New Trap Skill in 0.11.6
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looks like elemental equilibrium trapper is viable now as long as that skill is anywhere near fire trap it will rape everything!!!
from the looks of it i would call it "Easter bunny's ball lightning basket" i luv traps hope u plan to make more...after u fix fire traps promised 50% increased burn DOT O.O [quote="Mark_GGG"]damage modifiers don't can currently can't apply to degen.[/quote] "Getting all life nods on passive tree should give additional survival, not the mandatory basic survival." .\1.2/ ..\3/ [img]http://ertaislament.files.wordpress.com/2010/08/pentavus.jpg[/img] Last edited by leighferon#0786 on Sep 11, 2013, 3:35:42 AM
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liked and followed.
i <3 minesweeper
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really?... oooook.
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Doh, I dont like traps! Buff arc please!
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Pretty nice!
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Add dat trap NOW pls ! not in a few weeks :(
❝ Wraeclast SAIN†S ❞
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Coolies, Now if there was only a skin change for totems, Dalek Skin, that would rock
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Last patch made some major changes to traps, and the next one introduces a new trap. I think the time is coming close when "trapper" builds would become a reality rather than theorycrafting.
My wife stole 10 levels from me, and my job stole another 2. That is why I am still level 88.
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" Dude you made my day xD |
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The new skill looks fabulous! Hopefully it just doesn't give frame drops ;O!
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