Shop Store pricing

Annoying? Yes. Unfair? No.

It is clearly stated, and though I would prefer to be able to purchase 50 points at a bit more, it's not too bad.
傲慢な忍者
"
Mark_GGG wrote:
A thought: if it was $5 for 40 points, and buying it 5 times gave you a bonus 30 points, like one of those loyalty card things they get in cafes, would that be a better 'feeling' way of having (mostly) the same prices? Since it gives you the 'nicer' numbers, and is giving you something extra where currently people seem to interpret those 6 points as taking something away?


you will never satisfy people, nice of you to try though.
"
Elynole wrote:
"
Metsuro wrote:
Of course they do. Thats part of business. All companies that use payment processors have the pay the fee. SoE, MS, Ncsoft, Nexon they all have to pay processing fees on transactions.

I mean look at newegg. They pay processing fees, but does the price change? No.

However GGG is taking the most unprofessional method by forcing you the consumer to pay that cost directly for them.

They don't really understand the general concept of what a free to play game means. A hardcore group cannot afford to keep a game alive without subscriptions. Its not physically possible. Thats why free to play games have a cash shop and cater to casuals.

Causals are far more likely to spend money on a game they hardly ever play as long as it was an enjoyable experience. They are also far more likely to spend money on cheap things. "Omg I can get sweet effects and a pet for 5 bucks? oh ya!"

However the hardcore fans here don't understand, and GGG is just continuing to try and play the fool.


Actually, these fees would be added to the item or service for sale prior to pricing it and putting it up, which is where I think GGG went wrong with removing part of the item you get instead of increasing the prices to meet the overhead costs. You see this in everything btw. Overhead costs ARE factored into pricing, companies don't just eat these costs...if they did they'd never make any money. Manufactures wouldn't make money on product, distributers wouldn't make money on shipping, and stores wouldn't make money without up-pricing the product so that they can keep their lights on.

Also, I wouldn't consider EVE online for casual players by nature either...and it does just fine...to the point that they totally redo all of their hardware in their datacenters every 6 months.


You crossed physical items, versus digital. There is no cost in "making" points. Even if you want to include the carbon imprint of passing the data its going to cost them 5 cents at max.

There for trying to say they factor that cost in is moot. Because they don't. You don't lose money making a digital item for sale. Its not possible.

Eve is also a subscription based game, which now includes a cash shop with boots cost 5-10 bucks. They have 200k subs paying 15 dollars a month. So again using them as a reference is a moot point.
I think the real problem is that players couldn't expend all of the points from a single purchase even if they planned to. Unfortunately, the best way to resolve it would be to remove 1 point from the 5, 10, and 50 dollar tiers. But who really wants that? So why not just leave it alone?

It's not ideal, but so it goes. It's not exactly easy to get all of my peanut butter out of the jar either.
"
sdkaylor wrote:


I can see where people in the same position as me will say "I can't buy 100 points? Fuck it, I won't buy anything at all"



It's funny you say that because its exactly what I did the other day.

I'll eventually contribute and buy some bank space I'm sure but I'd already have some stuff if I knew I could buy a package deal and use it to buy a couple things and not 1.7 worth of things.
aka Sogonzo
I feel bad for GGG. I dont think they are TRYING to be conniving or scheming.

I think theyre just trying their best to make money. Them making money means WE get more PoE.

I truly think they have OUR best interest in mind.


That said- i cant wait till they flesh out the item shop. I'll easily throw money at them, i just need some Taunts!!
"
Britannicus wrote:
It's not ideal, but so it goes. It's not exactly easy to get all of my peanut butter out of the jar either.


As much as I appreciate a good analogy, I respectfully disagree.

You have the ability and option to get all the peanut butter out if you'd like, without having to buy a new jar. However, we're unable to spend the weird 6, 1, etc., point values without buying more.

====THIS ISN'T A BAD THING!!====

These guys need their funding, and have been very forward about needing donations. This is why I don't have a problem spending money towards a cause like this.

It's just my -wish- that the points would either:

1) End in 5s or 0s
2) Offer items that cost 6 points

Either way though, if it's changed or not, I'm still going to donate money. This small "issue" won't deteriorate my feelings about throwing money at my screen for Stash Space. Just a "wish" that may go towards building a better "connection" with people who may be new to this kind of game, or this kind of micro-transaction format.

Some people avoid games that have Micro-transactions, and if their first experience with it is not being able to spend everything they bought, it may leave a sour taste in their mouth.



Not a whine or a QQ post, but simply looking at this from the potential perspective of an "every day" guy that isn't used to donating their money to a gaming company.
They are steering you towards the $20 option.

They want you to hesitate buying the $5 and $10 options then throw down $20.

Its all psychology and marketing. Same reason retail stores price items at $19.99 - to manipulate the consumer!

Sad but true. I'm confused why GGG have gone this way for the points store, it just doesn't seem inline with everything else they do. Thats the way it is though.
"
sdkaylor wrote:

It's just my -wish- that the points would either:

1) End in 5s or 0s
2) Offer items that cost 6 points



I think 1 is a viable option.

I think 2, however, would lead to the same posts that we are seeing here already. Practically speaking, one could just as easily end up with 1 point as with 6. Even if they did implement something at 6 points, what would it be? It would have to be somewhat repeatable as well for those who repeatedly purchase tiers that leave a left over.
"
Archfiend wrote:
They are steering you towards the $20 option.

They want you to hesitate buying the $5 and $10 options then throw down $20.

Its all psychology and marketing. Same reason retail stores price items at $19.99 - to manipulate the consumer!

Sad but true. I'm confused why GGG have gone this way for the points store, it just doesn't seem inline with everything else they do. Thats the way it is though.


Of course. That's never been the debate (at least for me, personally).

It's more geared towards the people that would come on here to buy bank space, see the lack of potential options, and say "well, you know what, maybe I really don't need that bank space".

I'm all for the $19.99 logic. If you bought 95 points, there are several things you could buy for 95 points. The problem is 96. That 6 (or 1) points that won't be spent. There needs to be an option for that, other than the points rotting.


I'm worried about The Entitlement Generation making a scene more than anything.

Report Forum Post

Report Account:

Report Type

Additional Info