Difficulty/Loot are fine
" That's... exactly what I'm talking about? I put it quite bluntly. I have grasped the mechanics, having played PoE1 and other ARPG and CORPG. Yet, I don't see how the game is too difficult. Every obstacle so far in my playthrough I've managed to beat even if it takes multiple tries and some planning. |
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" That's great for you, but that doesn't mean that's the case for everyone. |
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" Great. Now go away. |
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Guess you had a good item dropped which carried your game.
The rest of the players with bad rng will have to "gitgud", I guess. |
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" Are you serious with this? Challenge is fun i dont dislike challenges there are so many game that require no brain active i just play that if i want to chill but... Boss doing 360 degree turn while charging attacks is just bollocks, loot is not fine... is horrble. Loot is the reason this kind of games are made for. |
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Loot is most definitely not fine. Difficulty is fine.
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Difficulty is fine. Loot is not engaging.
It's a bad feeling to play an ARPG and not feel any gear/loot progression in over 10 levels. I was excited for crafting, but I legitimately crafted more floor gear in poe1 than here in poe2 which was NOT their intention. Something is definitely scuffed here. |
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They said there's 100 bosses in the game,more to be added later on.
If first ones are this hard,i really am not looking forward to the endgame. I get it,this is early release,but whole point of it was to attract and keep as many players as possible. I dont see that happening,considering some people couldnt beat the first boss for 30-40 attempts. I had problem with Mist boss,relogged made new char,killed it in 20 seconds. I literally spend more time rolling around like a legless cripple than playing the actual game. If this is what GGG considers to be a ''fun'' experience , dodge rolling around boss and waiting for a perfect opportunity to hit him once every 10-15 seconds , then sorry , before official release , they gonna tank more than D4. This is not ARPG experience. This is No Rest For The Wicked experience only with 99% less loot. Last edited by Werdx_1#3669 on Dec 8, 2024, 1:12:11 PM
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Loot is completely fine. People just need to learn how to use vendors and orbs better, and we need to figure out how to build characters for the early game. Get more damage nodes and you'll be fine. Never had an issue getting any weapons at all and crafted multiple +2-3 all level skill gem staffs just by slapping transmutes on white staves off the vendor and I only just finished act 2.
Last edited by Kashou#2868 on Dec 8, 2024, 1:13:51 PM
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" Difficulty is fine but loot is 100% not fine,its horrible. Last edited by Zecalo#5575 on Dec 8, 2024, 1:15:15 PM
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