Jay Wilsons list of Diablo 2 flaws

I have rewatched the Blizzcon a few times & yes Jay did talk some pretty heavy steamers, I get angry watching that too. But did you not play the beta? The beta pretty much showcased the design of the game & the rest just scaled off it. We knew about the skill system & the auction houses, we also knew there would be no pvp on release (although noone expected it to take this long). I knew what I was buying after playing the beta & the only real surprise was that it didn't live up to my (maybe too high) expectations of it being the game I played exclusively for the next few years. I think we are all a little guilty of having too high hopes for D3 & I do think that there are some of us that could do with wiping our rose tinted D2 glasses a little and try to look at each game for what it is & not for what it isn't.
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lethal_papercut wrote:
I have rewatched the Blizzcon a few times & yes Jay did talk some pretty heavy steamers, I get angry watching that too. But did you not play the beta? The beta pretty much showcased the design of the game & the rest just scaled off it. We knew about the skill system & the auction houses, we also knew there would be no pvp on release (although noone expected it to take this long). I knew what I was buying after playing the beta & the only real surprise was that it didn't live up to my (maybe too high) expectations of it being the game I played exclusively for the next few years. I think we are all a little guilty of having too high hopes for D3 & I do think that there are some of us that could do with wiping our rose tinted D2 glasses a little and try to look at each game for what it is & not for what it isn't.


No, i did not play the Beta. :D
Of course i would buy and play D3 as a fan, it just took a little too long for me to figure out that the game sucked, and that Jay Wilson lied.
LOL, well then I am sorry Fire but you deserve everything you got. ;)
"
lethal_papercut wrote:
LOL, well then I am sorry Fire but you deserve everything you got. ;)


Yes, but D3 also deserved to be more than it is now. GGG pwned D3 on allmost every aspect right now.
Jay Wilson = Gharbad the Weak

http://www.youtube.com/watch?v=To2-xGxTiuU

Something for you i am MAAAAAAAKING (= D3.)
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Charan wrote:
Actually, I'd never seen anything Jay Wilson purportedly said about D2, so I found this quite an interesting read. (It could be all made up, but hey, it doesn't seem entirely outlandish.)

My thanks to stryker for entertaining and enlightening. This is what gaming fora are all about.

Pretty sure I read quite a few of those things (like the skill system etc) in previews of Diablo 3 in magazines and so on. Several of those quotes were new, though. Still, I stand for what I said in my inital post here. I think he made a lot of sense, and don't think Diablo 3 is nearly as bad as some people say it is. Imagine Call of Duty set in a third-person view with squad mates. It can be the "new" Ghost Recon and the best game by far in the series, but because it's too different from the old ones, most of the hardcore fans will hate it. That, and the real money auction house, is why Diablo 3 failed. It has nothing to do with the game itself. The game is awesome. But it's too different from Diablo 2 and uses real money in an optional auction house, so hardcore fans still go ballistic. If it really was as bad as hardcore fans say, no one would play it, Jay Wilson would be kicket out of the US in shame and the entire franchise would die in less than a week. ;)
"And that's how you die properly, sailor boy."
(The Witch)
"
lethal_papercut wrote:
Charan might think he has his work cut out with whining babies now but he should be thanking his lucky stars that he isn't responsible for the same over at the D3 camp, there is no greater nightmare to man nor beast.



Actually I don't think that. This is a piece of piss as far as moderation goes, and half the time, if not more, I am afforded the chance to post as me, just me, rather than as a moderator. I'm a volunteer/conscript and reserve the right to step down at any moment should this no longer be the case.

I'll still have all my GGGold, access to the alpha realm, and fairly direct contact with some of the movers and shakers of the game.

So...it's a moot point really. You couldn't PAY me enough to deal with other games' message boards and communities, and I've said this many times over.

But when I see a little of what happens there bleed into here, that's probably when I like this 'job' the least. And you do sometimes represent that, papercut, so for now I do associate the less-cool aspects of my task/role with some of your scathing contributions. They can be incendiary and incisive, apt to arouse the ire of other users who might inadvertently slip over the line into uncivil behaviour. That's never any fun for me, but I completely see the need for such incendiary, incisive posts. It can't all be lalala happy land.

And it hasn't been. And it won't be.





If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
I'll give my feedback to his statements since I played D2 for 10 years and have started it again. And also play PoE since April and can point out how they solved things and how D3 solved them.



"
Everybody remembers Deckard Cain saying, “Stay a while, listen.” But the reason they remember it fondly now is because it was so damn annoying! He said it every time, and you had to talk to him so often!


Spoiler
He also says different lines, but that one is kinda annoying. But I saw a funny picture with this quote and then "Deckard Cain is so annoying, in D3 you just have to wait a few sec. until an item is identified! That's so much better!". That really points out the irony in this statement. Remove something annoying and replace it by something even more annoying.

And don't even get me started with all the stupid shit the Bosses and NPCs in D3 say to you...



"
Jay: "In Diablo II, the most optimal way to play was to find the quickest boss you can do, and repeat that boss run forever. It’s our intent to create a system that encourage people to play a lot more varied amount of content, and have that be the most beneficial way to play, such that the boss runs are really mitigated as a primary things that people do and become more secondary."


Spoiler
Fun thing is, I do that still in D3, I'll farm azmodan or the other huge beast in Act3, it is the quickest boss and gives you at least some yellows here and there.
I can see his concern not playing the game but just farming the bosses. But the main reason way because of Loottables, which I personally like and also would like to see in PoE, at least to some extend.



