GGG desperately trying to reinvent the wheel and ending up with a square.
" Yes the future of this game is very worrying right now because its really baffling that GGG of all studios would think that artificially lengthening the campaign to be 50 hours by making the areas much longer, lowering player movement speed for absolutely no good reason, and then bragging in interviews about the game having a 50 hour campaign, would somehow make for a great seasonal live service game. Honestly this whole games design in every way being so utterly fucked and the devs inexplicably being so proud of it has made me think that Chris Wilson must have been the brains behind PoE being so good. Maybe they don't know how to fix this without him? |
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A square would suggest it only needs to be rounded off a bit to make the game decent. That's simply not the case. Truth be told, every single aspect of the game is worse than in Poe and needs to be redone.
Poe 2 is so far short of what was expected and honestly, it is inexcusable that the entire game is so poorly planned and designed. |
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" Unfortunately true... to fix PoE2, pretty much all the core systems the entire games foundation is built on have to be completely redone. If it took them 5 years to make this, it will take them many years to fix what they have done. This game is not 6-12 months away from being good, more like 2-3 years. |
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" POE1 started growing in popularity when they started doing 3 month leagues long before Backedchicken's Vaal Fireball and the start of the dumb clear speed. Clear speed meta was a raging flame war on reddit (recall the projectPT and Mors days in the middle years of POE's history) for years before it actually cemented in and GGG gave up trying to nerf it. But without POE1's clear speed POE2 is more popular in week 3 than any POE1 league ever and its a paid beta test LOL. If that doesn't suggest that a lot of ARPG gamers have been waiting for a less silly version of POE to play I don't know what to say. Lots of ARPG gamers bounced off of POE due to the dumb ultra simple ultra fast, ultra repetitive gameplay. Most of the Diablo 2 category tried POE1 at one time or another called its gameplay dumb and went back to D2. Literally people who speed run sorc think POE1's gameplay was silly. And I do mean literally go search for MrLlamaSC's review of POE. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. |
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" They iterate things pretty fast. On Probation Any%
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" Agreed. It's a shame that they've thrown out all the amazing things they did with these systems in PoE1. I can understand why they did it, out of fear that the complexity of all the systems is overwhelming for new players. However, in my opinion, it's not the complexity of the PoE1 systems that is the issue, it's the onboarding process. The systems should been worked into the campaign sufficiently well to acclimate and familiarise new players so that they could engage with the systems in the endgame meaningfully. |
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" Its good right now. There's balance and QoL and some curious reverts back to failed systems or balance points that are familiar to anyone who played early POE but its early days. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Dec 26, 2024, 2:29:23 PM
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" Is this serious? |
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Game is great. You have bad taste if you don’t like it.
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" How many hundreds of dollars do you plan to spend on the game over the next 3 years? Just give me a ballpark. |
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