Invasion League - Clearly not overtuned.

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Fruz wrote:
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Jiero wrote:
^ Theory crafting from within a bubble that lacks first hand experience only works when you know all (or at least most) of the variables contained within the issue. We lack that info and thus theory crafting is pointless banter and epeen wagging, it needs seen in person and more so seen on maps to really understand the issue at hand for when the system cannot handle the scaling anymore.


edit - that is why I cannot comment on it, since the info on exactly what stats these things have is still unknown and thus cannot be theorycrafted as to how they are impacted by map mods.

Having reached level X in evasion does not prove that one has faced and fought this boss, at all.
Having reached level X in another league does not prove that on has not faced and fought her either.

From the couple of videos there, we can deduce that it's physical damage, and from the amount of damage he is taking with/without granite, we can also quite safely deduce that it's only physical damage with a normal damage mitigation.

The number of hits is just crazy considering the strength of those, but as Real_wolf pointed out, as long as it is physical : enfeeble could have made is somewhat "less lethal". This boss is clearly overtuned, but I prefer being prepared for it, or have it balanced before I face it in invasion ( I'd care less in other leagues, but the encounter is less likely obviously ).



There are other mechanics that act out against what we see. Are the hits bypassing armor through a penetration mechanic? are they doing so many hits due to a built in stun mechanic causing desync? are they really hard to evade or impossible? how are they impacted by map mods? do they have built in scaling percent damage like burning or bleeding? do they count as primary hits or triggered secondary hits (like a trap, poison arrow aoe or mine)? Do they count as minions (like those flying skulls) and thus cannot be impacted by enfeebling the summoner? Do any of these skills act like a totem casting the skill (thus only partially impacted by the creature using it)?


To many unknowns to be blunt...
Last edited by Jiero#2499 on Mar 13, 2014, 5:11:58 PM
Oh I love it, Real-wolf and FRuz they just never stop.
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Jiero wrote:
There are other mechanics that act out against what we see. Are the hits bypassing armor through a penetration mechanic? are they doing so many hits due to a built in stun mechanic causing desync? are they really hard to evade or impossible? how are they impacted by map mods? do they have built in scaling percent damage like burning or bleeding? do they count as primary hits or triggered secondary hits (like a trap, poison arrow aoe or mine)? Do they count as minions (like those flying skulls) and thus cannot be impacted by enfeebling the summoner? Do any of these skills act like a totem casting the skill (thus only partially impacted by the creature using it)?


To many unknowns to be blunt...
As I said, from the video, we can quite safely assume that it's damage is purely physical, and reduced like normal armor does ( from the hits that he takes with/without granite/jade, it would be nice to have accurate numbers of course tho ).
The thing that makes it difficult is that it apparently hits harder the lower her life, I took that in consideration to assume the armor mitigation mechanism being close enough to what we know.

That's the most important part imho : what damage is that ? how to reduced it ?
There are still many variables that we don't have, or don't have enough accurate informations on, I just mentioned this as it seems to be the most important to me to face it.

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IceM wrote:
Oh I love it, Real-wolf and FRuz they just never stop.

There is nothing to stop.

I see that you are very useful to this thread here.
Typical example of a pointless post, not contributing to anything constructive whatsoever :/.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
This thread reminds me of my brief Diablo 3 days. It was before the Inferno nerf and the only possible way to progress through Inferno with Barbarian was to stack unholy amounts of resist all. There were certain breakpoints which, once you reached them, allowed you to not get instagibbed and actually progress through each act. Act 1 required some grinding, Act 2 required a lot of grinding and Act 3 and Act 4 required an unreasonable, soul-crushing grind.

So, I have grinded my ass off and I'm progressing through Act 3. I've experienced first-hand the huge difference made by these invisible breakpoints of resist all - sometimes even a few percents would be the difference between "unplayable" and "I can survive this". And then, some friend of mine starts telling me how stacking resist all is useless, there are diminishing returns and whatnot. He hasn't even reached fucking Inferno yet, but he's lecturing me and explaining how what I've tried and tested in practice actually, you see, doesn't work - because he's good at math and he's read the mitigation effectiveness charts or something like that.

