Feels like a scumbag moment from GGG

If you can't shell out $30 for a game then you probably have bigger things to worry about.
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Fraktal_#5973 wrote:
So a Free game is going to get sold for $30. Probably sell 1 million+ copies just for the EA and this will basically just be the game release and they will rake in the dough as if it a paid game This reeks of scumbaggery.

Game: is free
Company: makes millions selling copies of the game for $30
GGG: ;)


You are also getting 300 points which you can spend on stashes, mtx, character slots, etc. I suppose EA is just a bonus. I spend some points from time to time, so I don't feel I've payed anything for EA, I just bought 300 points for 30usd.

On the other hand - I see ggg are producing quality product which I will play, so why not support them. Creating a well polished game is expensive, especially how big PoE2 already is.
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gageris#1266 wrote:
You are also getting 300 points which you can spend on stashes, mtx, character slots, etc. I suppose EA is just a bonus. I spend some points from time to time, so I don't feel I've payed anything for EA, I just bought 300 points for 30usd.


Offering value doesn't justify misleading marketing.

Also, the timing and framing clearly ties these points to accessing early gameplay, whether you feel that it's a bonus or not. New players wouldn't even consider buying the points if early access wasn't part of the deal. They wouldn't even get any actual value from the points since they are best used spending on stash tabs which are essential for playing the game.
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gageris#1266 wrote:
You are also getting 300 points which you can spend on stashes, mtx, character slots, etc. I suppose EA is just a bonus. I spend some points from time to time, so I don't feel I've payed anything for EA, I just bought 300 points for 30usd.


Offering value doesn't justify misleading marketing.

Also, the timing and framing clearly ties these points to accessing early gameplay, whether you feel that it's a bonus or not. New players wouldn't even consider buying the points if early access wasn't part of the deal. They wouldn't even get any actual value from the points since they are best used spending on stash tabs which are essential for playing the game.

Imagine making an account on a game forum purely for the purpose of shitting on the game and arguing with people who like the game. Kind of sad when you think about it.
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do you think theres something immoral about getting paid to work full time?


This is a strawman and an appeal to emotion fallacy.


What is immoral is to call the game free but what is worse is what they did, they just out of nowhere removed regional pricing and the game now essentially cost double in my region.
Lol@$30.
I paid twice, bought EA pack AND proceeded to buy core packs. /shrugs
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"
do you think theres something immoral about getting paid to work full time?


This is a strawman and an appeal to emotion fallacy.


The original argument is that the game is listed by GGG as free to play.
The original argument ignores that GGG never said early access would be free to play. The original argument ignores that PoE 1 EA charged for EA.

The original argument of the post argues that PoE 2 EA should be free.

The response by Snorkle is not a strawman, but directly refutes the assertion that EA should be free, using a logical rationale.

The only emotional appeal is that of the people insisting EA should be free.

The game can only be "free" for many players if there are enough other players paying in to GGG's "support" system.






Theopolis Expats Unite!
Last edited by Half_Ear#4806 on Nov 29, 2024, 3:01:14 AM
You literally get cash shop currency as well, which is arguably needed anyway for new players to buy tabs etc to properly enjoy the game. You can't run fully f2p game, something needs to cost money. So technically the game is still free ;) You buy cash shop currency to buy all the tabs and get key in addition ;)
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Half_Ear#4806 wrote:
The original argument is that the game is listed by GGG as free to play.
The original argument ignores that GGG never said early access would be free to play. The original argument ignores that PoE 1 EA charged for EA.

The original argument of the post argues that PoE 2 EA should be free.


The issue isn't whether GGG promised that early access would be free or not, it's that they market PoE2 as free-to-play while selling the only version of it that you can get your hands on, effectively breaking their free-to-play promise. Whether PoE1 charged for early access is irrelevant, that was over a decade ago under different conditions, and repeating a questionable practice doesn't automatically justify it.

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Half_Ear#4806 wrote:
The game can only be "free" for many players if there are enough other players paying in to GGG's "support" system

That's how free-to-play works, and if the free-to-play model isn't viable for the game, then stop pretending that it is and adopt to a pay-to-play monetization instead.

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Delythyx#5706 wrote:
You can't run fully f2p game, something needs to cost money.

Of course something costs money but spending should be optional. If you must enforce spending, then the free-to-play model is not meant for your game.
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Half_Ear#4806 wrote:
The original argument is that the game is listed by GGG as free to play.
The original argument ignores that GGG never said early access would be free to play. The original argument ignores that PoE 1 EA charged for EA.

The original argument of the post argues that PoE 2 EA should be free.


The issue isn't whether GGG promised that early access would be free or not, it's that they market PoE2 as free-to-play while selling the only version of it that you can get your hands on, effectively breaking their free-to-play promise. Whether PoE1 charged for early access is irrelevant, that was over a decade ago under different conditions, and repeating a questionable practice doesn't automatically justify it.

"
Half_Ear#4806 wrote:
The game can only be "free" for many players if there are enough other players paying in to GGG's "support" system

That's how free-to-play works, and if the free-to-play model isn't viable for the game, then stop pretending that it is and adopt to a pay-to-play monetization instead.

"
Delythyx#5706 wrote:
You can't run fully f2p game, something needs to cost money.

Of course something costs money but spending should be optional. If you must enforce spending, then the free-to-play model is not meant for your game.


The original poster doesn't make much of an argument for why it should be free. Arguing that it should be free because "They stand to make a lot of money, and the release version will be free" isn't an argument. The original game was always being developed with the end goal of being a free to play game. The released product has always been free. They had a closed beta where you could buy in, they had to make money somehow. I've been playing since 2011, the mtx shop was pretty barren back then so that wasn't it.

The success of the first game doesn't demand access to the second game be free from the first build. They are developers making a product. If they choose to charge for closed beta access, that's their decision, you're not owed anything, you don't deserve anything. They have outlined the terms again, just as they did 14 years ago. The game will be free when they decide the closed beta is finished.

Spending is optional you're not required to spend anything. You're also not entitled to access the content until they've decided to release it. The game is not complete, a paid entry closed beta test is beginning. You're just a perfect example of how people will always complain though. It doesn't matter what choice they make, someone will complain and make baseless entitled statements about the decision when it doesn't benefit them enough, or in the way they want it too, or if it isn't enough.

Someone could charge 10$ for a box with 20$ in it, and there would still be people that complain about it.

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