August 16 Progress Update

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ZsaszIX wrote:
The support packs are an excuse to keep the beta extended as long as possible and using the excuse of "polishing the game".


They are not "polishing the game". They are adding completely new features and game content.
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Zinger86 wrote:
There's an easy solution - pay the $10.

You know what? I´d happily do so, if there were more payment options. Only PayPal and CC options will really hurt the game in the long run because many ppl dont like these two, myself included.
Last edited by bondKI#4259 on Aug 20, 2012, 10:02:42 AM
Thanks, keep up the great work.
Code. Frag. | gplus.to/mystrdat | twitch.tv/mystrdat
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bondKI wrote:
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Zinger86 wrote:
There's an easy solution - pay the $10.

You know what? I´d happily do so, if there were more payment options. Only PayPal and CC options will really hurt the game in the long run because many ppl dont like these two, myself included.


Your other option is to take a trip to New Zealand and go to the devs directly, and pay them. ;)
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

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JohnNamikaze wrote:

Your other option is to take a trip to New Zealand and go to the devs directly, and pay them. ;)


Oh. That sounds great. I bet you'd even get a real life kiwi for it.
Last edited by Cacheperl#2981 on Aug 20, 2012, 1:30:54 PM
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Arrows are now real projectiles rather than faked long-range melee attacks. This means they can be dodged by running out of the way, as well as by the evasion roll.


Does this include wand projectiles as well? Alira's projectiles seem to work the same way archers' arrows currently work, meaning they can't be physically dodged.
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ZsaszIX wrote:
Over a year of beta, one million dollars in revenue and still not released?

The support packs DO NOT speed game completion. They delay it.

The support packs are an excuse to keep the beta extended as long as possible and using the excuse of "polishing the game".

Starve GGG for money and see how fast the game gets released and the micro transaction system is accessible.

The ARPG model is not new and their graphics engine isn't groundbreaking. There is no reason for over a year in beta unless GGG is greedy, incompetent or both.


You realize this game is being developed by a team of only 18 people, don't you?
As far as i am concerned there are only 3 URGENT issues to be fixed:

1. Hit Detection / Netcode. Get rid of the phantom hits, lag deaths and such.
2. Loot system. FFA is just outdated and unfair and most of the ppl who post in threads regarding loot system do not like it.
3. Feedback from the game in fights. I have to compare PoE to D3 in this spot. D3 fighting feels way more meaty, faster, generally more fun.

If GGG would improve these 3 subjects i would be totally satisfied. I could even wait for act 3 another year.
DMT:

Load universe into a gun.
Aim at brain.
Fire.
What information do you need from the people who just constantly crashed from your game after the recent patches?

I just ran merciless ancient pyramid for the 6 times because the screen either turn into a light show and the game just crashed half way through the dungeon or in the boss room.

I don't mind the way point as where it is, but when the game crashed so many times in a roll, I'm getting a little tired of walking through that 3 floors of skeletal mages. >.>
But pants, what about a decent pair of pants?!

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