[Release] Path of Exile Item Info Script - Affix Breakdown and More (Version 1.8.6)

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Jiaozy wrote:

It's something that I really can't play with, hoping we'll have something like this by default, sooner or later, even if it took them 3 years to finally give us a tooltip for ilvl cause it's too complex!


I agree, it's easily the best tool for POE and I hate playing the game without it also. I really hope that Hazydoc comes back to support it, but I've also written tools in the past and know how much it can just turn into a pain.
IGN: Bahnzo <--- that should find me.
PoE Item Info Script: https://www.pathofexile.com/forum/view-thread/1463814
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Bahnzo wrote:
I've taken all the updates from Slinkston and myself and merged them into one download.


Thanks Bahnzo. I appreciate your help with this script. I too find it hard to play without the script so I am pretty happy we were able to fix some of the stuff for the 2.0 expansion.

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Bahnzo wrote:
I really hope that Hazydoc comes back to support it, but I've also written tools in the past and know how much it can just turn into a pain.


Me too! It would be badass if Hazydoc could pick up where we left off and added some things we could not.




Ok. I think I have figured out what is going on with the life gain on hit affix. The weapon is showing local "Life gained for each Enemy hit by Attacks" and the other items such as gloves, rings, etc.. are showing global "Life gained for each Enemy hit by your Attacks" I have changed the ahk script to accommodate both of these differences in the event they change down the road. It's only by chance they happen to be the same right now.

Also, I JUST noticed today that the POE website has now added affixes for both prefix and suffix for jewels. I do not believe I have the capability to add support for jewels to this script =(
Slinkston's STANDARD Shop! http://www.pathofexile.com/forum/view-thread/197511

IGN: Slinkston
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Bahnzo wrote:
I've taken all the updates from Slinkston and myself and merged them into one download.

This has all the updates to spell damage, the new maps, and of course fixes any problems with disappearing tool tips.

Since it doesn't seem we're getting an official update from the original author, I've curated all this into on repository, and updated the version# to 1.9. You are more than welcome to copy it, update it yourself, etc..that's how GitHub works.

The link is: https://github.com/Bahnzo/POE-ItemInfo
You can download the entire setup from that page, using the button on the lower right, or this link: https://github.com/Bahnzo/POE-ItemInfo/archive/master.zip


Hey Bahnzo,

does the updated version include new tier ranges of affixes?
I heard the official old version is not up to date with that.

Cheers
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ben_hure wrote:

does the updated version include new tier ranges of affixes?
I heard the official old version is not up to date with that.

Cheers


About 99% of all the new affixes are in place and working. The only one not updated and/or fixed is the "of the Assassin - 321 to 360 Accuracy (80) (Bow and Wand)". Because the accuracy affix is so complex and there are about 4-5 different hybrid affixes involving accuracy, I for one am unable to really figure out how to fix this. Everything else for 2.0 affix changes have been fixed.

A few things that are not fixed for 2.0 - or better yet included are the following: a) The unique list has not been updated, b) jewels are not supporter yet, c) divination cards are not yet supported, and d) Master mods is not working and/or never was.

Download Bahnzo's link for the most up-to-date version that isn't 'official'.

edit: forgot about master mods not being fixed.
Slinkston's STANDARD Shop! http://www.pathofexile.com/forum/view-thread/197511

IGN: Slinkston
Last edited by Slinkston on Sep 17, 2015, 1:37:03 PM
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Slinkston wrote:

Download Bahnzo's link for the most up-to-date version that isn't 'official'.


Hey Slinkston,

I will do that. Thanks a ton for your effort!!!
I as a casual poe player have no time to learn all the affixes, and because of that I often am lacking the skills to value items.
This script helps me practice so much and this way I can't miss out on a 3x T1 item, just because I didn't know.

Cheers
Another huge update for you guys.