God, I love theorycrafters!
You have to be realistic about these things.
Logen Ninefingers
Last edited by Bars#2689 on Mar 13, 2014, 5:48:09 PM
Well Fruz I dont play invasion, so what can I add is, You dont play invasion either but you have a habit of going into every single thread no matter the feedback and White knighting. Same with real wolf, so much in fact that it is a complete joke and I doubt anyone in this thread or other's give a single fuck what your opinion is.


No matter the subject you will white knight it. Period. Oh I see u have a level 18 invasion character now, no doubt made so it looks like you actually and know what you are talking about.
Last edited by IceM#0840 on Mar 13, 2014, 5:56:02 PM
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IceM wrote:
Well Fruz I dont play invasion, so what can I add is, You dont play invasion either but you have a habit of going into every single thread no matter the feedback and White knighting. Same with real wolf, so much in fact that it is a complete joke and I doubt anyone in this thread or other's give a single fuck what your opinion is.


No matter the subject you will white knight it. Period.

You could get keep being stubbornly blind like you do, or you can read and actually try to make points, but I doubt you will.
Since the whole "invasion" argument that you are trying to taunt on is completely irrelevant in everything I have said in this thread ( not to say "just in this thread" ) ...
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.

I play Invasion and both Real_Wolf and Fruz, for the most part, use sound logic and nothing is wrong with their theories on the subject. I thought about killing The Rain Maker in her corrupted area on cruel but I'm absolutely certain my opinion would still be invalid because it isn't merciless. Even if pretty much everyone complaining dies to her no matter what difficulty they see her in.

What isn't logical is saying because someone doesn't have a masters degree in mathematics, they can not correct someone that does, even if that person is in reality wrong. They have a masters so they know better than the person without, regardless of any other facts.

That is basically what is being said here. If you don't play Invasion. You can't do math. Your math will be wrong and inferior to anyone that does play Invasion. When in truth if you think about it, it is more likely people that don't play Invasion can look at the monsters more objectively than someone that is upset about dying to that monster repeatedly.

As long as you have the ability to perform high school level arithmetic's, you can have a valid opinion about mechanics in PoE. If you say otherwise, well to put it plainly, you're being ignorant.
Let me restate something clearly here so that everyone can see it ( since everyone is ignoring this part, or just can't read it from the start ) :



Chaska does not only spawn in invasion
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz wrote:
Let me restate something clearly here so that everyone can see it ( since everyone is ignoring this part, or just can't read it from the start ) :

Chaska does not only spawn in invasion


There is a slight difference between fighting her prepared, well-geared and on your own terms and eating a one-shot out of nowhere while you're leveling and investing all of your resources in an attempt to gear up in a league which is so gear-starved that items that are vendored in Standard are sold for chaos orbs.

This is why everyone is so annoyed by you, you're standing on your high pedestal and "enlightening" people with your wise thoughts when you obviously have no idea what you're talking about.

Go play Invasion, die in one second with a build that doesn't even feel the damage of normal content bosses and you'll be singing a different song. And that applies not specifically to Ch'aska, but to at least 3-4 bosses.
You have to be realistic about these things.
Logen Ninefingers
Last edited by Bars#2689 on Mar 13, 2014, 6:51:56 PM
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Bars wrote:
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Fruz wrote:
Let me restate something clearly here so that everyone can see it ( since everyone is ignoring this part, or just can't read it from the start ) :

Chaska does not only spawn in invasion


There is a slight difference between fighting her prepared, well-geared and on your own terms and eating a one-shot out of nowhere while you're leveling and investing all of your resources in an attempt to gear up in a league which is so gear-starved that items that are vendored in Standard are sold for chaos orbs.

This is why everyone is so annoyed by you, you're standing on your high pedestal and "enlightening" people with your wise thoughts when you obviously have no idea what you're talking about.

Go play Invasion, die in one second with a build that doesn't even feel the damage of normal content bosses and you'll be singing a different song. And that applies not specifically to Ch'aska, but to at least 3-4 bosses.


this 1000 times

i learnt to stop listening to some people long ago.

its like trying to talk about a subject matter with a village idiot instead of an expert.
as if a village idiot opinion is more highly valued than that of an expert.

people who dont play invasion extensively (reached merciless minimum) should stop talking about the matter.

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