Path of Pain – It May Be a Great Game, But Not for the aRPG Fanbase
Game is unironically easier than PoE1. It's just poorly balanced atm.
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" Im not a super ARPG fan, but I loved Diablo1 and Diablo2, and i dont remember there being much "chill" . What i remember in Diablo 1 is dying often, and then having crazy exciting and stresfull runs to retrieve your loot (yes when you died you dropped all your loot/equipement, so you had to retrieve it then, obviosuly without all your equipement, which you had to retrieve). I remember keeping a second set of equipement just fro those situations, it was so hard and regular occuring. I remember in d2 also often dieing to mobs, which so far does seem to happen very rarely in POE2. "I don’t have the time to retry the same boss ten times " I dont even understand this sentiment - boss fights are the most fun, we died yesterday with my friend 8 times to Lachlan before killing him, and it was so fun and satisfying. What do you want to do with your time then? 1 shot clear the screen and getting showerd in loot? Its fine if you want that, but for me its super boring. Last edited by FireStorm1010#8675 on Dec 21, 2024, 8:54:34 PM
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Well I do not know about vast majority, but I can say I love Poe1 but don't have any interest in the gameplay mechanics of poe2, I will eventually sit down and play throught it and I hope it makes ggg some money, its just not the same vibe as poe1 for me. It sure looks beautiful though I will give it that.
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" First thing, GGG said PoE 1 would continue to be supported and not be impacted by PoE 2. Settlers of Kalgur released on July 26, 2024, , with this failed attempt at a league/event combining necropolist that didnt gain traction and the last news we got was that a new league would be at late february. This already put Settlers of Kalgur league at double he usual duration of a league, soo saying it didn't affect PoE 1 was a lie. One that was admitted in some interview that they moved good part of the team to PoE 2 to push it to the finish line for EA. With the amount of feedback been given on the forums/X/reddit/youtube, we can expect that GGG will have a lot of work to do, will they move all the staff back to work on a league in PoE 1 and slow down develop on PoE 2 EA? Will they make this "current league" of PoE 2 last until when? If they use the usual 3~4 months, it will land on top on the supposed PoE 1 next league, if not, will they make even shorter or drag it for 5~6 months? What is the possibility of PoE 1 league be either a low effort re-release of a previous league (like D3 moved to do) or be delayed even further to not conflict with a new league on PoE 2 and hopefully be a quality effort? Just a bit of conjecture is needed to see that just saying to people "if you don't like it, go back to PoE 1" is not a realistic thing to do, PoE 1 already was affected by PoE 2 and all evidence points to further damage. As a comment made before said, the problem with their business model and supporter packs approach is that players feel ownership over the development of the game over the years as their pour money onto it, something you clearly did given your profile here. Maybe is not a sentiment you share, you saw your money been used on the making of this new game and you are enjoying it. Stating your trust on GGG to deliver a game you will be fine playing in the future. But for others that are not enjoying the result and what appears to be the current vision for PoE 2, a grim picture for the state of game they supported and are suppose to go back to is been draw, its all conjecture for now, we will only be certain on february. Last edited by Mathuziel#4767 on Dec 21, 2024, 9:17:49 PM
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" Sorry, but every supporter pack was a choice from the player. PoE1 was always free and PoE2 will also be free when it's going to be released. I mean, come on... When you buy a full price triple A game, you either like it or not. If you don't like it, the game will not change in any way at all, even if you give feedback. Maybe only if the majority of the players really say something. But in the end you have no say when it comes to development. GGG could have done the same. They could have finished PoE2 with all its intended content and then fully release it. They decided they want player feedback and therefore wanted dedicated players. Ofc these will be mainly players from PoE1. Maybe GGG also expects some kind of "negative feedback" from these said PoE1 players, since they actually WANT the game to be THAT different. So if players say "I don't like this, it's too hard" (example: trials, bosses, one-portal), GGG may take this as "perfect, that's exactly what we wanted to achieve". If these players leave then, that's probably okay for GGG, because it wouldn't make sense for them to create PoE2 that automatically destroys PoE1, because it's the same but better in every regard. GGG already said, they want to PoE1 to keep running. |
