Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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mibuwolf wrote:
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Blackey wrote:
You don't have to play in groups.
Using your logic, you don't have to play with alternative loot systems. How nice would it be to have FFA return to not having timers and the 'carebears' will enjoy having instanced loot available to them AT THE SAME TIME!



Please. Try and read my post without thinking its insulting. Because this is how i talk.


When the only option to suit taste is finding like minded players/groups. That makes the game in a sense 'HARDCORE'. Theres no bitch option. Its got nothing to do with face-rolling, loot timers, soft core or hardcore leagues.




Options when dealng with catering to the wants and needs of certain players on LOOT removes that feeling from the game. It totally adds a bitch/carebear factor to the game. It just feels soft.


You could argue about this and that and what ever. But thats how i see it. And i know im not alone on this.

I see alot of other ARPG so soft and fluffy i just can't stand playing it. Its a major reason I enjoy this game.

And to see people complain about every single possible thing when it comes to loot and wanting options.. Wel, i find that pretty insulting. There isn't many games like POE that cater to the old skool hardcore players. :(









Last edited by Vooodu#7002 on Mar 13, 2013, 4:26:11 PM
This loot game mechanic is just fine. You guys are not giving feedback to fix a broken mechanic, you're giving feedback to make the game easier and more casual for yourself. You guys are selfish, think of the other real gamers that play this game.
Last edited by oranged#3609 on Mar 13, 2013, 4:40:51 PM
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oranged wrote:
This loot game mechanic is just fine. You guys are not giving feedback to fix a broken mechanic, you're giving feedback to make the game easier and more casual for yourself. You guys are selfish, think of the other real gamers that play this game.


... what? You may to give context there because I really have no idea what you are going on about.
IGN: Mibuwolf
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Vooodu wrote:
There isn't many games like POE that cater to the old skool hardcore players. :(


...but this game makes groups a breeze. Why? Also, what does "catering" have to do with PoE? Can a game be both hardcore and softcore? You see default and hardcore league, so my assumption is that GGG doesn't want to force difficulty onto a player, nor do they want to restrict how a player plays their game. You can argue that there is a sort of "difficulty" or "competition" in looting, but I don't see it. All I see is me taking loot that others might've considered an upgrade and I just end up vendoring it or auctioning it. It's not cut-throat. If I was truly an exile, then I would've been killed by my competition by now. This sort of pseudo-cutthroat is unacceptable if you are going to defend your "path of exile is cut-throat/hardcore" mindset. I see this game as competitive, yet casual, BECAUSE IT IS! You know what's funny about casual? You like having them around, but the hardcore players that create tournaments and what not are also necessary. If you think casuals will ruin a game, then you are sadly mistaken. It is the developers job to sort through the feedback and decide what is best for their game.

I don't care if "loot options" is ever implemented, but the loot system is not perfect and has issues that need resolved. If you are going to remain ignorant and just state the system is "fine" as it is now because you're afraid of change, then you're not giving the type of feedback GGG wants/needs.

GGG wants to hear why you think what you think. We cannot state "loot system is awful. please change", nor can we state "it's fine as is GGG. good job". Feedback is given in detail and you guys rather than explain your reasoning instead attack us for giving back our feedback. I find that insulting.
IGN: Mibuwolf
Last edited by mibuwolf#7946 on Mar 13, 2013, 4:51:46 PM
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Vooodu wrote:
Options when dealng with catering to the wants and needs of certain players on LOOT removes that feeling from the game. It totally adds a bitch/carebear factor to the game. It just feels soft.

You know what feels softer than anything?

The fact that you can piss other people off in a cutthroat world, and these other people can't lift a sword to slice you in half.

This game IS soft, it's as soft as they come, and it's especially soft for griefers. Why not make the loot as smooth and soft as the rest of the gameplay so the griefers have less tools at their disposal?
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oranged wrote:
This loot game mechanic is just fine. You guys are not giving feedback to fix a broken mechanic, you're giving feedback to make the game easier and more casual for yourself. You guys are selfish, think of the other real gamers that play this game.


it doesn't add any fun or excitement. it just encourages players to focus less on actually fighting the fight at hand and more about seeing who can douche the other.

