D3 and PoE

"
Smasherface wrote:
"
Sketchbag111 wrote:
I'm a beta tester for both Path of Exile and Diablo 3.

Objectively Diablo 3 is leagues ahead of Diablo 3 is every possible category.

Let's look at Path of Exile first:

- Good graphics, they look nice but that's it. They're no blending, there's no theme, they just look nice. You can't say a game looks better because of the graphics, if you do you deserve to not rate any game because the way it looks means themes, locale, and design.

- Combat is meh. The combat isn't fluid, and the skills are really basic with no added flare. Combat seems pretty basic where it's hit and run or spam 1 skill essentially.

- Classes are essentially useless. May as well let you choose your gender, age, height, etc because the skill system is opposite of your class design.

- Different modes. Love it. Great idea. Normal, ladder, and hardcore were the norm.. Thank God someone decided to spice it up a bit.

- Over all. It's a game that would be more suitable for the 2005 era. Things have changed. No real mechanics progression in Path of Exile. Feels like they're banking on nostalgia.

- Lore. Couldn't find much of lore.


Diablo 3:

- Graphics. Good to great. They flow well. The areas are nicely designed. The 2d art rendering is spot on and gives a nice painted look. I don't like how characters seem to float on the background though. Should have been blended in better. Levels are nicely designed with great feel, look, themes, and design.

- Combat is fluid, it's responsive, it's unique for each class. Animations are superb for the palette they're using. Great character and monster animations. Game really shines in that area.

- Classes feel different. The two caster classes play totally different and feel totally different. The Monk and Barbarian are you classic quick and hard hitting classes. They feel right and opposite of each other.

- Don't like the idea of Inferno myself but at least they tried something new. Still would like to see more modes.

- Lore. There's gonna be story.

- Diablo has improved mechanics like different resource systems, destructible environments, better quest giving and cut scenes, better boss fights that feel like boss fights, possibly boss fights.


Out of both? Diablo 3 is easily the superior product. There's no question about it. Path of Exile just seems to be stuck in the past.



You lost me at:

"Objectively Diablo 3 is leagues ahead of Diablo 3 is every possible category."


Easily lost nothing new.

Cant wait till you can pan back from your character in poe, the grfx are going to look even worse. monsters are gonna look like one big blur....BUR!
"
Sketchbag111 wrote:
I'm a beta tester for both Path of Exile and Diablo 3.

Objectively Diablo 3 is leagues ahead of Diablo 3 is every possible category.

- Combat is meh. The combat isn't fluid, and the skills are really basic with no added flare. Combat seems pretty basic where it's hit and run or spam 1 skill essentially.


Let me quote the http://www.pathofexile.com/betamanifesto/ Beta Manifesto



Skills

We have 37 or so active skills in so far, and have posted a list of them on the Skills section of the site. Our goal is to get this to over 100 by Open Beta, so expect many of them in subsequent patches. Expect more minion skills, curses, buffs, totems, traps, and heaps of projectile/AoE/melee skills to augment the current selection.

We’ll be adding a lot more support gems, including ones that change the behavior of skills in more substantial ways than the current relatively simple ones.



"

- Classes are essentially useless. May as well let you choose your gender, age, height, etc because the skill system is opposite of your class design.



Class identity is an area of the game that is of great importance to us currently. We are going to devote serious resources towards making the classes feel more distinct while still encouraging people to experiment with cross-class builds and versatile skill/item choices. The aforementioned change to the passive skill tree (each class starting at a distinct location) will help create a different early-game for each class.

We’re probably going to further differentiate the classes with specific base stats that affect their starting abilities in certain areas. For example, Witches will cast faster than other classes by default.

We will probably add properties to attributes (for example, having points in strength directly translate into Life) to reward people for specialising in their character’s core abilities (after all of the changes made to tempt people into building diverse characters).

There will be substantial changes to the formula behind the requirements of items. We changed this as recently as a week before Beta, and do intend to fix it up some more. There are currently some bad consequences of the way we calculate it (a Marauder finds it easy to specialise in Dex/Int items but hard to specialise in pure Dex items, for example). We want to encourage a situation where players can build diverse characters if they’re willing to splash in other attributes, but they’d better have a good reason for doing so.










