Low Skill POE1 veterans are trying to ruin POE2. GGG please commit to your vision.

You saw a streamer have a smile on his face on act 1 after 3 hours of gameplay so you're sure this game will last 7000 hours for him?

Sure... sure...

Whatever... your arguments are all just a bunch of nonsense that you want them to work in your head...

I'm talking about ACTUAL ARPG DESIGN... you're talking about "I saw", "I think" and "I feel"...

This game is NOT an actual looter ARPG and it's terribly flawed and tedious based on FACTS!!!

Tired of trying to make you understand video game design...





"
IcyMistV#5121 wrote:



tedium? i saw a streamer die at the act 1 boss because he had weak gear.... 20 times. and when he beat the boss he had the biggest smile on his face and said it was one of the best experiences he ever had.

i envy players like him and not easy mode ''i want an easy ride'' crybaby players like yourself.

if you think poe2 automatically should be easy then that is unfortunate.


"
You would love a second mode for the "unskilled"... riiiight...

Let me educate you then... people that refuse to waste their time on absolutely tediously huge HP bars while feeling underpowered and having to keep hammering at it forever tediously are not unskilled... they're just bored of being fed bullshit...

The fact that you see yourself as "skilled" because you enjoy the tedium is a problem that is yours... go look it up and fix it...

Stop this crap about the "unskilled" players... people that enjoy a casual fun gameplay instead of a tryhard tedious one is not due to skill but due to their choice that playing games should be a fun leisure time hobby... not a chase of "accomplishments" because we accomplish things in the outside world... you know... in real life...

Anyway... the game needs a mode for people that want to have casual fun... you can keep your Ruthless 2.0 and your elitist crap...







"
Hello dear army of insufferably uneducated people!!!


A game's vision should be to give the players FUN!!!

So shut up about GGG's vision... GGG's vision should be to please their customers, not to prove how "smart" and "quirky" they are and how they can "reinvent the wheel" because they're the "greatest studio of all time" or whatever else these narcissists are currently thinking...

The game is NOT FUN... period!!!


The game is tedious, slow, time wasting, unrewarding, fully devoid of loot, full of mechanics that punish you needlessly without being challenging (like the absolutely horrific endgame one shots)

The game that is supposed to be a "step forward" has replaced ground loot with literally buying your stuff from NPCs... in an ARPG!!!! Make that make sense about the "brilliance" of GGG!!!


So cut the crap about the "vision" of GGG!!! The vision of a gaming studio is ONLY to make the game fun for as many people as possible and provide a good environment for the game to be relevant for a long time...


So if this tedious Ruthless 2.0 is their "vision", they need to change their "vision" fast because their vision is targeting only a very very small and niche player base... don't look at steam charts now... you need RETAIN PLAYERS FOR YEARS!!!

They need at the very least to make two difficulties... one targeted at the average casual gamer that wants to chill and have fun with ARPGs with good loot and one that is Ruthless 2.0 for all the "I wanna be a real gamer" tryhards that think playing games is an "accomplishment" somehow rather than you know... getting a goddamn job!!!
[/quote]
"
IcyMistV#5121 wrote:


tedium? i saw a streamer die at the act 1 boss because he had weak gear.... 20 times. and when he beat the boss he had the biggest smile on his face and said it was one of the best experiences he ever had.

i envy players like him and not easy mode ''i want an easy ride'' crybaby players like yourself.

if you think poe2 automatically should be easy then that is unfortunate.

btw... ruthless 2.0? i'm so tired of you poe1 vets having such dishonest gaslighting opinions. ruthless didn't give you support gems (until end game). it was boring. I played ruthless. it stripped away and removed even lockboxes and anything that was an interesting addition to poe and stripped it to it's bones. ruthless was garbage.

to compare a feature rich game like poe2 to ruthless just because you lack skill.... sorry but maybe go back to poe1 because you clearly aren't the target audience for the new combat system.



Again, you and others think that the game has to be 99% Soulslike, instead of being what was promised to the consumer:
ARPG Looter.

ARPG Looter is not intended to provide this masochism of "muh git gud" to masturbate with other retards about how he has merit in trying 1000 times to defeat a boss. ARPG Looter is about loot, calmer gameplay and to play without so much focus.
"
IcyMistV#5121 wrote:
i did understand poe1. that's why poe1 was easy and boring for me. yes. it doesn't take skill when you trade for the best gear and follow a guide. poe1 is not about skill at all. it's about finding one button to press on repeat and pretending you're a god. it's an ego trip disguised as a game.


"
Kraythax#2592 wrote:
People who couldn't understand POE1 calling those that do "low skill". Well there is a definition of Irony. :)


And the vets that made those build guides? Those that play SSF and Ruthless and Hardcore and Hardcore Ruthless SSF? All of them just suck in your eyes it seems. But no, its further than that. You have a parade of people saying to the POE1 Veterans "git gud" and then in another post "poe1 was overly complex and not understandable". This OP DRIPS with irony ... it drips off of it like a soaking wet man in a pouring thunderstorm.

And guess what sparky, there are already build guides in POE2 and I am already playing SSF as I always do in POE1 and already the community of enlightened slower people you love so much are still following their guides and not understanding the game.

