Why is GGG caving in to casuals' demands?

OP took 6 month break from game. Highest chars are level 53 in HC level 60 in SC. Complains about Casuals, while being definition of casual. Irony rules.
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reboticon wrote:
OP took 6 month break from game. Highest chars are level 53 in HC level 60 in SC. Complains about Casuals, while being definition of casual. Irony rules.


It's not unplayable, far from it. But small tweaks make up the big whole. Sooner or later all the core elements have been changed so much that the "soul" is lost.
And fyi, I'm far from casual.
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reboticon wrote:
OP took 6 month break from game. Highest chars are level 53 in HC level 60 in SC. Complains about Casuals, while being definition of casual. Irony rules.


Playing casually does not mean you like the game easy.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
GGG tried to make a hardcore game, along the way they make many changes to the game. GGG find a large majority of their players are casual rather hardcore. Then people realize POE is a causal game.
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I_NO wrote:
What the fuck OP is complaining about PA I am beyond astonished right now literally.


QFT.

I love it how 99% of public parties are either PA or SA, almost never FFA but those FFA people claim that we should play their game. Never mind though, we won that war over a year ago.
Be ready. You're not paranoid, you're PREPARED.

I quit this game every few months and so should you to continue playing it in the future.

The device is believed to have been dropped
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morbo wrote:
Agree, the game has become totally casual. GGG cavin' much! For example:

1.) You can party with / get carried by others and this makes the content a total faceroll. Content its not even a challenge worthy your time. It's also practically impossible to die in party, except by technical issues.

2.) When you need something, a piece of gear or a gem, you just buy it. Instant gratification trading - totally casual!! We dont take kindly to casuals here, D3 is that way -->>

3.) In so called hurrdurrcore, when a top streamer dies, he just sells his gear for cross-league exalts, and with the help of his buddies (and possibly a pinch of RMT magic) is back on top farmin' maps the very next day.



...wait a minute...


Oh, noes! The game was always designed for casuals!!
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vaskov17 wrote:
# of casuals with money is much larger than # of non-casuals with money


Pretty much this, any game that caters to no-lifers eventually dries out after scaring away all the casuals :)


Also, hi charan, now let's compare donation numbers with LOL :)
Vote +1 to change Path of Exile to Path of Nerfs.
We hate to say, but ProjectPT was right.
Last edited by Hyskoa#4601 on Dec 17, 2013, 8:59:46 AM
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Hyskoa wrote:
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vaskov17 wrote:
# of casuals with money is much larger than # of non-casuals with money


Pretty much this, any game that caters to no-lifers eventually dries out after scaring away all the casuals :)


Also, hi charan, now let's compare donation numbers with LOL :)


Ill take the supporters donation over any microtransaction the "casuals" has payed. I dont think its even a fair contest.
I'd bet that the OP hit the wall in cruel and felt that everyone's first character should be able to make it to the end game. Then he quit playing.

Now he's just back trying to stir up a fight. The true definition of trolling.
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mushioov wrote:
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reboticon wrote:
OP took 6 month break from game. Highest chars are level 53 in HC level 60 in SC. Complains about Casuals, while being definition of casual. Irony rules.


It's not unplayable, far from it. But small tweaks make up the big whole. Sooner or later all the core elements have been changed so much that the "soul" is lost.
And fyi, I'm far from casual.


Maybe you should go into some detail, or even simply mention, what exactly you have a problem with, other than Permanent Allocation, which is appreciated as an option by even the most hardcore of the hardcore.

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Mikrotherion wrote:

Playing casually does not mean you like the game easy.


If you've never even finished merciless or tried maps, you have no idea what is easy and what is not.
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