Low Skill POE1 veterans are trying to ruin POE2. GGG please commit to your vision.
" Measured take, thank you for it. Not as much hours as into the PoE1 and in the beginning one of the "holy fuck - this is to tedious for me" faction (both games btw!). And still struggling on a daily basis: I love the vision GGG developed for PoE2 and am committed to master the challenges it throws at me. But it is still a beta, and it bloody *needs* fine tuning. And bless GGG for listening to their fanbase here (multiple measured fixes in week one - that's the way you do it). But I also don't think the OP has to fear, that GGG will dumb down PoE2 to appease a "steam-rolling fan-base of old PoE1". Which are btw neither stupid, unskilled nor lazy, they just love to get their dopamine served a certain way. What makes me hopeful: GGG seems not to jump through every hoop they are presented. They way they communicate it looks more like they are trying to get general vibes. They still seem to me to stick to their vision and are asking what needs to be done to realize it. This doesn't look like a headless "oh my god - we have to appease playerbase XYZ" move any stupid ass AAA studio would pull these days, And yes, that would be bad. Last edited by fritz_dreck#3991 on Dec 22, 2024, 3:53:16 AM
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" Ofc there can be a lot of skill required in a pve game. I play regularly Star Craft 2 ladder 1-1 PvP, and sure, there is a ton of skill requiered, and they are in part different (playing against a living, thinking player is different) and the ceiling is unnatainable but PvE games also can require a lot of skill, even if its in part different |
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" Well, yes. This game will lose players because players will have played the content it offers. And then when new things drop, people will come back. Then people will leave again. And when new things drop... people will come back. It's the arpg cycle... and the more popular games retain higher numbers. PoE2 won't "die". I don't know how anyone can think that GGG won't course correct some items (some issues will be corrected just by the 24 ascendancies, 6 classes and missing weapon types existing). |
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As someone coming from diablo 4, which is just a brainless button mash- i can agree with the post. The challenge, the learning curve, and finding out combos between a mass array of different skills is what won me over. It's great to feel like a one shotting god once in awhile, but it does get boring very quickly. I enjoyed diablo 4 until there was no challenge left to it and just one shotting even the "hardest" mobs. Poe2 is like the perfect blend of d4 and darksouls, and quite frankly id hate to see the game go full braindead D4. The challenge is the fun. Some may disagree, but thats why diablo 4 exists- for those peeps who like life on easy mode.
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They will do..
and those dopamine addicted casuals have poe 1 and diablo 4 already to play as well as other aRPG just understand - not every single game need to be for you. it's big next step to create souls-aRPG game with meaningful combat. they will return for sure with tons of nerfs for that one shot builds and others. Also i wish they delete auto-casting with cast on' mechanics but it will probably not happen. |
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Learning bosses and dying to them would be perfectly fine if it weren’t for all the other slog. I wouldn’t mind spending an hour learning a boss if I hadn’t already wasted two hours slogging through maps and running around town.
The only real skill PoE2 enjoyers seem to have is mastering the art of time-wasting. |
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U can practically one shot everything in this game aswell, they are pretty similiar actually. In one two years it will be exactly the same and i dont mind it.
Only thing that requires "skill" in this game is rolling a shitty build and doing the campaign undergeared. |
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U can practically one shot everything in this game aswell, they are pretty similiar actually. In one two years it will be exactly the same and i dont mind it.
Only thing that requires "skill" in this game is rolling a shitty build and doing the campaign undergeared. |
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What a fun thread.
First off difficulty is subjective, i dont think poe2 is a hard game, i`m sorry. I also dont see a lot of interesting "skill combos" or the like, i have been playing the whole game with one damaging skill and sometimes used a curse. Thats less skills than i would be using in poe1. The difficulty curve of it is indeed odd as i would say act1 and 2 normal are the "hardest" content. If you are still enjoying the campaign, thats all fine and dandy but you dont really know how the game actually feels as you just experienced the start of it. And as much as it disappoints you it starts to feel more like poe1 quite quickly. I do think that is by design, why else would there be delirium and breach or even ritual? I also think the long drawn out dark soulsy fights dont fit this genre that well and to get that discussion out of the way i do like souls games but i also think most of them arent as hard as they are made out to be. You can always just level more if you want or if thats your thing just summon a player to carry you through the boss (really the hardest gameplay there is...). Elden Ring especially if you decide to use summons it gets quite trivial. Now if in games i have to limit myself from using all the given tools to get a challenge, then imo the game is not "hard" mind you it can still be lots of fun. Back to the game at hand it also doesnt feel "hard" in its gameplay. Certainly easier to dodge boss mechanics in poe2 with WASD movement and dodgeroll than in poe1 with mousemovement and movement skills imo. About people just wanting to follow guides and crush the game, yea i guess a lot would especially in poe1 as that is actually where the game is "hard" building a character in poe1 is at least 10 times more challenging than in poe2. The poe2 skill tree feels quite limited and i doubt any class will leave their general starting area, i can just see no reason for it. A lot of the ascendancy classes pretty much just tell you how to build them. If you still have that "slow and methodical" gameplay in maps that is indeed a skill issue but its your lack of skill in building a strong charcter... Now i still do like a lot of what poe2 has to offer and think its already a solid base but anyone arguing it is perfect as is, i dont know what to tell you i`m quite certain you havent even seen the whole game. If you enjoy the act1 normal experience thats fine its not like its bad but if you expect the whole game to play like that, that just seems delusional. The game you defend to not be changed already as of release day plays a lot like poe1 as soon as you progress a little (assuming you manage to find one of the builds GGG clearly wants you to play). Sure GGG does probably want poe2 to be a different game from poe1 but probably they dont want it to be as different as you would like. Last edited by jersch_#2179 on Dec 22, 2024, 8:31:43 AM
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I'm a low skill poe1 player that has been playing for many years. I'm about as casual as they come, I have a real life and an occasional opportunity to play. When I do play, I expect it to be just that: play, fun.
I don't think anyone who does not get paid to play a game will play it if they do not enjoy it, if they do not have fun while playing it. If enough people find the game-play in poe2 fun it will survive, if not then it will not. I've read 'the world' thinks of poe1 players as elitist and toxic. I don't do much multi-player playing in poe1, but I can see where this attitude may come from. I suspect it will only worsen if the direction poe2 is going is maintained. Those who do not find poe2 fun will be met only with the elitists saying 'if you don't enjoy the game it's because you suck.' This is, in my case, true. I suck, and, for now, I don't enjoy it. So I will move on to something I do enjoy like so many others I have read about in these threads. I do hope, though, enough people find poe2 fun to sustain its longevity and make it as much of a success as poe1 has been. Have fun y'all. In this world evil will always rise to power because evil has no morals, knows no limits and has no concern or consideration for anything other than itself.
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