POE= Ninja looting game?
Just a note to the people saying GGG want's to make loot a competition all they are doing atm is making people solo play instead of playing in a group. That cannot be good for the community. You cant compare this game to D3 as PoE is a much better game, I just hate clicking on loot while the timer is still up only to have it sniped by someone who is waiting by it waiting for the second the timer goes off.
Bubbas ~Play On~ ~Play On~
WWW.ELITEOBSIDIANGAMING.COM |
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I wouldn't mind certain loot being assigned to certain players based on factors that can be variable, like what works better for certain classes (int gear for mages.. str gear for marauders) or decide loot via rolling, or just make the timer a bit longer for the loot. Probably around 15-30 seconds for exclusive loot would be close to satisfactory. :)
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I posted a thread of my own with some ideas. Making the items have full timers until all the mobs are dead, Increase the timers ect.... I just thought too making items invisible to other players until the timer went off would even help a little at least players wouldn't stop fighting just to hover over your loot.
Bubbas ~Play On~ ~Play On~
WWW.ELITEOBSIDIANGAMING.COM |
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"I don't know. Why are you? Play with friends next time. Problem solved. Last edited by Atraps003#2749 on Jan 30, 2013, 2:32:32 AM
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" Problem still exists. Workaround used. | |
At the very least I would like to be able to NOT see the items allocated to the other players from the party until they are free for all to pick.
Seeing 5-8 progress bars at the same time on the screen is very confusing to me and my friends. We're having a hard time reading what items belongs to who. |
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"Another good suggestion. |
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Maybe undoing any rangerestriction on pickup might fix the timerproblem so u can pickup the item from anyplace. This would at least help range chars like sorc or ranger 2 get their loot without running into monster hordes and die and it would minimize the time u loose fighting monsters still alive while pickin up ur loot
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U cant even pickup your own loot in the time that is given if you are shooting the mobs from a range. I support the competitive looting and stuff but sometimes you dont get the chance to pick it up even. Like when you click the item and your character gets stuck somewhere halfway and it cancels the pickup lol...
Last edited by dusty071#7286 on Jan 30, 2013, 6:21:42 AM
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" The communication shouldn't be over fighting loot (unless you are trying to get an item which someone else received, in which case you are trading) The communication should be over how to defeat the boss, roles, buffs, etc etc (you know, the actual fighting stuff). The FFA loot mechanic is an outdated, archaic mechanic from D2 that is really god damn terrible. If people want to communicate over loot, thats what the whole point of the trade chat is for, hell GGG can even implement a lighter verison of the AH (with no real money) Last edited by deteego#6606 on Jan 30, 2013, 7:01:10 AM
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