Floored by the power spike of TRADING. This will ruin the game.
" Yes you are in fact, I love crafting in PoE 1, trading is a big part of it, it is how I enjoy playing the game. Don't just project your enjoyment on everyone else. Farming salt on the forums since 2024
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" That is why the system in Last Epoch is so good. You can choose if you want to trade or if you want to play self found, but with mechanics and systems that balances both option. |
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So I do play PoE/PoE2 with a set of friends, if I find an item they can use I cannot give it to them, simply because "trading is evil" so that irks EVERYONE who actually does have friends.
If you enable that on the other hand, there WILL BE TRADING, regardless if its hosted by the official platform. Also LE in my opinion sucked hard, the crafting is just rng praying for potential to not decrease on pressing the button, then pray to rngjesus to find a 3potential unique to pray to rngjesus the correct stats are being transfered - all in all a super time consuming and grindy lottery. The crafting in PoE1 while being overcomplicated in some parts has great depth so you can actually work towards crafting the item you want. I do agree that PoE2 would probably need a DECENT chunk of increased currency drop rate and a scouring orb in ssf, but that could just be implemented - it should also restrict the characters to be moved from SSF to NON-SSF though. That part Last Epoch at least got right, that the SSF factions items could NOT be traded or used when you switched faction to non-ssf. It is not that trading is bad, because the only thing you can balance around IS in fact trade - you won't be able to balance around lucky and unlucky players, as the lucky one will always have an easier time, balancing around trade you could assume a minmum power level of the player, which might not be a fact on NON-trade. They should just make ssf-characters unable to be transfered to non-ssf and boost ssf drop rates. Farming salt on the forums since 2024
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" That and self crafting is terrible. Why waste currency trying to get anything decent on one item when I can spend that some currency on multiple gear pieces? My first character through I did my own crafting. I had no resistances by act 3, poor move speed and terrible dps. I trade on my latter characters and breezed through. There is no crafting in poe, only pulling on the slot machine. One cannot help but wonder how such a lust for loot can affect a persons mind. Although these exiles appear to be our salvation, it would not take much for them to turn on us as easily as they fight gods and demons.
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" I can understand this sentiment but as it stands, the game does not offer good itemisation. My first character got hard stopped at the fire priest thanks to poor drops and no trade. Just go farm I was told and nothing dropped for the next 6 hours. One cannot help but wonder how such a lust for loot can affect a persons mind. Although these exiles appear to be our salvation, it would not take much for them to turn on us as easily as they fight gods and demons.
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Trading is great. Anyone arguing against it is evil and wrong.
It's worth noting that +2 maps are a dangerous thing.
They can cause players to get out of their depth - playing maps that are too hard for the items they currently have. Herp Derp. |
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Just remove the trade window. That will solve many things.
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" It's a bit of a leap to assert that people you disagree with about a video game are evil on the basis of that disagreement. |
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" Its not, trading is by choice - enforced not trading is not a choice. I rather chose to play the game I enjoy it rather than being forced to play it in a specific way in which I might not enjoy it, then my choice would be to just not play the game, since I don't enjoy it. Farming salt on the forums since 2024
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" The people pointing out that the game must inevitably be balanced around the availability of gear that trading provides have a point, even if it's a weak one IMO. I don't agree with the suggestion to remove trading, that is flat-out unacceptable to me as a player. I don't see a solution to this complaint (balancing the game around trading) that doesn't involve creating a host of other problems and/or inconveniences, but am open to compromise of some sort if it can be implemented in a way that doesn't screw me over. However, I think that is unlikely and would rather leave things well enough alone rather than make hasty changes and open up other, deeper cans of worms. |
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