Diablo 3 is pretty much 100% done. Path of Exile is maybe 80% done. Can't really compare the two in their current states.

Still, I think it's quite clear that Diablo 3 will be a superior single player game due to much higher production values. In so far as multiplayer and replay value, on the other hand, I think Path of Exile has the upper hand.
Guys, i mean Path of Exile will be a really good game, the best in this genre since Diablo 2 Lod, but cmon......... Diablo 3 is Diablo 3.... the f****** game we ALL (yes if you didn't wait DIABLO 3 since several years you cannot reply this post) WAITED FOR YEARS AND YEARS AND YEARS.....

I am enjoing PoE and i am pretty much astonished of the really good job GGG is doing with this game, but cmon.. Blizzard has tons of experience and tons of money and resources to make the best H&S game out there... and i won0t be surprised if there won't be a better game in this genre for 5-10 years AGAIN....

PoE will stand apart from Diablo 3 and will survive because it is free to play and GGG is a great indie company, but i said "survive"... Sure, you can consider that a victory, because in the next year every single H&S game that will be release will be a fail if compared to Diablo 3

my 2 cents
"
Holmganger wrote:
Diablo 3 is pretty much 100% done. Path of Exile is maybe 80% done. Can't really compare the two in their current states.

Still, I think it's quite clear that Diablo 3 will be a superior single player game due to much higher production values. In so far as multiplayer and replay value, on the other hand, I think Path of Exile has the upper hand.


hmmmm I think in diablo 3 beta you only see 1/3 od first chapter and thats it, so you can't say its 100% complete and Poe from what I have red in the forums and beta manifesto I would say its about 40% done.They will implement one more chapter which is I'd say 20% more to tha game and there is need for more skills, bosses, items and so on....
http://www.lolalipop.com/?id=24011
Last edited by penetralia#3692 on Sep 22, 2011, 7:23:35 AM
"
meve90 wrote:
Blizzard has tons of experience and tons of money and resources to make the best H&S game out there... and i won0t be surprised if there won't be a better game in this genre for 5-10 years AGAIN....


Firstly, you are saying right yourself that "Blizzard has tons of experience and tons of money and resources to make the best H&S game out there" but these words sound more than embarrising that one could ever be ashamed of !

The problem is: They may have it, but simply they do not do that could be loyal to predecessors. Is it THAT hard to understand ?!!

Blizzard does NOT pay attention to hardcore players' demands ! The only thing they've been busy with; how they could sell more of WoW's upcoming cousin named "Diablo III"

"This is too good for you, very powerful ! You want - You take"
PoE is more Diablo than Diablo 3, why? because most of the ideas that are new in D3 are taken from other games, is just like they didnt have idea of how make the game and took things from other games.

The graphics are closer to torchligth than to D2, the 7 skill fixed bar is taken from GW, the way to change skills is similar to GW2 even king Leoric looks like mordekaiser.

The team behind D3 is not the same that made Diablo and Diablo 2, im sure it will be a good game, but not a Diablo game.

Away from the game, the ideas such as only online game and RMAH looks like a way to make big money from the game, not to help the players.
This dumb arguments like "Diablo 3 is bright and cartoony" or "they are not loyal to predecessor" is getting old.

None of these true..even from Beta..everything..atmosphere, gameplay, sounds, animations, environment ..just everything screams Diablo so loud, that I think none of current games under development can even touch it with 10 feet long pole. Also..this short beta is more grim than 95% of Diablo 2.. Hell, even PoE. Desaturated doesn't mean grim.. nor bright specular shaders.

Don't get me wrong.. I like what I see in PoE.. they are doing great job. But there is not a single chance they can compete directly with Diablo 3. They have to set their game apart (at least from Diablo 3).. make it successful niche (like EvE for example) ..and PoE will have long and successful life. But PoE has nothing which is more Diabloish compared to Diablo 3. Blizzard just outdone themselves.
just tryed D3 and its 1 big fail, too easy, boring and big downfall from d2. They should rename it to world of diablo casuals....
like anyone believe you :)

Report Forum Post

Report Account:

Report Type

Additional Info