Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
" See my signature. :) If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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" Except for the fact that Chris made the thread asking for feedback. Last edited by Dinin#1613 on Jan 21, 2013, 8:19:10 PM
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Yes, in early 2011, and he hasn't posted here SINCE May 2011. That was before the allocated timer change, which I believe is GGG's compromise with FFA vs allocated loot.
Do you REALLY want me involved in this thread? If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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Not if you are going to bold yell at us...
IGN: Wrathmar * Paulie * Client
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" It would actually be great. There are plenty of great posts in this thread about ideas for various loot systems, pro/cons for them, flaws for the current loot system, etc... However most of the time they get buried under posts from people who don't wish to discuss anything and only force their opinion on others. People that are lashing out in anger towards people because they have a differing opinion then others (see the post you quoted) should get a vacation from the forums and not allowed to continually destroy any sort of civilized discussion in the thread. |
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" But...but he started it! *point, whinge, foot-stamp, cry-about-how-it's-not-FAIR, storm-out-to-destroy-bedroom-ineffectually.* If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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" i so want to comment on this. but im sure if i did i would probably get shut down for a few days. Charan just do what you want to do, cause your gonna do it anyway. type in bold if it makes you feel better. |
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" my comeback was funnier :) IGN: Wrathmar * Paulie * Client Last edited by wrathmar#4456 on Jan 21, 2013, 9:01:13 PM
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295pages, owell I bet its all been said but anyways.
In the highend parties I played with in PoE there were always a consensus that whoever had the name on an item had the right to it, and everyone else who picked it up got kicked. This was just loot distribution managed by the players because the game doesnt support it, so obviously cutthroat is not what everyone wants. Low end / levelling parties who usually didnt play by thise "rules", everyone just stopped doing anything for x seconds whenever something nice dropped, while clicking like mad and whoever was the lucky or low latency got it. Also with the silly friendly targeting you refuse to fix (remove), you can half the times block the player whose name is on an item, by standing on top of it and making it more likely you will get it. So cutthroath my a..bracadabra :P Anyways, you learn to workaround it as I mentioned, but still think it should just be handled by the game itself instead of the players. |
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I will say this. This thread is "exactly" 2 years old today(wow) and the devs have stuck to their guns even tho many of us feel this should be changed, including me. I give them props, they have a vision and nothing can change that vision unless is was a real problem, and this loot stuff is probably at the bottom of their list of problems. They prob don't even view this as a problem.
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