GGG desperately trying to reinvent the wheel and ending up with a square.
" I just want to point out that it's fascinating how everyone, without exception, unironically using the term "vocal minority" assumes that whatever they think is what the "majority" thinks, and anyone with any other opinion belongs to this "vocal minority". It's just interesting. Carry on. |
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+1
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" You might also be interested to know that over decades of internet discourse its been shown time and time again that in general roughly 99% of the people using a product or service never talk about it online. They're especially unlikely to seek out negative opinions and counter balance them with reasonable or positive views. Only people who enjoy a good debate do that (thats me for sure but I only do that when I disagree with something pretty strongly) So what a forum becomes is an amplifier of negative selection bias. Aka "the reddit circle jerk" or "echo chamber". Its also known that negativity is far more strongly motivating than any degree of mediocre or positive experiences. If it weren't for this fact we might take forum discourse as a representative sampling and we might agree that this is sufficient to conclude that its more or less a reasonable slice of opinions. But its not. Forums are by definition a vocal minority of only the most invested. Usually emotionally invested in a narrative. (I include myself in this of course) This is why I posted a thread asking GGG to do polling instead of listening to angry forum calls to make the game easier. People ranting on day one with 4 hours of playtime should never be considered to have valid opinions, just viceral emotional reactions to their own unwillingness to learn the game and adapt (be a gamer). Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Dec 26, 2024, 12:03:37 PM
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" We've yet to see if PoE 2 is centered around leagues, and if they'll do leagues the way they did them in PoE 1. Even if the leagues turn out bad, the campaign and the game as it stands now are easily worth the entry price - and considering there's twice as much campaign and more than twice as many skills and playstyle options to come, more than easily worth the entry price. You seem to be under the impression that everyone who buys a videogame is looking for a forever game and that only people that play a forever game are a target demographic. That is simply not the case and any developer that looks at their stats in any way will know this. The "causals" are where the playerbase is. Most people who play aRPGs play the campaign, probably not even to completion, and then they're done - and they *liked* it. And if they liked it, they'll buy the next campaign or expansion. Or when something new gets added to the game they last played a few months ago, they'll reinstall and play it for a few dozen hours if that and *like it again*. When people enjoy their time with a game, they are willing to spend money on it. How long they enjoyed their time with a game, simply does not matter. If the game is good in 2 or 3 years, I'll be here. If it's not, I won't. I don't owe GGG my time or my money. But if they make something I enjoy, they'll get both. And that's how the vast majority of the playerbase thinks. |
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" I'm not under that impression. I know VERY well that a lot of the new players, coming from D4 or whatever, will never sink that much time into the game. Which is TOTALLY fine. The campaign and a little bit of endgame will be more than enough for these players. GGG have said that PoE 2 will have the same seasonable structure as PoE 1, with altering leagues of 4(?) months, with 2 months between PoE 1 league launch and PoE 2 league launch. There is room for both kind of players. Not a single one of the changes I suggest will EVER hurt the casual player that doesn't want to sink in hundreds of hours every league. If that player restrains from being entitled enough to demand that he should be able to do everything in the game on 20 hours of game time, all types of players can be happy. But have no doubt; PoE 2 will be a live service game that earns their money from people buying supporter packs. And the more often these players return for more free league content, the more packs GGG will sell. You can have your campaign. But let me have an endgame suited for repetitive gameplay where I can sink countless of hours. I don't see the problem here. Bring me some coffee and I'll bring you a smile.
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"So you're basically confirming that you have no real intent of staying in this game long term. Have you also gone around telling people their opinions are wrong? GGG's business model since day 1 has been around F2P titles that live and die by consistent content releases and leagues that pull people back in. They've already confirmed that is their plan for PoE2. Rotating leagues with PoE1. It's not a matter of If. At the end of the day, if you and many of the casual audience don't really intend to stick around for future leagues and have no real interest in the long term health of this game, why are you here? Genuine question, what you say now has no bearing on you, the game's gonna change but you won't be here to experience it. Also the game is gonna be F2P, there is no price of admission, it's just a paid Beta atm. They still have all the intent of making this game F2P with future leagues. |
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" Well...lets be clear here: regardless of how you feel the state of the game is, you DID get exactly the game you paid for. There were videos, there were advertisements, there were alpha testers who wrote reviews, there were interviews with the developers. And you still chose to buy it. Knowing its EA, unfinished, and likely broken in tons of different places. It is ridiculous to claim you didn't get what you paid for with EA. You absolutely did. It is NOT ridiculous to not LIKE what you paid for. Happens all the time. Ever buy a dinner or try a new food dish and not like it? You got what you paid for, but you just didn't care for it. This doesn't say anything about those who bought supporter packs at the 2019 mark...they might very well feel like they were scammed. I don't even think that's a legitimate feeling to have, because you received the actual items you bought (you are not an "investor" or a member of the board) but that at least has more legs to stand on than someone complaining about not being delivered an EA product that they purchased. I'm sick and tired of hearing people claim they "supported the development of PoE 2" in a specific direction when they....didn't. They bought supporter packs, which came with cosmetic items and mtx currency, to support the CURRENT iteration of the game. And you received everything you paid for. They have no say in the direction of the development, they did not "buy" any rights to the direction of the game, nor did they "lose" any value of the money they put in. Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Dec 26, 2024, 1:48:59 PM
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" F2P titles do not need leagues to pull people back in that's...just blatantly false. Show me the leagues in any Hoyo game. Show me the leagues in Warframe. Leagues are one way to introduce content into a game, but hardly the only one. Also, Leauges might have been their plan for PoE 2 at one point, but what shape that'll take exactly or if it'll even happen remains to be seen. The plan for what PoE 2 is going to be has changed before. Also, yeah of course I'm not going to commit to "the long term health of the game". I'm not marrying PoE 2. If I enjoy the game I'll play it and if it I don't I won't. What kind of weirdo plays a game they *don't like*. |
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" Ridiculous post. They pretty much falsely marketed PoE2 with all the demos we saw and the interviews we heard. Its very different from what was promised. Also many game mechanics that they made promises about were backed down from, for example they said that gold would not be a thing in endgame at all, but this turned out to be a lie, we get gold from vendoring items, we buy items from vendors with gold and Rare mobs can often only drop gold and zero items etc. They have gone back down on the core design of Wraeclast orb currencies and made this into a generic gold currency game like every other fantasy game ever. |
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" Whole Dota2 community On Probation Any%
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