Not only did I fix various typos for data files, but changed numerous code to fix lots of stuff. The MAIN thing I figured and fixed today was that the Armour, Evasion, and Energy Shield (flat #'s) were not being calculated correctly for helmets, gloves, and boots. I often wondered why tier values looked off and now I know why. I also changed a lot of code and filenames to be cleaner and more intuitive (or so I think so). Most of the data files have been checked and fixed if necessary. I started bottom to top so I still need to check the A data files tomorrow.

If anyone cares to see every detail that was changed, please see https://github.com/Bahnzo/POE-ItemInfo

All updates I am doing from now on are being pushed to Bahnzo's github copy. If we don't hear from hazydoc within a month or so, we are going to start a new thread to keep people in the loop. While we are still lacking support for big things such as Divination Cards and Jewels, the fact is we have fixed numerous issues that makes it worth updating to our 'unofficial' update.

You can download the zip file directly at https://github.com/Bahnzo/POE-ItemInfo/archive/master.zip
Slinkston's STANDARD Shop! http://www.pathofexile.com/forum/view-thread/197511

IGN: Slinkston
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Slinkston wrote:
Another huge update for you guys.


Slinkston's done some good stuff recently. Something I've never bothered to check (and obviously others as well) was the number/tiers and whatnot where correct...I just assumed they were. But they weren't and Slinkston has done a kick ass job fixing many of these, and believe me, there were a lot.

So make sure you get the update above. It really fixes a lot of incorrect info.
IGN: Bahnzo <--- that should find me.
PoE Item Info Script: https://www.pathofexile.com/forum/view-thread/1463814
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Slinkston wrote:
A


Thanks for the update man!
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gastank wrote:
Figured out another workaround that seems to restore full functionality - I'm not versed at all in AHK scripts nor the ins and out of Windows, so no guarantees on whether this breaks anything.


Open POE-ItemInfo.ahk, find the section "ShowToolTip(String)" around line #5475.

Find the line "ToolTip, %String%, X - 135, Y + 35" and add additional lines so it reads:
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ToolTip, %String%, X - 135, Y + 35
Fonts.SetFixedFont()
ToolTip, %String%, X - 135, Y + 35


Find the line "ToolTip, %String%, XCoord, YCoord" and add additional lines so it reads:
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ToolTip, %String%, XCoord, YCoord
Fonts.SetFixedFont()
ToolTip, %String%, XCoord, YCoord


Find the line "Fonts.SetFixedFont()" and add a semicolon in front so it reads:
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;Fonts.SetFixedFont()



The entire ShowToolTip block should look as such:
Spoiler

; Show tooltip, with fixed width font
ShowToolTip(String)
{
Global X, Y, ToolTipTimeout, Opts

; Get position of mouse cursor
MouseGetPos, X, Y

If (Not Opts.DisplayToolTipAtFixedCoords)
{
ToolTip, %String%, X - 135, Y + 35
Fonts.SetFixedFont()
ToolTip, %String%, X - 135, Y + 35
}
Else
{
CoordMode, ToolTip, Screen
;~ GetScreenInfo()
;~ TotalScreenWidth := Globals.Get("TotalScreenWidth", 0)
;~ HalfWidth := Round(TotalScreenWidth / 2)

;~ SecondMonitorTopLeftX := HalfWidth
;~ SecondMonitorTopLeftY := 0
ScreenOffsetY := Opts.ScreenOffsetY
ScreenOffsetX := Opts.ScreenOffsetX

XCoord := 0 + ScreenOffsetX
YCoord := 0 + ScreenOffsetY

ToolTip, %String%, XCoord, YCoord
Fonts.SetFixedFont()
ToolTip, %String%, XCoord, YCoord
}
;Fonts.SetFixedFont()

; Set up count variable and start timer for tooltip timeout
ToolTipTimeout := 0
SetTimer, ToolTipTimer, 100
}


Thx man, it worked like magic and i know shitall about coding and scripting so here's some imaginary ex for your help. <3
not work ctrl+c
work only this link https://github.com/Bahnzo/POE-ItemInfo/archive/master.zip

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