Spork totem user with multi acc booster destroying new leauge eco

The reason people pick that build is three fold

1) allows for a player to stack MF with very little defense

2). It's very gear independent.

3). It's very safe, yet effective

I still don't know why people play it. Ive tried it, and it is the most boring thing I've ever done in this game.
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SL4Y3R wrote:
The reason people pick that build is three fold

1) allows for a player to stack MF with very little defense

2). It's very gear independent.

3). It's very safe, yet effective

I still don't know why people play it. Ive tried it, and it is the most boring thing I've ever done in this game.


Most players are bored of being poor and sh1t crafting system.

Sorry for that.
IGN: PojzonAbyss
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Last edited by eragon1111#0889 on Jun 16, 2013, 11:02:28 AM
I'd rather have fun myself in a game, than *own* pixels. But to each his own I suppose.
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SL4Y3R wrote:
I'd rather have fun myself in a game, than *own* pixels. But to each his own I suppose.


most people would argue that killing mobs and finding stuff is the fun part in arpgs.

of course you could play a char that's a little bit better at killing stuff, but then you only find shit.



Yes, killing mobs yourself. Not placing totems.

More power to those that enjoy it, I just find it makes me want to gouge my eyes out.
Last edited by SL4Y3R#7487 on Jun 16, 2013, 11:37:31 AM
Isnt it just like, the anarchy droprates are retardedly high?
When i played standard SC just after OB started things like 5L, good uniques, insane rolled items were rare as fk. I played for only a month, coz i raged too hard coz 'melee sucks' and 'why no lewtz wtf rng' (i played sweep mara :DDD).

Now, in anarchy everybody wears decent 5l, uniques drop like candies (actually my record was like 3-4 uniques while farming merci ledge with ~170 mf, to compare with my standard experience - i dropped quill rain in merci western forest and nothing else). IDK, just look at anarchy trading threads. Seeing 6 links and stuff like that shouldnt be common in league that is 10 days old.
Maybe im just retarded or smth, idk.
But when all those items from anarchy (and mb onlaught) will be transfered to standard league the game will become more retarded faceroll than d3.

tbh i hope im right and GGG are prepearing the big patch featuring act 4/4-5 and they will increase maximum level, maximum map level and ofcourse maximum item level (and maybe even amount of links), and all those GG items which are flooding the servers will become just decent or even bad.

Oh, and yeah another theory are andi rings from races...

i hope that my thoughts arent that messy as i think they are LOL.


Spoiler
there's another possibility : when i started playing everybody were noobs, and nobody knew how to progress properly, how to play, how to build etc. This is still possibility, but i think that droprates are higher anyway
I'm also in the boat that thinks Anarchy/Onslaught have boosted drops.

My lvl 57 LS/multistrike + heavy/spash has a found 5L, 300dps hammer all with a grand total of 18 IIQ, all self-found not in a party. I do have an IIR gem equipped, but none of the drops came from strikes with the gem it's attached to.
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Saffell wrote:
While boosting is a problem the root problem is that some builds are too strong. If people can do 6 person content with one person it means that the 6 person content is too easy. If one, or very few, build can do 6 man content with one person, it means those builds are OP.

Unless there's a really easy way to prevent boosting, which I doubt, then the best way to fix the problem is to level down the overly strong builds. Or level up most other builds and make all content harder.


Truth. Totems are OP.
people are attempting to trade at standard rates because they're idiots. MF builds have nothing to do with it.
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Saffell wrote:
While boosting is a problem the root problem is that some builds are too strong. If people can do 6 person content with one person it means that the 6 person content is too easy. If one, or very few, build can do 6 man content with one person, it means those builds are OP.

Unless there's a really easy way to prevent boosting, which I doubt, then the best way to fix the problem is to level down the overly strong builds. Or level up most other builds and make all content harder.


Seems that not allowing people to dual log would prevent this pretty easily.

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