The REAL truth exposed!! (Brought to you by a player in top 10)

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LeylaVissy wrote:

You have alot to lose I see. RMTrader or currecny seller?


neither. nor will I ever be.
I'm a devout legit player. one of a rare breed today it seems.

if you don't believe me, click my profile name.
my Ladder ranking (not even in the top 1000 last time I checked) is public. my characters are written in the signature of my every post (except the HC Templar. ran out of space).
my in-game friends who are still playing, know how I play and trade.

and if you want to better understand my opinion regarding RMT, I suggest you also read my other posts, and not just the one you quoted as "garble" (and obviously didn't bother reading completely. not until the "raid the black market" part at least).

and most importantly: next time, please take your time and read about a person, before throwing wild accusations which are really offensive. to me at least.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on May 14, 2013, 3:47:55 AM
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TheAnuhart wrote:
The question I am left with.

If the top 10/20/whatever players all use RMT, a lot.
If the top 10/20/whatever players claim to have the most /played time (I'd challenge that but w/e).
If GGG claim to actively be banning RMT users by the 1000.

How are all these 'sore thumbs' still in game?
Wouldn't these be the ones that stood out the most in RMT detection?


Something isn't right here, GGG?


Or maybe people high on the ladder engage in RMT at rates roughly equal to the rest of the population? Which is to say, a few do and most dont?
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aimlessgun wrote:
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TheAnuhart wrote:
The question I am left with.

If the top 10/20/whatever players all use RMT, a lot.
If the top 10/20/whatever players claim to have the most /played time (I'd challenge that but w/e).
If GGG claim to actively be banning RMT users by the 1000.

How are all these 'sore thumbs' still in game?
Wouldn't these be the ones that stood out the most in RMT detection?


Something isn't right here, GGG?


Or maybe people high on the ladder engage in RMT at rates roughly equal to the rest of the population? Which is to say, a few do and most dont?


That isn't what the OP is saying, though, is it?

Let's put it another way.
OP claims that a considerable number are using RMT heavily to maintain progression.
OP claims this is a requirement.
OP claims some have spent 1000-2000 $.
OP claims they are spending the most time in game.

Those stats, I would imagine would set flags off.

You claim that there are/could be only a small number using RMT and not much, as a counter.

Now, the top 10, even top 20 are pretty close together in progression other than HvR.

If it isn't the case that all are using RMT heavily, then how can it be true that those who are.. are doing so out of necessity.. when that would mean that others are achieving the same progression without resorting to RMT?

Either they all are, or it isn't a necessity as those who aren't are maintaining the same progression!!
Casually casual.

Last edited by TheAnuhart#4741 on May 14, 2013, 4:17:08 AM
This is what happens when a game that's not a AAA title stands before an AAA audience. GGG has very limited resources so don't demand from them more they can give, wait, perhaps it will get better. All this whine might only make them want to abandon ship. This is an indie game, and yet you are comparing it to AAA market and even AAA market fails your expectations. I was an admin in a private server of an mmo. It was exactly the same - people were many, and never pleased, even if you gave them what they wanted (game was heavily modded), they got bored, they just didn't have the reason to say it's the admins fault (over 10 years of experience and 3 wipes talking here). I believe GGG should develop this game as they want and give their product to a group of people that will like it. There is no middle ground, no player feedback, because all players are idiots, spoiled and trolling and eventually don't know what they want. They want to eat the cookie and have it in most cases. GGG should form a lawsuit against a certain site that's breaking their game with a butterfly effect and is breaking their terms of agreement. If they don't do it, I'm starting to believe they are outsourcing their microtransactions. I for one do not care, play the game, do maps and have no reason to be hardcore or try to be the best. Have fun with the game while it lasts, hardcore is not for everybody, but you still can enjoy this game for its not hardcore features. If you want to spend money and play it like a job, go ahead manchildren, all are allowed to live their lives the way they want too.
Last edited by lososthefish#3348 on May 14, 2013, 4:06:36 AM
^ I want my cookie! Good stuff actually.
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TheAnuhart wrote:

Either they all are, or it isn't a necessity as those who aren't are maintaining the same progression!!


Plenty of people get rich via legitimate means, rich enough to afford lvling. So it's not a necessity. (I think the map system encourages RMT across the whole population of people interested in lvling, but does not require it).

Also, lvling is not a solo enterprise :)
Last edited by aimlessgun#1443 on May 14, 2013, 4:28:03 AM
In essence the map system doesn't even matter.
The people trying to reach max level will most likely leave after they hit their goal anyways.

Even if you had unlimited access to 77 maps you would just hit level 100 and complain how there is nothing to do.
Would you actually continue to run 77 maps at level 100 in order to stay number 1?

In terms of fun the map system is bad. In terms of spicing up the competition it's pretty crazy.

OP and whoever else is buying maps you are a cheater.
GGG clearly does not want everyone running 77 maps. They want people to run through all map levels with the luckiest person being at the top. Clearly, since map RNG determines this.

If you didn't buy your maps you would be running tons of 66s hoping to get higher level maps and your placing on the leaderboards would be concurrent.

So yes I think they do want you one shooting everything in 66 maps hoping you can get higher ones along the way.

So OP drop the elitist attitude because you have become nothing more then a cheater.

You are also saturating the market by selling items you wouldn't have access to if not buying those higher level maps. Which is ruining the economy for those that do not cheat in order to play those maps.

I hope this makes you realize the scum that you are.
So, in the end, we came down to the same "GGG increase drop rates" thing, but stealthily approached from the perspective of "There's RMT, which is wrong, and we wouldn't do it with enough drops and currency".

Let's just call things by their names, shall we...
placeholder for creative sig
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aimlessgun wrote:
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TheAnuhart wrote:

Either they all are, or it isn't a necessity as those who aren't are maintaining the same progression!!


Plenty of people get rich via legitimate means, rich enough to afford lvling. So it's not a necessity. (I think the map system encourages RMT across the whole population of people interested in lvling, but does not require it).

Also, lvling is not a solo enterprise :)


If by your last comment, you mean; non-RMTers can lvl at the same rate as RMTers because they group with them?

That doesn't hold. ALL those people are partaking in RMT, more to the point, knowingly.

Here's the thing. (made up example)
Bob, my friend, who I play with 100% of the time does the transactions with paypal, nothing leaves my paypal account, he then buys the maps, the chaos, the exalts, the gear (which he gives some to me to wear) together we play the maps and progress at the same rate.

I'm clean.. dirty Bob, dirty.

???

I'd say we are both as guilty as each other.


If this thread is actually, openly saying that; all the top 10/20/whatever knowingly group up and progress with RMt'd currencies and maps, even if not directly purchased by each and every one... I think GGG are in a difficult position now.

They either ban the lot or admit they are not bothered about RMT.
Casually casual.

Last edited by TheAnuhart#4741 on May 14, 2013, 4:39:48 AM
I think by Chris's response, this issue exists solely due to lack of content (that is, ACT3/x and ACT4 havn't been released yet), which is what would fill the gap for later levels, that and GGG is exploring ways to better gain exp

In other words, we shouldnt really be levelling on maps (or more accurately, relying on levelling solely through maps)

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