Out of touch director refusing to acknowledge what everyone is thinking
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Honest to god I see posts like this and it is just the most self-centered viewpoints.
Complete inability to see that there's people that play the game differently to you, and like different things. What YOU might not like, doesn't make it fact. It makes it a preference. And even if you have people agreeing with you on the forums about it. There are still people with differing preferences to you. Instead of recognizing this, we sit here and argue with eachother in emotional based stupidities. You like PoE 1. I get it. But PoE 2 has dozens of ways to approach balance and gameplay. Try to think outside the box. What sort of things would you want to see in a ARPG like Path of Exile, that's NOT in PoE 1? Even if it seems absurd to you. HOW do we fix the mechanic so that it feels good for you? Rather than just 'removing it' because you've played PoE 1 for years and you're used to it. This is literally how great games are made. They take risks and try new things. We don't need to default to it being balanced like PoE 1. Last edited by Akedomo#3573 on Apr 9, 2025, 1:20:42 PM
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" Because this is the best they have ever tried. They have no idea how a "Steak" tastes. So they argue that this IS the best. |
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You must be kidding me. Dodge roll, parry, and WASD are the only good things in PoE2 lmao.
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If you break it down you have.
Walking Rolling Active - Block / Parry Positioning Skills like Disengage, Leap Slam Defensive set up skills like a big aoe melee skill + Maim Support or something. I'm sure you can get creative with certain things. In this respect we have a lot going on for defensive options outside of your character's stats. What the game is really lacking in for the combat is ways to deal damage to enemies because in "most" scenarios you will always go for your XYZ or XY combo. Storm Lance > Explosive Spear > Other Skill. This is how I engage with 99% of scenarios in the game outside of the aforementioned defensive situations, offensively I always have the same things going on, which is a lot more boring than the options we have defensively. Yes its not POE1 where you spam your skill and thats about it. You might hate to hear this but thats why POE1 still exists, this game is different. And I'm really happy that they decided to keep the games separate. I enjoy both games and I can appreciate their strengths and weaknesses and enjoy my time with them. There is a lot that bothers me about POE2 right now and much of that will be resolved eventually. I don't want POE1 but better graphics. No, let the games be different and make them more and more different from each other. chances of getting a beta key 0.000001 %
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Ok guys reading this it seems to me that op is on edge over something else. Life is hard now so maybe give op a break. Op i hope you feel better and i hope this doesn't come out as sarcastic. Cheers
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" Did you miss the part where its called Path of Exile 2 and from the same devs? Yeah it should be a lot like Path of Exile. Kinda obvious. "Why don't you play POE1 then? " Did you miss the part where the devs LIED to everyones faces that they would keep supporting PoE but there actually hasn't been a new league in 10 months now, the first time in 14 years that a league was not released every 3 months? This game is trying things that don't work, its literally reinventing the wheel. The wheel does not work when you make it square. There was absolutely no need to try and invent some obscure "new twist" of ARPG that is lacking in RPG mechanics, besides that this game is more like a copycat of D4 than anything new and original. All the terrible game mechanics are very similar to Blizzards dumbed down games. "balancing is a veeeeery complicated topic" Its literally not important in the slightest, all skills just need to be strong enough to be viable to make a whole build around and clear all content. Its a single player game for nearly all players, balance doesn't matter, just fun. Its obvious to most people at this point that the fans are right and the devs are badly out of touch. |
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" >loses argument >has to cope like this Pathetic. You will never be able to refute any of the points I made because I am objectively right, the mechanics are garbage and do not belong in this game. |
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" Did you have a tldr moment of which post i answered to? " It states RPG's in there. Thats why i did the DS reference. DS is an RPG you will get swarmed in DS and especially in Elden ring. The game still works. The weapons are far from balanced as well. You can oneshot every boss but people who play it for a long time usually don't do that because its boring. The combat is what makes the game exiting for long lasting players. This is what poe2 can be. But people are to stubborn to see that this is in fact possible with more balancing work. They instead immediately fall back to already known things they enjoyed in the past. The reason why swarming feels so bad atm because the balance is off. Not because the mechanics themself are bad. This can be fixed by adjusting the amount of super fast monsters like they are going to do in the next days. " Have you reached super late game yet? Is the balancing done yet? Have you tried out every possible build? Are you 100% sure that you can't play other builds than those who make content trivial in no time? Do you think a player should be able to pick every combination of passives and skills and still be able to beat everything? Or do you actually want players to think about how to min max their builds and give them Challanges on the way? I also didn't mean that you don't have to walk out of one shot mechanics. Face tanking everything might have been sub optimal wording. Btw Why no answer to the poe1 question? Is it maybe because you want something new? But somehow you actually don't want something new. |
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" I did reply to your argument above |
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" The combat objectively looked way better in footage from years ago before they added those things in. |
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