Experience loss driving some players away?
i see the diablo 3 QQ'ers have finally arrived.
welcome ladies "The problem with scrubcore is that it is full of of scrubs"
- King Edward the Longshanks |
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look who is back from probation lets see how long it lasts must be pretty hard for a women to get muted ......
want a retarded monkey league with 1 fuse for a 6link and exalt drops every unique monster and no exp loss and free passive point respecs you cant be serious are u ? "yeah we are all winners this is so much fun yeah" https://poe-ssf.herokuapp.com/. Join the fun. SSF HC Legacy Witch Lvl 53 Last edited by ventiman#1405 on Apr 21, 2013, 1:36:41 PM
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Absolutely nothing wrong with the experience loss. Some the whining in this forum is even getting to me now. Whole front page. Some valid with the majority just ridiculous.
Last edited by johnce6#2478 on Apr 21, 2013, 1:25:50 PM
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" it doesnt just dont understand how you QQ'ers always find something to complain about. game is what it is....its working so far in hardcore, so i could only imagine it works just as well in softcore...yet you people are finding new ways of complaining. look, if you want to faceroll content and never die...go back to playing diablo 3. otherwise, just get used to the mechanics of this game and build a more well rounded character "The problem with scrubcore is that it is full of of scrubs"
- King Edward the Longshanks |
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I completely agree with the OP's friend. I should not be getting penalized for dying, death is penalty enough.
What makes it worse is that you accrue experience loss during desync deaths or if you were to have an internet blip. If there is a lag spike in your internet connection and all the mobs freeze around you and you die, you should not be penalized for that, because you had no control over it. It is situations like these where I have to wonder what exactly they were thinking with adding the experience loss. It was an incredibly bad idea and I'm hoping as more acts are added the other difficulties are removed entirely so we don't have to worry about this awful mechanic. |
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I personally wouldn't want the xp penalty removed. This is just an excuse for you to get your friends to start playing. Besides it roots out all the kiddies that get butthurt when they die, so we can get a somewhat mature playerbase and not some 12 year olds running around complaining and whining about everything, and acting all immature.
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Hi there,
Please do not let threads deteriorate with ad-hominem arguments or remarks that are made with the deliberate intent to antagonize or elicit a response that escalates a situation. Please debate topics in a manner that is reasonable and on topic. Thanks, Bex | |
". This is just a load of bull. I died today at lvl 77 and got ot back in just a little bit over 1 hour. The penalty also forces you to actually plan ahead With different items, skills, passives etc. Removing the penalty Will leave us With nothing interesting left at all. |
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" I swear people forget there was an XP penalty in D2 (10% in hell?). People would lose days of farming as well if they died at level 95+, but people didn't bitch about it so much. I remember people leaving the games if there were any Gloams in Worldstone. I do think there needs to be some penalty to dying, but 15% exp may be too much. They can't do a lot of things because of the lack of gold system. Also, it is even more harsh at real high levels because the game isn't completed yet, so the upper levels aren't really supported with high level content to compensate. In the future when more acts/maps are out, there will be higher content, and it won't be as bad. |
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" have to agree here ... as i said before, its not the xp loss that hurts me most, its the time i invested which just gets completly erased .. and that is an absolute no-go for a game imho. Live Stream: https://www.twitch.tv/menthur
Twitter: https://twitter.com/CMenthur |
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