "progression in the game." If you have trouble in progression you can >choose< to bypass it easier by trading orbs, which didn't exist in earlier arpgs of similar design because you could only farm gear at your current level. It makes trading feel "powerful" because you can offer people objects that more powerful players can use in which in return they can offer you much more powerful items then you could find yourself.
Making players "feel" that they need to trade because of the benefits of it, were in a older arpg design system they simply had nothing to offer to a higher level player and only traded to people with similar gear levels.
Different game designs but people really blow it out of proportion when they really need to understand that all RNG drop based system is shitty if you expect regular smooth progression after you "beat" the game.
Last edited by RagnarokChu#4426 on Apr 3, 2014, 1:58:35 PM
|
Posted byRagnarokChu#4426on Apr 3, 2014, 1:55:20 PM
|
"
Please cite "loot whoring" as part the "core aspect" of arpgs. I'm pretty sure the core aspect of rpgs is a sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat.
The witcher, dragon age, fallout, elder scrolls ect series are arpgs but I don't see the same amount of "loot whoring" that PoE and D3 has. If I didn't get the gun of ultimate awesome of a billion damage in fallout I'm pretty sure I had tons of fun with character progression, exploring the world and enjoying the storyline and content. Should we redefine PoE/D3 genre into loot whoring to better fit what you think they should be about then?
Also I can go out and dick around all in PoE all I want, there's nothing stopping me. I can sit in town 24/7 and roleplay a character if I want. It's a video game, like for real. I can strip myself naked and do practice survival runs in merc to see how long I last with my amazing dodging skills.
Like everyone wants to define what other people have fun in a game for some reason.
I've come to the conclusion you're a troll, far too many obvious mistakes and lack of subject responses to be taken seriously. You had me for a while, seeing you compare your 4 examples to PoE and D3 made it all clear! 6/10.
|
Posted byFrosty_Pheet#2737on Apr 3, 2014, 2:01:21 PM
|
"
Frosty_Pheet wrote:
"
Please cite "loot whoring" as part the "core aspect" of arpgs. I'm pretty sure the core aspect of rpgs is a sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat.
The witcher, dragon age, fallout, elder scrolls ect series are arpgs but I don't see the same amount of "loot whoring" that PoE and D3 has. If I didn't get the gun of ultimate awesome of a billion damage in fallout I'm pretty sure I had tons of fun with character progression, exploring the world and enjoying the storyline and content. Should we redefine PoE/D3 genre into loot whoring to better fit what you think they should be about then?
Also I can go out and dick around all in PoE all I want, there's nothing stopping me. I can sit in town 24/7 and roleplay a character if I want. It's a video game, like for real. I can strip myself naked and do practice survival runs in merc to see how long I last with my amazing dodging skills.
Like everyone wants to define what other people have fun in a game for some reason.
I've come to the conclusion you're a troll, far too many obvious mistakes and lack of subject responses to be taken seriously. You had me for a while, seeing you compare your 4 examples to PoE and D3 made it all clear! 6/10.
I am sure your amazing post that just discredited contributed greatly to the thread as well as you maturely outputted your, and this may shock you; Opinion.
Also your going to talk to me about "lack of subject" responses when you clearly skip over many of my points while I break down step by step every single of your posts. Hell you even tried BS like "Oh why don't you play D3 first" (Jokes on you I'm D3 ballar) and then try to give me BS that D3 is more fun because it has more subjectively loot when my argument is a game is fun if it's fun to play. Your going to refocus the point of the debate several times over in multitude of posts when you can't argue your last position until you think you find a method of attack were I may not able to refute in were you think you "won the debate."
Even then this is a point you miss completely that in both games you spend a billion hours playing to get top tier characters, although you can steamroll the game in D3 with lesser then the max roll gear. Just like PoE to get mirror level rares it takes billions of years of farming. Killing monsters is neither the best way to get loot in either game, don't give be that BS either.
Last edited by RagnarokChu#4426 on Apr 3, 2014, 2:10:27 PM
|
Posted byRagnarokChu#4426on Apr 3, 2014, 2:07:32 PM
|
"
CCR5 wrote:
but i got two goldrims, two facebreakers, tabula, new vaal gauntlets
(hell knows if they are valuable), kaom's primacy, 39% belly, rat's nest
(which i'll eventually use once resists are fine), 45% aurseize,
two IIQ belts _and_ chanced saffel
without farming Piety/Domi and before maps
/played once i return home (but it is "not much").
all it takes -- culling with ~110 IIR
31 uniques (2 from Inner treasure, 1 chanced)
112 hours /played
65 IIQ base
120 IIQ cull
and I play very slowly, very
|
Posted byCCR5#7770on Apr 3, 2014, 2:28:02 PM
|
with 0 iiq/18 iir..
Didn't link all of them ofc, and also sold a couple of searings for ~2 exa apiece.
playtime ~100 hours
not that any of them are really worth anything significant.
But it proves the point that iir/iiq ain't worth shit.
Last edited by nightblade157#6640 on Apr 3, 2014, 2:44:31 PM
|
Posted bynightblade157#6640on Apr 3, 2014, 2:43:12 PMBanned
|
"
nightblade157 wrote:
with 0 iiq/18 iir..
Didn't link all of them ofc, and also sold a couple of searings for ~2 exa apiece.
playtime ~100 hours
not that any of them are really worth anything significant.
But it proves the point that iir/iiq ain't worth shit.
It only proves that you got lucky not that MF is worth shit.
if you make something like this then your argument would hold more ground though:
http://www.flightsofsplendor.com/diabloII/Pindle_HighTC_Drops.pdf
|
Posted byKenshiD#1543on Apr 3, 2014, 2:47:57 PM
|
"
nightblade157 wrote:
with 0 iiq/18 iir..
Didn't link all of them ofc, and also sold a couple of searings for ~2 exa apiece.
playtime ~100 hours
not that any of them are really worth anything significant.
But it proves the point that iir/iiq ain't worth shit.
Guise guise. I got a mirror drop on the way to Act 2. This game is very easy....
|
Posted byUnderOmerta#1203on Apr 3, 2014, 2:54:14 PM
|
"
UnderOmerta wrote:
"
nightblade157 wrote:
with 0 iiq/18 iir..
Didn't link all of them ofc, and also sold a couple of searings for ~2 exa apiece.
playtime ~100 hours
not that any of them are really worth anything significant.
But it proves the point that iir/iiq ain't worth shit.
Guise guise. I got a mirror drop on the way to Act 2. This game is very easy....
lol seriously?
@KenshiD
I am just stating my opinion. I played a 350 iir/120 iiq summoner before the expansion, and other than selling unid rare sets for 2 chaos and trading the chaos upto exalts, I found no other specific use of iiq/iir. All I see with increased MF is more trash rares (and occasionally a good rare in 100).
|
Posted bynightblade157#6640on Apr 3, 2014, 3:13:51 PMBanned
|
"
nightblade157 wrote:
"
UnderOmerta wrote:
Guise guise. I got a mirror drop on the way to Act 2. This game is very easy....
lol seriously?
@KenshiD
I am just stating my opinion. I played a 350 iir/120 iiq summoner before the expansion, and other than selling unid rare sets for 2 chaos and trading the chaos upto exalts, I found no other specific use of iiq/iir. All I see with increased MF is more trash rares (and occasionally a good rare in 100).
Friend of mine actually did get a mirror in his first placethrough on normal way back in open beta. It only took me about 4 months of 5+ hours a day (3 of which he quit playing) to catch up in wealth.
Game's balanced, guys.
|
Posted byUnderOmerta#1203on Apr 3, 2014, 3:29:42 PM
|