I am worried that GGG might listen to the whiny "game too difficult :(" crowd

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Fae_Lyth#6750 wrote:


Your needs are catered to. You are given enough resources and enough loot to make passable gear. You are given a passive skill tree you can either figure out yourself (literally just search for [keyword] of your build and connect the dots, I promise it's not that difficult), or look up already existing guides (like mine, for example).



No, not always. First witch got shit loot from beginning to end with nothing useful in the shops and could not earn enough gold to reliable get items in it anyway. The few pieces I did attempt to craft got shit rolls, or became useless for my build. I'd have to spend hours farming at the beginning of the game to get passable gear (this is nota good thing).So in this case I did not have the resources to make passable gear.

Second witch had 2 rares and a unique and the rest useful blues (and plenty of currency) by the time I reached the king in the mists. It is such a difference in power that I went from barely killing bosses, to absolutely destroying them with ease, not even getting close to death. This is an issue.

The more difficult the beginning the more rng you have to rely on to fix the issues. It is why nearly every successful game starts easy, and then ramps up. Even the Souls games start easier and then ramp up.

Last edited by Nothv13#0740 on Dec 9, 2024, 3:17:08 PM
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Honestly I never saw adults trowing temper tamtrum like this before.
its so pathetic it disgust me.



I paid them money, I have right to criticise.


Your criticism is imaginary.
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Fae_Lyth#6750 wrote:
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Honestly I never saw adults trowing temper tamtrum like this before.
its so pathetic it disgust me.



I paid them money, I have right to criticise.


Your criticism is imaginary.


well you read it and replied so...
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Nothv13#0740 wrote:
"
Fae_Lyth#6750 wrote:


Your needs are catered to. You are given enough resources and enough loot to make passable gear. You are given a passive skill tree you can either figure out yourself (literally just search for [keyword] of your build and connect the dots, I promise it's not that difficult), or look up already existing guides (like mine, for example).



No, not always. First witch got shit loot from beginning to end with nothing useful in the shops and could not earn enough gold to reliable get items in it anyway. The few pieces I did attempt to craft got shit rolls, or became useless for my build. I'd have to spend hours farming at the beginning of the game to get passable gear (this is nota good thing).So in this case I did not have the resources to make passable gear.

Second witch had 2 rares and a unique and the rest useful blues (and plenty of currency) by the time I reached reached the king in the mists. It is such a difference in power that I went from barely killing bosses, to absolutely destroying them with ease, not even getting close to death. This is an issue.

The more difficult the beginning the more rng you have to rely on to fix the issues. It is why nearly every successful game starts easy, and then ramps up. Even the Souls games start easier and then ramp up.



That's literally a non-issue.
What you get at level 1 is irrelevant for your progress of the game.
Interesting you say entitlement, when it seems like you are being entitled by not letting others express their criticisms.
People who are worried that GGG will abandon their vision to cater to the nay-sayers can stop worrying. The negative contingent have been doing their very best to review-bomb the game on Steam, and the result is that PoE2 is currently sitting at a Very Positive 82%, with 499K players in the middle of the day on Monday. PoE2 is doing just fine; stop worrying, and get back to having fun with the game.

If you want to send a positive message to GGG that you know they'll see, give the game a thumbs-up with a positive message on your platform of choice. They might not see your comment, specifically, but they'll definitely see the aggregate effects of them.
Stay sane, exiles!
Last edited by NicknamesOfGod#1810 on Dec 9, 2024, 3:20:28 PM
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Interesting you say entitlement, when it seems like you are being entitled by not letting others express their criticisms.


I am letting you express your criticism, just like I'm expressing that your point is invalid.
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People who are worried that GGG will abandon their vision to cater to the nay-sayers can stop worrying. The negative contingent have been doing their very best to review-bomb the game on Steam, and the result is that PoE2 is currently sitting at a Very Positive 82%, with 499K players in the middle of the day on Monday. PoE2 is doing just fine; stop worrying, and get back to having fun with the game.


Preach!
They are actually gamers, and have created a superior product here with PoE 2.
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Fae_Lyth#6750 wrote:
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Nothv13#0740 wrote:
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Fae_Lyth#6750 wrote:


Your needs are catered to. You are given enough resources and enough loot to make passable gear. You are given a passive skill tree you can either figure out yourself (literally just search for [keyword] of your build and connect the dots, I promise it's not that difficult), or look up already existing guides (like mine, for example).



No, not always. First witch got shit loot from beginning to end with nothing useful in the shops and could not earn enough gold to reliable get items in it anyway. The few pieces I did attempt to craft got shit rolls, or became useless for my build. I'd have to spend hours farming at the beginning of the game to get passable gear (this is nota good thing).So in this case I did not have the resources to make passable gear.

Second witch had 2 rares and a unique and the rest useful blues (and plenty of currency) by the time I reached reached the king in the mists. It is such a difference in power that I went from barely killing bosses, to absolutely destroying them with ease, not even getting close to death. This is an issue.

The more difficult the beginning the more rng you have to rely on to fix the issues. It is why nearly every successful game starts easy, and then ramps up. Even the Souls games start easier and then ramp up.



That's literally a non-issue.
What you get at level 1 is irrelevant for your progress of the game.


It will absolutely push people away. It also wasn't level 1 both got to 15. The first witch still had shit gear with shit drops. Second witch still breezing through and still getting good drops. If you think the beginning of the game being so dependent on rng won't scare people away, my I introduce you to Beta POE1 and current Ruthless and the results. There is a reason POE1 changed course and why Ruthless has single digit percentage of players.

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