I've played nothing but hardcore games all my life, Ultima Online I trolled people of thousands of dollars worth of stuff with house looting etc, player killed enough people to get a 165k gold bounty on my head. Have played at a top level in GOOD SHOOTERS like quake and unreal and can't stand the sissy shooters like CoD, Demon's Souls mastered, Dark Souls mastered, Shadowbane PVP mastered etc etc. I am not looking for some carebear game and I do love the fact that the developers of POE stick by their vision.. but in all honesty this mechanic should be an option.. it simply makes playing in a party to much of a hassle. the game has serious desync issues.. so many times I have gotten to my loot in time and pressing on it several times does nothing.

at times I am like, there is no way that is not in my bag.. and sure enough its not in my bag. its not asking them to tone the game down.. I am asking them to fix this flaw. if they can't get rid of the desync then they need to add an option or add time to the timers.. because playing in a party is a joke right now.

not to mention 9/10 games in the party list say "NO NINJA".. and I really think the amount of partys farming is at an all time low.. I think there would be a lot more people not soloing if it wasn't such a joke missing your loot to desync and people who put 99% of their focus into looting and 1% into fighting.
Last edited by Drahken#7486 on Mar 13, 2013, 4:55:49 PM
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mibuwolf wrote:
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Vooodu wrote:
There isn't many games like POE that cater to the old skool hardcore players. :(


...but this game makes groups a breeze. Why? Also, what does "catering" have to do with PoE? Can a game be both hardcore and softcore? .



Its not about groups being a breeze.


If you can't understand my point i don't really know any other way to explain it.


I really tried my best to explain it. But explaining shit is something i don't do well, even when i try..

I seem to be a ALL STAR troll tho, and i don't. even try. :D

I just wanted to post why people will respond they way i do. Thats prety much the heart of it.

Last edited by Vooodu#7002 on Mar 13, 2013, 4:57:22 PM
the fact that's theirs so many posts on this shows something is not right about it.

instead of turning this in to a pissing war why not give thoughts on how to fix it?

1 they need to fix the not picking up items things when we click on it. do we all agree on this at least?
2 the timers should scale whit the number of players and player distance form a droop if they move away it should go to ffa, and add some base time to it to start
3 or just make it 100% ffa and lose the timers as all it does is piss people off when they click on a item and they don't pick it up or cant run to before it ends
4 and i think the best make it so the party leader can set the loot rules to ffa or long timers

whats every one thoughts on this?
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viikinki wrote:

The fact that you can piss other people off in a cutthroat world, and these other people can't lift a sword to slice you in half.



People don't bother me when playing the game the way its meant to be played... Why so mad?


BTW, who cares if you can lift a sword at them? You now just changed the subject to PK.


If that players was built for PVP he would drop you.. If not he could portal to town or leave the game.

PKIng is not about loot. No matter how angry you get.


BTW, im all for PKing in this game. I love Pkers.
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oranged wrote:
This loot game mechanic is just fine. You guys are not giving feedback to fix a broken mechanic, you're giving feedback to make the game easier and more casual for yourself. You guys are selfish, think of the other real gamers that play this game.


you are the second clueless man in this thread (after voodoo)

game is ALREADY easy in a private friend only group...you

a) dont' have to fight for loot (no "cuthroat" feeling)
b) mobs are crap dps dummies that die before they come to screen

by removing FFA how exactly you make it easier?? can you explain me please?

you guys seriously talk from your ar**s without any valid fact or claim

you just come here and say

" i am real gamer, my opinion is better than yours , shove off "

guess what guys, we all have our opinions and are ALL EQUAL (individual)

the problem is that we are far more FFA-Haters (WITH facts that have been posted countless times) than you FFA-Defenders (WITHOUT facts, only INSULTS)

shove off
Q&A from chris IS coming and i am pretty sure we will learn in which side the devs are...
When you judge another, you do not define them, you define yourself

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