Meanwhile the vets you HATE are making detailed posts about mechanical problems and how they can be fixed while getting trolled with emotionalism and insults by people like you. Heck all of the vets should get honorary QA badges at this point. I alone have submitted over 60 controller bugs and they have fixed several of them.
"
"
IcyMistV#5121 wrote:


tedium? i saw a streamer die at the act 1 boss because he had weak gear.... 20 times. and when he beat the boss he had the biggest smile on his face and said it was one of the best experiences he ever had.

i envy players like him and not easy mode ''i want an easy ride'' crybaby players like yourself.

if you think poe2 automatically should be easy then that is unfortunate.

btw... ruthless 2.0? i'm so tired of you poe1 vets having such dishonest gaslighting opinions. ruthless didn't give you support gems (until end game). it was boring. I played ruthless. it stripped away and removed even lockboxes and anything that was an interesting addition to poe and stripped it to it's bones. ruthless was garbage.

to compare a feature rich game like poe2 to ruthless just because you lack skill.... sorry but maybe go back to poe1 because you clearly aren't the target audience for the new combat system.



Again, you and others think that the game has to be 99% Soulslike, instead of being what was promised to the consumer:
ARPG Looter.

ARPG Looter is not intended to provide this masochism of "muh git gud" to masturbate with other retards about how he has merit in trying 1000 times to defeat a boss. ARPG Looter is about loot, calmer gameplay and to play without so much focus.


He's just a retard with a pathetic life and a floppy micropenis. This is why he likes his game hard with big macrotransactions.
that's exactly it but we view it from opposite directions. these players who want to reach level 90 as quickly as possible... and zoom through an easy game... for them it's all about ego. it's like their don't feel like a big man unless it happens.

for me i think it's more impressive to not trade for gear and beat a boss with a weaker weapon than trading for a god tier weapon and using that to cut down the boss in 5 seconds. Yet.... these players feel like they failed unless that happens.

it's really wild

"
"
IcyMistV#5121 wrote:
they only love it when it's easy


Isn't that completely legitimate feedback, though? I mean, it's not inherently a bad thing if the game is made easier.

Is it really so important to people that they can claim that they're playing this super extra hard game?

I guess, I just don't understand. Is it an ego thing?
"
"
Ankh_13#4218 wrote:
"

The game is NOT FUN... period!!!

... FOR YOU. PERIOD.

I'm having a lot of fun and will not allow you to deny me that.



Then why don't you allow for a second difficulty with more loot and less tediousness for non-pscho tryhard players that actually want to enjoy the gameplay instead of endlessly trying to down blatantly huge HP bars which offer no challenge but only tediousness only to eventually get one shot and waste their time???

Because the game doesn't need a second difficulty. The game's easy once you learn it, gear up and use your brain. I have no problem with loot, I got plenty of my own from the ground and I bought plenty as well. (Game is balanced for trading.)

Huge HP bars are a problem, especially in some places in the campaign, and I pointed that out. But that's a fixable problem, not a vision problem. And I don't find HP bars to be a big problem in maps, save for a couple rares. But what do I know, I'm just ploughing through T3.

If you're getting oneshot, that's 95% a skill issue or gear issue. I can count on one hand the cases where I died and, without lying to myself, could say, "well that was unfair".

"

Hmm??? Why are you people soooooo pissed that the game needs a mode for people that enjoy a non-tedious gameplay???
ANSWER THAT!!!


I'm not pissed, who are you even talking to?
Ascend with precision.
I couldn't agree more. Poe1 low skill players wanting to make poe2 a copy of poe1.

I trust GGG will evolve poe2 into opposite of what poe1 offers. Those are separate games, and separate games should offer players nearly totally different games, gameplays, feelings. Not copy of one another.
I was too powerful, God had to nerf me.

and who promised that? first of all i don't even care if it's a soulslike. i just want an evolution of a stale genre. there is a reason why these games often fail to reach a large audience.

you're basically admitting you want a simple point and click experience. do you ever stop to think that those preview videos where they showcase so many new mechanics and combo based gameplay that somehow that was not part of their new vision? all this time you guys were hoping for more of the same and GGG was telling you ''it won't be''.

So with all due respect don't hold poe2 back because you want more of the same.

"
"
IcyMistV#5121 wrote:


tedium? i saw a streamer die at the act 1 boss because he had weak gear.... 20 times. and when he beat the boss he had the biggest smile on his face and said it was one of the best experiences he ever had.

i envy players like him and not easy mode ''i want an easy ride'' crybaby players like yourself.

if you think poe2 automatically should be easy then that is unfortunate.

btw... ruthless 2.0? i'm so tired of you poe1 vets having such dishonest gaslighting opinions. ruthless didn't give you support gems (until end game). it was boring. I played ruthless. it stripped away and removed even lockboxes and anything that was an interesting addition to poe and stripped it to it's bones. ruthless was garbage.

to compare a feature rich game like poe2 to ruthless just because you lack skill.... sorry but maybe go back to poe1 because you clearly aren't the target audience for the new combat system.



Again, you and others think that the game has to be 99% Soulslike, instead of being what was promised to the consumer:
ARPG Looter.

ARPG Looter is not intended to provide this masochism of "muh git gud" to masturbate with other retards about how he has merit in trying 1000 times to defeat a boss. ARPG Looter is about loot, calmer gameplay and to play without so much focus.
"

Again, you and others think that the game has to be 99% Soulslike, instead of being what was promised to the consumer:
ARPG Looter.

Excuse me, but GGG have been going on about for months that PoE 2 is going to be a slower, harder game, significantly different from its predecessor.

Elden Ring and other Souls-likes were mentioned as inspiration and everyone was ecstatic.

Second week in and I continue to be dumbfounded where the confusion and expectation of "PoE 1 but with better graphics" is coming from.
Ascend with precision.
What a bunch of effing nonsense xD

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