"
Jay: "One of the pieces of feedback we got during the internal alpha was that skill points as an element of our skill system didn't really suit the game, It created a lot of conflict in terms of what the players would choose to do. So what we had is this system that has these six – it used to be seven, now six – slots, that implies that you should have six skills, but a system with skill points? Well, you really want to dump every single point into one skill. "


Spoiler
This is really a bad choice they did in D3, being able to spec to a different playstyle whenever you want defeats the purpose on creating new characters and try new things. Sure you can just try another build whenever you like, but it destroys the replay ability. You will just create one character of each class and play them to 60.
There are also no ladders or races like in PoE, so starting all over again isn't something you want to do.



"
Jay: ""I feel that in a lot of ways the current system has more choice involved in it compared to Diablo II because that finite limit of how many skills you can take versus the number that you have means that you have to make a very restrictive choice, so we focused a lot more on restricting the number of skills you have and having that be the interesting choice, as opposed to skill points, which are really commitments before you even know what you're committing to."


Spoiler
I wouldn't say that the skills in D3 are bad or anything. But once again, every class is locked to what they can do, and there is IMO even less experimental builds.
Melee DH? Melee Wizard? Not really...
Not only that but I feel a lot of the skills are useless.
I still think that most of the skills in D3 are really good and one of the strongest points about the game.



"
Jay: (Regarding DII's Skill System) "What you probably did was go up on a website and find out what the optimal build was, because there's just too much math involved for you to really get involved in it. A small number of players will go in and do the math… but the majority of players will go 'I don't know, I guess I'll just put it in whatever I already have'."


Spoiler
I have fun doing this. And in PoE it's more like you try out yourself. Some people like Kripparian love theocrafting and spend hours on calculating damage and so on.
D3 has less of that, especially since tool tips and character Information is very lacking.

PoE has the possibility to actually show you what kind of damage your skill does, fire, lightning, ice and so on. You can see direct changes if you equip gear, see crit chance for each skill etc.
It's not perfect and can be improved but it is 1000times better than D3 and D2s system.



"
Jay: (Regarding Stat Distribution In D2) "Stat progression as a system is very difficult for a lot of players to understand because you get these 5 points, but you don’t exactly know where to put them or what benefit you’re getting with them. You might make some obvious choices, for example, with Diablo II’s Sorceress, you might put all of your points into energy because that’s the obvious choice, right? Except that for almost every build out there, you’ve just made the wrong choice."


Spoiler
This is just utter bullshit. Diablo 3s statsystem is one of the worst things about the game.
You only look for items with mainstat and vitality, while in D2 most stats are only important for Item requirment.
In PoE every class benefits somewhat from every stat. And we may discuss the effectivness of each stat in another discussion but it is miles further than the shit D3 has to offer.

I play a DH in D3 and I only look for DEX and VIT, I'll take some STR here and there if it is extra for some defenses but other than that I'm not interested in other stats.

Another bad design is that certain Items can become utter shit if they don't have the stats you need.
Voodoo Head with DEX and STR? Well that's crap! You never need one.
A bow with INT and VIT? Nope, VIT is okay but INT is pointless.

Well whatever Stats in D3 suck ass and I'd rather put some stats in the wrong thing that have to only look for the mainstats of my class.



"
Jay: "Any system where you have to go up onto the Internet to figure out what the right answer is, is not a good customization system. Any system where there’s a “right” answer is not a good system for customization. The truth is, with stat point systems, they are simple math. It’s not hard to figure out what the absolute best choice is so we decided we didn’t want that as a customization system. With that being said, we do have another system we’re working on. The specific intent of it is to capture the imagination of what stat point spending was supposed to do, which is, “I want to be stronger. I want to be tougher.” These kind of simple ideas are not contextualized well within a skill system. The skill system is about what the player is doing, not higher ideals about what their character is. So, we’re going to work on a system that really satisfies that feeling, but is way easier to understand and also has some true customization to."


Spoiler
Again his is shit what he is talking about.

Look at PoEs Stilltree. You have the choice to go whatever you like.
Want a bow Templar, well pick up some DEX for bows and projectile nodes.
You want to be a BOW witchdoctor?
Doesn't work YOU NEED INTELLIGENCE!!!
Fuck that system, it's crap the worst of the game. Weapon DPS for skills is also a shit system, because it renders every weapon useless that doesn't have at least 1k DPS...
This is where D3 fails hard.
KenshiD: "Melee DH? Melee Wizard? Not really.." No shit. I tried both, because as one of the earliest meleemancers out there, I feel it is my prerogative to try these things with each (a)rpg I come across. That and I freakin' love Fighter Mages. Spellsingers. All that.

I didn't make it past level 10 as either a true melee wizard or melee DH. It was spectacularly boring and inefficient. This cannot be said for D2, where you had access to great defensive spells as either the necro or the sorceress very early in the game, and could use the limited item customisation to buff your melee capabilities (topazes in weapons, oh yes indeed).

This is an old argument by now, but I'll iterate: D3 did not, in the slightest, encourage out-of-the-box thinking; it even punished it at times. The fact that D2 gave rise to my altaholism is just more irony I'd rather not think about.

Thank GGGod for PoE. That's all I can say there.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
My god

Who doubles things that much?

Nobody but Jay Wilson

FACE

PALM

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