New Trap Skill in 0.11.6

looks like elemental equilibrium trapper is viable now as long as that skill is anywhere near fire trap it will rape everything!!!

from the looks of it i would call it "Easter bunny's ball lightning basket"

i luv traps hope u plan to make more...after u fix fire traps promised 50% increased burn DOT O.O
[quote="Mark_GGG"]damage modifiers don't can currently can't apply to degen.[/quote]
"Getting all life nods on passive tree should give additional survival, not the mandatory basic survival."
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Last edited by leighferon on Sep 11, 2013, 3:35:42 AM
liked and followed.
i <3 minesweeper
really?... oooook.
Doh, I dont like traps! Buff arc please!
Pretty nice!
Add dat trap NOW pls ! not in a few weeks :(
❝ Wraeclast SAIN†S ❞
Coolies, Now if there was only a skin change for totems, Dalek Skin, that would rock
Last patch made some major changes to traps, and the next one introduces a new trap. I think the time is coming close when "trapper" builds would become a reality rather than theorycrafting.
My wife stole 10 levels from me, and my job stole another 2. That is why I am still level 88.
"
AntiAuxBot wrote:




Dude you made my day xD
The new skill looks fabulous! Hopefully it just doesn't give frame drops ;O!

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