Diablo 3 is happy to admit it has problems and copy POE & other ARPGs to improve.

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Thaelyn wrote:
Respectfully, if those are the kind of similarities you thought I was referring to, then you've completely missed the point of the rest of the text in the spoiler.


Well, I tried to avoid this first part of your message. I mean: " After the success of WoW Blizzard began to..." etc.

Imo it wasn't success of WoW, it was death of Blizzard North. Hence similarities you were talking about actually do not belong to Blizzard.
Put on your red shoes and dance the blues.
Last edited by Bozon#1163 on Sep 4, 2013, 12:43:34 PM
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TheAnuhart wrote:
"
Reinhart wrote:
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TheAnuhart wrote:
PoE is aimed squarely at instant gratification, path of least resistance, buy rather than find.
You don't get any more 'new school' than that.



Completely unfounded.


Well let's put that right.

Everything buy-able, not one single item in game (except the imprint on an eternal) that cannot be simply bought.

Crafting system that is far less viable than just buying the item.



There is no difference in either buying an item or crafting one yourself. In the end you are looking for an item upgrade. If you don't favour "instant gratification" you should do neither.


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TheAnuhart wrote:


Waypoint rushes.

Boss kill credit without contributing, without even entering the area in some cases.



That is a problem in every goddamn game where party play is possible. But TBH I don't see anyone getting satisfaction by just standing there and not aiding in the kill.

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TheAnuhart wrote:


End game content access system that favours trading, scamming, leeching and even RMTing over actually killing challenging monsters. In fact, it is such that the latter is almost impossible.



What "endgame"? This game is still in beta and far from finished. So what "endgame" are you babbling about? If you are talking about maps: that is just a temporary substitution. Just so you know.



Heart of Purity

Awarded 'Silverblade' to Talent Competition Winner 2020.
https://www.youtube.com/watch?v=NDFO4E5OKSE
POE 2 is designed primarily for console.
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Reinhart wrote:

There is no difference in either buying an item or crafting one yourself. In the end you are looking for an item upgrade. If you don't favour "instant gratification" you should do neither.


This makes no sense and we all know it, why saying it again?
i like this game. i mean have you seen how powerful is the barbarian
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Reinhart wrote:
What "endgame"? This game is still in beta and far from finished. So what "endgame" are you babbling about? If you are talking about maps: that is just a temporary substitution. Just so you know.



Oh, the 'beta' and 'temporary' cards.

Of course you are going to put a system in a beta that isn't intended for release, I mean, why test the real system when you can test a pretend one?
Casually casual.

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Bozon wrote:
Well, I tried to avoid this first part of your message. I mean: " After the success of WoW Blizzard began to..." etc.

Imo it wasn't success of WoW, it was death of Blizzard North. Hence similarities you were talking about actually do not belong to Blizzard.


If you're going to try and refute what I've said, it might be beneficial to actually read what I've said.

The similarities I refer to have absolutely nothing to do with cinematics, hype, or name recognition. I am talking about taking a condescending and dismissive attitude toward your customer base and allowing yourself to be blinded by your own vision. If you think these are not qualities of Blizzard as it exists today then I think you're not taking an honest look at that company.

As for whether or not GGG is there, as I said to begin with , clearly no. Qarl's comments, however, gave me pause.
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Thaelyn wrote:
The similarities I refer to have absolutely nothing to do with cinematics, hype, or name recognition. I am talking about taking a condescending and dismissive attitude toward your customer base and allowing yourself to be blinded by your own vision.


Personally I'd put them in one boat with hype and all other things that I mentioned (except cinematics, they are still enjoyable).

As for GGG. Well, I bet my freshly found chaos orb that they understand what kind of a road they are going for. Cause, you know, players can play PoE, players can blame PoE, but they will never care about PoE as much as people who spending their lives to create the game (and yes, they need money too).

I assume that we were talking the same things here.
Put on your red shoes and dance the blues.
Last edited by Bozon#1163 on Sep 4, 2013, 1:13:27 PM
As far as I am concerned, Both game have issues, Blizz sold out to the RMAH, And this game is loot stingey as hell. The currency drop rate is a joke, And ranged classes are not really ranged. The Witch is the worst ranged class i have ever seen with spells so weak they could not roast a marshmallow. And the zombies remind me of the 80's rock bands all one hit wonders.
Then the lag desync is most frustrating. I feel the only viable build in this game is full out tank, Which is sad considering that solar system for a skill tree. In the end i feel the game is a bit over complicated, And as the old saying goes the more you over work the plumbing the easier it is to plug up the drain. The game has an overflow of issues...
The only great problem with PoE is hard-reachable endgame challenging content. I mean, high-level maps are very rare and you cant run them all time (or even 50/50) without huge currency investments. Sure, there are challenging low-level maps (with bad mods), but they just arent worth efforts (some mods combos can increase hardiness by several times, and extra bit of quality isnt worth that.
I think, that if player wants and ables to meet challenge, he should be able to do that without huge currency investments.
Ok, let's assume high-level maps are premium content that allows fast-leveling and easy looting of high-level item. But you can implement something else, too. Something, that brings less loot and XP, that high-level maps, but still more that low-level ones.... and is much more hard to beat.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
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CharanJaydemyr wrote:
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CharanJaydemyr wrote:
Hell_Cow: So, where precisely did 'Diablo 3' (and I think you meant Blizzard there) admit that it has problems and directly copied 'good parts' of Path of Exile?

I'm giving you every chance not to look like a mere fanboy (and trouble-maker, given this isn't even a Diablo 3 board) here. Show me evidence of your claim. Please.



Still haven't heard back from Hell_Bovine in this regard. Anyone else got something? I mean, this does sort of directly challenge the topic title's claim, which I think is a fair thing to challenge.


What is there to challenge? Do you have any sort of doubt or do you believe that PoE is the center of the world and every other game copied something from it?

You should first look at what PoE copied from other games and those are evident copies and for so many times they were exposed here.

Do you really believe that this quote "...admit that it has problems and directly copied 'good parts' of Path of Exile?" has any fundament to it?
Last edited by Itsthepolice#5602 on Sep 4, 2013, 8:13:24 PM
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CharanJaydemyr wrote:


Irrelevant. Topic claims one thing, I want to see proof. Is that really such a big thing to ask?


There is no proof ... dont play "dumb". Its completly ludicrous and quite frankly you know it .. and being an hypocrite doesnt make you look good at all.

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