lol loot is fine has to be the funniest joke I've head in awhile =)
I don't know why you're trying to white knight for bad loot. Seems a weird hill to die on, as it's very clear to literally everyone else that the loot is most definitely busted atm. Especially in the early game.
The difficulty of the game is only being artificially increased explicitly because of the terribad loot currently dropping. Once you get a couple of drops that you can actually use, things get easier...but then you're blasting through npcs at a good clip & getting nothing but white bases & wisdom scrolls dropping, maybe a couple of magic items on a rare (which are as rare as bosses lol) or a boss & if you're exceptionally lucky a skill gem might drop. So the bad loot becomes more apparent the more powerful you become.
& That's about it!
Everything else is so rare of a drop that it might as well be non-existent.
The currency drops are especially bad, specifically because GGG went out of their way to mention that they would be considerably better than poe1 to encourage us to craft our own gear more & to promote experimenting & this is most definitely far worse than poe1 atm hehe.
Like seems wild you're trying to defend this hot garbage when there is clearly so much room for improvement. People like you are why we can't have nice things, because you'll always be making excuses for others bad choices.
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Posted byRazordoll#3177on Dec 8, 2024, 6:39:02 PM
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THANK YOU!!!
Finally someone with common fucking sense!!!
People need to get their heads out of their asses and demand a DIFFICULTY setting... we need normal difficulty for normal casual players that want to chill and have a good time and a Ruthless/Nightmare/whatever name you want difficulty for people that want a huge challenge from the get go and enjoy this absolutely tedious slog-fest...
I put down PoE 2 after roughly 10 hours of gameplay... played a Sorc, beat Act 1 through A LOT of deaths to the boss... got to Act 2 and the first boss killed me 5 times in a row and I was like "fuck this... I have a life and this is wasting my time!!!"
Sorry but I don't feel "accomplishment" when I beat a boss in the 15th-20th try... I only feel relief that the pain is over... this is a VERY BAD concept for a video game... you're looking ONLY for masochists and that's a VERY VERY SMALL POPULATION!!!
The game for me right now is horrific and absolutely NOT FUN!!! ARPGs are all about killing huge hordes of monsters and feeling powerful and the "SKILLFUL" part comes from making a build that works and getting the satisfaction of your theories being proven right...
Anyway, if the game caters only to the "git gud" mob then it will be dead in months!!!
lulz, a difficulty setting. You mean so the ladies at the coffee shop can play too?
Last edited by Glorfndel01#6465 on Dec 8, 2024, 6:48:26 PM
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Posted byGlorfndel01#6465on Dec 8, 2024, 6:48:13 PM
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Agree that difficulty and loot drop rate is fine as is. I like how getting "good" in POE2 is not about the item, but how you learn the game. The game is difficult, but if you learn the mechanics and try to adopt after each mistake, you can improve and it is even more rewarding than seeing loot-fest which wont improve your skills anyway...
Plus if the loot drops increase, think of how many times you have to travel back and forth to sell them, now that Gold currency is in the game. I find this more tedious than map being larger, or bosses taking longer to kill. Once this happen, it won't be long before we get complain about not having QOL for quick sell...etc, etc...
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Posted byblmanck#4591on Dec 8, 2024, 6:53:20 PM
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THANK YOU!!!
Finally someone with common fucking sense!!!
People need to get their heads out of their asses and demand a DIFFICULTY setting... we need normal difficulty for normal casual players that want to chill and have a good time and a Ruthless/Nightmare/whatever name you want difficulty for people that want a huge challenge from the get go and enjoy this absolutely tedious slog-fest...
I put down PoE 2 after roughly 10 hours of gameplay... played a Sorc, beat Act 1 through A LOT of deaths to the boss... got to Act 2 and the first boss killed me 5 times in a row and I was like "fuck this... I have a life and this is wasting my time!!!"
Sorry but I don't feel "accomplishment" when I beat a boss in the 15th-20th try... I only feel relief that the pain is over... this is a VERY BAD concept for a video game... you're looking ONLY for masochists and that's a VERY VERY SMALL POPULATION!!!
The game for me right now is horrific and absolutely NOT FUN!!! ARPGs are all about killing huge hordes of monsters and feeling powerful and the "SKILLFUL" part comes from making a build that works and getting the satisfaction of your theories being proven right...
Anyway, if the game caters only to the "git gud" mob then it will be dead in months!!!
lulz, a difficulty setting. You mean so the ladies at the coffee shop can play too?
Saying this isn't the retort you think it is. Yes, even the coffee shop ladies should be able to play and have fun if they want to. Who are you to decide they aren't allowed to?
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Posted byfredinator#0665on Dec 8, 2024, 6:57:45 PM
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lol loot is fine has to be the funniest joke I've head in awhile =)
I don't know why you're trying to white knight for bad loot. Seems a weird hill to die on, as it's very clear to literally everyone else that the loot is most definitely busted atm. Especially in the early game.
The difficulty of the game is only being artificially increased explicitly because of the terribad loot currently dropping. Once you get a couple of drops that you can actually use, things get easier...but then you're blasting through npcs at a good clip & getting nothing but white bases & wisdom scrolls dropping, maybe a couple of magic items on a rare (which are as rare as bosses lol) or a boss & if you're exceptionally lucky a skill gem might drop. So the bad loot becomes more apparent the more powerful you become.
& That's about it!
Everything else is so rare of a drop that it might as well be non-existent.
The currency drops are especially bad, specifically because GGG went out of their way to mention that they would be considerably better than poe1 to encourage us to craft our own gear more & to promote experimenting & this is most definitely far worse than poe1 atm hehe.
Like seems wild you're trying to defend this hot garbage when there is clearly so much room for improvement. People like you are why we can't have nice things, because you'll always be making excuses for others bad choices.
I can feel your anger...
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Posted byGlorfndel01#6465on Dec 8, 2024, 6:58:10 PM
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Saying this isn't the retort you think it is. Yes, even the coffee shop ladies should be able to play and have fun if they want to. Who are you to decide they aren't allowed to?
That's the game you want GGG to release? Sweet mother of all that's good in gaming, please give this poster a clue
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Posted byGlorfndel01#6465on Dec 8, 2024, 7:01:28 PM
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Saying this isn't the retort you think it is. Yes, even the coffee shop ladies should be able to play and have fun if they want to. Who are you to decide they aren't allowed to?
They are in fact not allowed to have fun. Making a good game with good difficulty means that you have to make the game slightly more niche. You cannot make a game like this and conform to the below average gamer. You have to exclude some people.
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Posted byKashou#2868on Dec 8, 2024, 7:02:55 PM
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I have mix feelings regarding this. On one hand I'm SSF and treat this game like a D2 expansion so I have no issues spending 30 minutes 1 hour doing mini boss runs. Actually got half a quad stash full of rares, currency, gold, runes by just farming certain mini bosses over and over before doing any progression. I do feel like certain lower tier currency drop chances needs to be increased. I'm getting more exalts than regals and alchs so when it comes to crafting to fill in gaps of defense it can become frustrating
Last edited by xpose#1651 on Dec 8, 2024, 7:05:31 PM
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Posted byxpose#1651on Dec 8, 2024, 7:03:59 PM
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I 100% agree with you, and I hope they don't make it easier because of the complaints.
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Even if they were to increase the loot and currency drops it would still be a game that is not interesting enough to be so slow. "PoE2, where the mobs walk 2x faster than you run. And the map pathing looks like the scribbles of a toddler"
Last edited by ExsiliumUltra#5541 on Dec 8, 2024, 7:12:05 PM
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