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" Why is that? It's literally their bread winning job, that´s why the are soft and to be honest glaze over most problems in the game, they dont wanna lose their money maker, if people stops playing people stops watching them and giving them money, to be honest most PoE streamers opinions are worth nothing because of that, maybe 3 or 4 dont give a shit and say stuff out loud, but most of them just glaze over any problems the game has, one that comes to my mind starts with a Z. IGN - Slayonara
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" what do you mean by this tho? " do you mean that any random selection of nodes, skills and items should work? i can just go full random on everything with no thought behind it and my build should magically just be able to win? i dont think thats what you mean. that would be a game where none of your choices matter. i think what you mean is each build achitype should be viable, it should be viable to make a cold sorc. i watched nugi playing a cold sorc a few days ago and he was absolutely crushing the game, it looked super fun, he was mowing through mobs using a bunch of skills everything getting frozen. do you think theres a chance that this is a new game, and you just dont know how to make a character in it yet? maybe you are bringing too many assumptions from diablo or poe about what to do? perhaps you are good enough at those other games and forgot what its like to be someone who doesnt know what theyre doing? i admire the no build guide philosophy, power to you. im the same, im not looking at anyones guides im just making stuff up, trying stuff out. but what comes with that is the ability to make wrong choices, youre gonna try some stuff out that doesnt work. maybe it should work and a particular skill needs a rebalance etc... ok, its EA, theres gonna be so much balancing happening over time. but ive seen cold, fire and lightning sorcs doing real work, those architypes all work. if you havent made them work yet then maybe thats just because you are new to the game and you are not a vet who knows all the right choices any more. whens the last time you league started 1H sword max block lacerate bleed templar self found in poe1? you just know not to do that right? all us poe1 vets we know thats probably a bad idea. we dont know what a bad idea is in poe2 yet we are still finding that out, and whats a bad idea today might get patched to be viable 2 weeks from now. we got to be a bit more realistic here that we are playing a beta test for the full launch which happens in 6-12 months. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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Idk about the premise of this thread. I'm enjoying PoE2 for what it is still as an aRPG fan. It's a million times worse than PoE1 or Grim Dawn, but it's still an enjoyable aRPG.
I have a myriad issues with PoE2, and all of them but the zone-level dependant random skill gem drops (which can completely fuck you over leaving you with unupgraded underleveled skills and needs to be changed asap) have to do with the severely undercooked endgame. But here's the kicker: We knew the endgame would be undercooked because it was rushed in the last few months once someone at GGG realised "oh shit, our PRIMARY audience aren't these useless newbies we're trying to attract, it's people with 10k+ hours in PoE1 who will be blasting the highest level content within a few days and we have nothing for them!". By the way, props to the only thinking person in this company who actually realised that, because the rest of them are hyperfixating on the fact that worthless "gamers" couldn't get past Brutus in PoE1. If you can't enjoy both games that's fair, but I'm pretty sure there's a bunch of people like me who can. Even if I have a TON of criticism to leverage against the game. And while I have 0 trust in GGG, I KNOW things won't be left like this because that is simply NOT how they operate. They want to have a playable endgame. Love the games. PoE1 way more so than PoE2, but still enjoying both. Hate the company. The scummy, lying, fake and shitty facade, the excuses, the failures, and most of all, the "Vision". Keep both of those in mind when reading my posts. Last edited by PrimordialDarkness#3913 on Dec 21, 2024, 9:40:04 PM
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" Good, campaign is easy, now i wanna see you doing that on actual endgame, ho wait, you only have 1 portal, you die and you are out, lose 10% xp, the investment in the map and have to search for a new map boss node, and you farmed for 8 hours straight to attempt a Pinnacle boss? cool, 1 portal, take it or leave it, ho you got one shot? no problem, you only lost 8 hours of progression, xp and got nothing out of it, not even knowledge about the boss because he murdered you instantly, as i said a will say again, people doing the campaign shouldnt even give general feedback, campaign is a walk in the park, and endgame isnt that it´s hard, it´s unfair, it´s a slog, and it´s far too punishing and most of the times because of stuff you cant even control. IGN - Slayonara
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+1
Feels like GGG intent was to drag progression as much as possible, Plus builds variety is very limited (example)- mercenary suck unless leveling up with grenades. I hate grenades but there's no other viable options. I thing the (OP) builds currently in meta should Not be nerfed, but Other skills brought to their level! And yes One shot at Bosses and unavoidable damage should leave the Game.. |
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