boring :S
What it says is exactly my point earlier. More leagues have always been the plan so trying to say "don't segregate more" is just a bad excuse against a very popular league idea.
Standard Forever
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do it
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" "it" = "completely redesign your game so that players who do not wish to trade can make stuff as easily as the entire community of traders can produce". |
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" Gross exaggeration " We can't have people playing the actual game and doing nearly as well as people who do nothing but trade. That would be a travesty. Again though part of this is also hyperbole. The best that the "entire community of traders can produce" can spit out hundreds of exalts in a short period of time and then trade those for ANYTHING they want. Most people asking for a SFL that I have seen have asked for nothing of the sort. Standard Forever
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" That makes me want to play with my donger Finest Hardcore Gaming Guild ~Soldiers of the Wasteland~ sotwguild.com
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" its just simply stupid to open another league for hardcore u want hardcore? just play it. where is the problem - just delete your character after death |
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People want self-found with buffed IIR/IIQ so they can find things they value. Thing is, that you value these things because they're hard to obtain (and thus valuable to other players too). You wouldn't value 'em in a self-found league and would probably quit playing it after week or two.
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" +1 Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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" bs i want sfl because i a) dont like my enjoyment of a game depends on random 13yo 'businessmen' b) dont like EXTREME rng tuned to this game having 'an economy' c) dont like the notion that im FORCED to party to play high end maps. currently with map rng solo players HAVE to trade for maps when they get a bad map rng d) dont like wasting time paying 'time tax' that is artificially included to 'balance the economy' (extreme drop rates) e) i dont think that 'wasting time' is equal to 'working for it' - this strange notion brought up by some saying that you have to 'work for' your 6L - as in farming 2000fusings.. that has nothing to do with 'work' nor 'skill' - it is simply time tax imposed by 'economy reasons' strangely this game is more about 'economy' than 'gameplay' and the fact you DO NOT NEED TO PLAY this game to get best gear tells a lot about how 'hardcore' it is it is trade simulator with 'slay-the-monsters' mini-events currently and id like to play that slay the monsters because it seems quite fun, but it is butchered because of 'economy' |
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